org.robotninjas.commandbus.CommandBus.java Source code

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/*
 * Copyright (C) 2007 The Guava Authors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package org.robotninjas.commandbus;

import com.google.common.annotations.Beta;
import com.google.common.annotations.VisibleForTesting;
import com.google.common.base.Throwables;
import com.google.common.cache.CacheBuilder;
import com.google.common.cache.CacheLoader;
import com.google.common.cache.LoadingCache;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.Multimap;
import com.google.common.collect.SetMultimap;
import com.google.common.reflect.TypeToken;
import com.google.common.util.concurrent.UncheckedExecutionException;
import com.google.inject.Injector;

import java.lang.reflect.InvocationTargetException;
import java.util.Collection;
import java.util.LinkedList;
import java.util.Map.Entry;
import java.util.Queue;
import java.util.Set;
import java.util.concurrent.locks.ReadWriteLock;
import java.util.concurrent.locks.ReentrantReadWriteLock;
import java.util.logging.Level;
import java.util.logging.Logger;

import static com.google.common.base.Preconditions.checkNotNull;

/**
 * Dispatches events to listeners, and provides ways for listeners to register
 * themselves.
 *
 * <p>The CommandBus allows publish-subscribe-style communication between
 * components without requiring the components to explicitly register with one
 * another (and thus be aware of each other).  It is designed exclusively to
 * replace traditional Java in-process event distribution using explicit
 * registration. It is <em>not</em> a general-purpose publish-subscribe system,
 * nor is it intended for interprocess communication.
 *
 * <h2>Receiving Events</h2>
 * To receive events, an object should:<ol>
 * <li>Expose a public method, known as the <i>event handler</i>, which accepts
 *     a single argument of the type of event desired;</li>
 * <li>Mark it with a {@link com.google.common.eventbus.Subscribe} annotation;</li>
 * <li>Pass itself to an CommandBus instance's {@link #register(Class<?>)} method.
 *     </li>
 * </ol>
 *
 * <h2>Posting Events</h2>
 * To post an event, simply provide the event object to the
 * {@link #post(Object)} method.  The CommandBus instance will determine the type
 * of event and route it to all registered listeners.
 *
 * <p>Events are routed based on their type &mdash; an event will be delivered
 * to any handler for any type to which the event is <em>assignable.</em>  This
 * includes implemented interfaces, all superclasses, and all interfaces
 * implemented by superclasses.
 *
 * <p>When {@code post} is called, all registered handlers for an event are run
 * in sequence, so handlers should be reasonably quick.  If an event may trigger
 * an extended process (such as a database load), spawn a thread or queue it for
 * later.  (For a convenient way to do this, use an {@link AsyncCommandBus}.)
 *
 * <h2>Handler Methods</h2>
 * Event handler methods must accept only one argument: the event.
 *
 * <p>Handlers should not, in general, throw.  If they do, the CommandBus will
 * catch and log the exception.  This is rarely the right solution for error
 * handling and should not be relied upon; it is intended solely to help find
 * problems during development.
 *
 * <p>The CommandBus guarantees that it will not call a handler method from
 * multiple threads simultaneously, unless the method explicitly allows it by
 * bearing the {@link com.google.common.eventbus.AllowConcurrentEvents} annotation.  If this annotation is
 * not present, handler methods need not worry about being reentrant, unless
 * also called from outside the CommandBus.
 *
 * <h2>Dead Events</h2>
 * If an event is posted, but no registered handlers can accept it, it is
 * considered "dead."  To give the system a second chance to handle dead events,
 * they are wrapped in an instance of {@link DeadEvent} and reposted.
 *
 * <p>If a handler for a supertype of all events (such as Object) is registered,
 * no event will ever be considered dead, and no DeadEvents will be generated.
 * Accordingly, while DeadEvent extends {@link Object}, a handler registered to
 * receive any Object will never receive a DeadEvent.
 *
 * <p>This class is safe for concurrent use.
 * 
 * <p>See the Guava User Guide article on <a href=
 * "http://code.google.com/p/guava-libraries/wiki/EventBusExplained">
 * {@code CommandBus}</a>.
 *
 * @author Cliff Biffle
 * @since 10.0
 */
@Beta
public class CommandBus {

    /**
     * A thread-safe cache for flattenHierarchy(). The Class class is immutable. This cache is shared
     * across all CommandBus instances, which greatly improves performance if multiple such instances
     * are created and objects of the same class are posted on all of them.
     */
    private static final LoadingCache<Class<?>, Set<Class<?>>> flattenHierarchyCache = CacheBuilder.newBuilder()
            .weakKeys().build(new CacheLoader<Class<?>, Set<Class<?>>>() {
                @SuppressWarnings({ "unchecked", "rawtypes" }) // safe cast
                @Override
                public Set<Class<?>> load(Class<?> concreteClass) {
                    return (Set) TypeToken.of(concreteClass).getTypes().rawTypes();
                }
            });

    /**
     * All registered event handlers, indexed by event type.
     *
     * <p>This SetMultimap is NOT safe for concurrent use; all access should be
     * made after acquiring a read or write lock via {@link #handlersByTypeLock}.
     */
    private final SetMultimap<Class<?>, EventHandler> handlersByType = HashMultimap.create();
    private final ReadWriteLock handlersByTypeLock = new ReentrantReadWriteLock();

    /**
     * Logger for event dispatch failures.  Named by the fully-qualified name of
     * this class, followed by the identifier provided at construction.
     */
    private final Logger logger;

    /**
     * Strategy for finding handler methods in registered objects.  Currently,
     * only the {@link AnnotatedHandlerFinder} is supported, but this is
     * encapsulated for future expansion.
     */
    private final HandlerFindingStrategy finder = new AnnotatedHandlerFinder();

    /** queues of events for the current thread to dispatch */
    private final ThreadLocal<Queue<EventWithHandler>> eventsToDispatch = new ThreadLocal<Queue<EventWithHandler>>() {
        @Override
        protected Queue<EventWithHandler> initialValue() {
            return new LinkedList<EventWithHandler>();
        }
    };

    /** true if the current thread is currently dispatching an event */
    private final ThreadLocal<Boolean> isDispatching = new ThreadLocal<Boolean>() {
        @Override
        protected Boolean initialValue() {
            return false;
        }
    };

    private final Injector injector;

    /**
     * Creates a new CommandBus named "default".
     */
    public CommandBus(Injector injector) {
        this("default", injector);
    }

    /**
     * Creates a new CommandBus with the given {@code identifier}.
     *
     * @param identifier  a brief name for this bus, for logging purposes.  Should
     *                    be a valid Java identifier.
     */
    public CommandBus(String identifier, Injector injector) {
        logger = Logger.getLogger(CommandBus.class.getName() + "." + checkNotNull(identifier));
        this.injector = injector;
    }

    /**
     * Registers all handler methods on {@code object} to receive events.
     * Handler methods are selected and classified using this CommandBus's
     * {@link HandlerFindingStrategy}; the default strategy is the
     * {@link AnnotatedHandlerFinder}.
     *
     * @param clazz  object whose handler methods should be registered.
     */
    public void register(Class<?> clazz) {
        Multimap<Class<?>, EventHandler> methodsInListener = finder.findAllHandlers(clazz);
        handlersByTypeLock.writeLock().lock();
        try {
            handlersByType.putAll(methodsInListener);
        } finally {
            handlersByTypeLock.writeLock().unlock();
        }
    }

    /**
     * Unregisters all handler methods on a registered {@code object}.
     *
     * @param clazz  class whose handler methods should be unregistered.
     * @throws IllegalArgumentException if the object was not previously registered.
     */
    public void unregister(Class<?> clazz) {
        Multimap<Class<?>, EventHandler> methodsInListener = finder.findAllHandlers(clazz);
        for (Entry<Class<?>, Collection<EventHandler>> entry : methodsInListener.asMap().entrySet()) {
            Class<?> eventType = entry.getKey();
            Collection<EventHandler> eventMethodsInListener = entry.getValue();

            handlersByTypeLock.writeLock().lock();
            try {
                Set<EventHandler> currentHandlers = handlersByType.get(eventType);
                if (!currentHandlers.containsAll(eventMethodsInListener)) {
                    throw new IllegalArgumentException(
                            "missing event handler for an annotated method. Is " + clazz + " registered?");
                }
                currentHandlers.removeAll(eventMethodsInListener);
            } finally {
                handlersByTypeLock.writeLock().unlock();
            }
        }
    }

    /**
     * Posts an event to all registered handlers.  This method will return
     * successfully after the event has been posted to all handlers, and
     * regardless of any exceptions thrown by handlers.
     *
     * <p>If no handlers have been subscribed for {@code event}'s class, and
     * {@code event} is not already a {@link DeadEvent}, it will be wrapped in a
     * DeadEvent and reposted.
     *
     * @param event  event to post.
     */
    public void post(Object event) {
        Set<Class<?>> dispatchTypes = flattenHierarchy(event.getClass());

        boolean dispatched = false;
        for (Class<?> eventType : dispatchTypes) {
            handlersByTypeLock.readLock().lock();
            try {
                Set<EventHandler> wrappers = handlersByType.get(eventType);

                if (!wrappers.isEmpty()) {
                    dispatched = true;
                    for (EventHandler wrapper : wrappers) {
                        enqueueEvent(event, wrapper);
                    }
                }
            } finally {
                handlersByTypeLock.readLock().unlock();
            }
        }

        if (!dispatched && !(event instanceof DeadEvent)) {
            post(new DeadEvent(this, event));
        }

        dispatchQueuedEvents();
    }

    /**
     * Queue the {@code event} for dispatch during
     * {@link #dispatchQueuedEvents()}. Events are queued in-order of occurrence
     * so they can be dispatched in the same order.
     */
    void enqueueEvent(Object event, EventHandler handler) {
        eventsToDispatch.get().offer(new EventWithHandler(event, handler));
    }

    /**
     * Drain the queue of events to be dispatched. As the queue is being drained,
     * new events may be posted to the end of the queue.
     */
    void dispatchQueuedEvents() {
        // don't dispatch if we're already dispatching, that would allow reentrancy
        // and out-of-order events. Instead, leave the events to be dispatched
        // after the in-progress dispatch is complete.
        if (isDispatching.get()) {
            return;
        }

        isDispatching.set(true);
        try {
            Queue<EventWithHandler> events = eventsToDispatch.get();
            EventWithHandler eventWithHandler;
            while ((eventWithHandler = events.poll()) != null) {
                dispatch(eventWithHandler.event, eventWithHandler.handler);
            }
        } finally {
            isDispatching.remove();
            eventsToDispatch.remove();
        }
    }

    /**
     * Dispatches {@code event} to the handler in {@code wrapper}.  This method
     * is an appropriate override point for subclasses that wish to make
     * event delivery asynchronous.
     *
     * @param event  event to dispatch.
     * @param wrapper  wrapper that will call the handler.
     */
    void dispatch(Object event, EventHandler wrapper) {
        try {
            wrapper.handleEvent(injector, event);
        } catch (InvocationTargetException e) {
            logger.log(Level.SEVERE, "Could not dispatch event: " + event + " to handler " + wrapper, e);
        }
    }

    /**
     * Flattens a class's type hierarchy into a set of Class objects.  The set
     * will include all superclasses (transitively), and all interfaces
     * implemented by these superclasses.
     *
     * @param concreteClass  class whose type hierarchy will be retrieved.
     * @return {@code clazz}'s complete type hierarchy, flattened and uniqued.
     */
    @VisibleForTesting
    Set<Class<?>> flattenHierarchy(Class<?> concreteClass) {
        try {
            return flattenHierarchyCache.getUnchecked(concreteClass);
        } catch (UncheckedExecutionException e) {
            throw Throwables.propagate(e.getCause());
        }
    }

    /** simple struct representing an event and it's handler */
    static class EventWithHandler {
        final Object event;
        final EventHandler handler;

        public EventWithHandler(Object event, EventHandler handler) {
            this.event = checkNotNull(event);
            this.handler = checkNotNull(handler);
        }
    }
}