Java tutorial
/******************************************************************************* * This file is part of OpenNMS(R). * * Copyright (C) 2012-2014 The OpenNMS Group, Inc. * OpenNMS(R) is Copyright (C) 1999-2014 The OpenNMS Group, Inc. * * OpenNMS(R) is a registered trademark of The OpenNMS Group, Inc. * * OpenNMS(R) is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published * by the Free Software Foundation, either version 3 of the License, * or (at your option) any later version. * * OpenNMS(R) is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with OpenNMS(R). If not, see: * http://www.gnu.org/licenses/ * * For more information contact: * OpenNMS(R) Licensing <license@opennms.org> * http://www.opennms.org/ * http://www.opennms.com/ *******************************************************************************/ package org.opennms.features.topology.ssh.internal.gwt.client.ui; import com.vaadin.client.ApplicationConnection; import com.vaadin.client.Paintable; import com.vaadin.client.UIDL; /** * The VTerminal class is associated with the GwtTerminal widget and handles all of the communication * from the client and sends it to the server. It also listens for responses from the server and * updates the client side view. * @author Leonardo Bell * @author Philip Grenon */ public class VTerminal extends GwtTerminal implements Paintable { String uidlId; //Component identifier in UIDL communications. ApplicationConnection client; //Reference to the server connection object. private TermHandler termHandler; //Key handler for VT100 codes private boolean isClosed; //Lets the server know the status of the Handler private boolean isFocused; //Lets the server know whether the widget is focused /** * The VTerminal() constructor creates a GwtTerminal Widget and assigns the TermHandler * to each of its key handlers and initializes the status of the Terminal */ public VTerminal() { super(); termHandler = new TermHandler(this); addKeyDownHandler(termHandler); addKeyPressHandler(termHandler); addKeyUpHandler(termHandler); isClosed = false; isFocused = false; } /** * The update method is used by the server whenever it requests an update from * the TermHandler in order to receive the current key presses from the client. */ public void update() { termHandler.update(); } /** * The updateFromUIDL method handles all communication from the server and passes * the data along to the GwtTerminal widget which updates the client side view. */ @Override public void updateFromUIDL(UIDL uidl, ApplicationConnection client) { // This call should be made first. Ensure correct implementation, // and let the containing layout manage caption, etc. if (client.updateComponent(this, uidl, true)) { return; } // Save reference to server connection object to be able to send // user interaction later this.client = client; // Save the UIDL identifier for the component this.uidlId = uidl.getId(); // Check if the server wants the TermHandler to close, if so, send a // response back to the server that it was closed successfully if (uidl.getBooleanVariable("closeClient")) { termHandler.close(); isClosed = true; sendBytes(""); } // Check if the server wants the TermHandler to update manually if (uidl.getBooleanVariable("update")) update(); if (uidl.getBooleanVariable("focus")) { super.focus(); isFocused = true; } // Take the current representation of the Terminal from the server // and set the Inner HTML of the widget dump(uidl.getStringVariable("fromSSH")); } public void sendBytes(String inputKeys) { // Send the server the current state of the TermHandler client.updateVariable(uidlId, "isClosed", isClosed, true); // Send the server the current KeyBuffer from the client if (!isClosed) { client.updateVariable(uidlId, "toSSH", inputKeys, true); } // Tell the server if the widget is focused or not client.updateVariable(uidlId, "isFocused", isFocused, true); } }