Java tutorial
package org.opencv.core; import java.util.Arrays; import java.util.List; public class MatOfPoint extends Mat { // 32SC2 private static final int _depth = CvType.CV_32S; private static final int _channels = 2; public MatOfPoint() { super(); } protected MatOfPoint(long addr) { super(addr); if (!empty() && checkVector(_channels, _depth) < 0) throw new IllegalArgumentException("Incompatible Mat"); //FIXME: do we need release() here? } public static MatOfPoint fromNativeAddr(long addr) { return new MatOfPoint(addr); } public MatOfPoint(Mat m) { super(m, Range.all()); if (!empty() && checkVector(_channels, _depth) < 0) throw new IllegalArgumentException("Incompatible Mat"); //FIXME: do we need release() here? } public MatOfPoint(Point... a) { super(); fromArray(a); } public void alloc(int elemNumber) { if (elemNumber > 0) super.create(elemNumber, 1, CvType.makeType(_depth, _channels)); } public void fromArray(Point... a) { if (a == null || a.length == 0) return; int num = a.length; alloc(num); int buff[] = new int[num * _channels]; for (int i = 0; i < num; i++) { Point p = a[i]; buff[_channels * i + 0] = (int) p.x; buff[_channels * i + 1] = (int) p.y; } put(0, 0, buff); //TODO: check ret val! } public Point[] toArray() { int num = (int) total(); Point[] ap = new Point[num]; if (num == 0) return ap; int buff[] = new int[num * _channels]; get(0, 0, buff); //TODO: check ret val! for (int i = 0; i < num; i++) ap[i] = new Point(buff[i * _channels], buff[i * _channels + 1]); return ap; } public void fromList(List<Point> lp) { Point ap[] = lp.toArray(new Point[0]); fromArray(ap); } public List<Point> toList() { Point[] ap = toArray(); return Arrays.asList(ap); } }