Java tutorial
/* * This file is part of Vanilla. * * Copyright (c) 2011 Spout LLC <http://www.spout.org/> * Vanilla is licensed under the Spout License Version 1. * * Vanilla is free software: you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the Free * Software Foundation, either version 3 of the License, or (at your option) * any later version. * * In addition, 180 days after any changes are published, you can use the * software, incorporating those changes, under the terms of the MIT license, * as described in the Spout License Version 1. * * Vanilla is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for * more details. * * You should have received a copy of the GNU Lesser General Public License, * the MIT license and the Spout License Version 1 along with this program. * If not, see <http://www.gnu.org/licenses/> for the GNU Lesser General Public * License and see <http://spout.in/licensev1> for the full license, including * the MIT license. */ package org.spout.vanilla.protocol.codec.world; import java.io.IOException; import io.netty.buffer.ByteBuf; import io.netty.buffer.Unpooled; import org.spout.api.protocol.MessageCodec; import org.spout.api.protocol.reposition.NullRepositionManager; import org.spout.vanilla.protocol.VanillaByteBufUtils; import org.spout.vanilla.protocol.msg.world.SoundEffectMessage; public final class SoundEffectCodec extends MessageCodec<SoundEffectMessage> { public SoundEffectCodec() { super(SoundEffectMessage.class, 0x3e); } /* * Note to the people that like to move the mathematics involved: * THIS IS PART OF ENCODING AND DECODING * This task is not part of the one actually wishing to send or handle a message. * So don't move this component. Thank you. */ @Override public SoundEffectMessage decode(ByteBuf buffer) throws IOException { String soundName = VanillaByteBufUtils.readString(buffer); float x = (float) buffer.readInt() / 8.0f; float y = (float) buffer.readInt() / 8.0f; float z = (float) buffer.readInt() / 8.0f; float volume = buffer.readFloat(); float pitch = 63f / (float) buffer.readUnsignedByte(); return new SoundEffectMessage(soundName, x, y, z, volume, pitch, NullRepositionManager.getInstance()); } @Override public ByteBuf encode(SoundEffectMessage message) throws IOException { ByteBuf buffer = Unpooled.buffer(); VanillaByteBufUtils.writeString(buffer, message.getSoundName()); buffer.writeInt((int) (message.getX() * 8.0f)); buffer.writeInt((int) (message.getY() * 8.0f)); buffer.writeInt((int) (message.getZ() * 8.0f)); buffer.writeFloat(message.getVolume()); buffer.writeByte((byte) (message.getPitch() * 63f)); return buffer; } }