org.opencv.core.MatOfKeyPoint.java Source code

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Here is the source code for org.opencv.core.MatOfKeyPoint.java

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package org.opencv.core;

import java.util.Arrays;
import java.util.List;

public class MatOfKeyPoint extends Mat {
    // 32FC7
    private static final int _depth = CvType.CV_32F;
    private static final int _channels = 7;

    public MatOfKeyPoint() {
        super();
    }

    protected MatOfKeyPoint(long addr) {
        super(addr);
        if (!empty() && checkVector(_channels, _depth) < 0)
            throw new IllegalArgumentException("Incompatible Mat");
        //FIXME: do we need release() here?
    }

    public static MatOfKeyPoint fromNativeAddr(long addr) {
        return new MatOfKeyPoint(addr);
    }

    public MatOfKeyPoint(Mat m) {
        super(m, Range.all());
        if (!empty() && checkVector(_channels, _depth) < 0)
            throw new IllegalArgumentException("Incompatible Mat");
        //FIXME: do we need release() here?
    }

    public MatOfKeyPoint(KeyPoint... a) {
        super();
        fromArray(a);
    }

    public void alloc(int elemNumber) {
        if (elemNumber > 0)
            super.create(elemNumber, 1, CvType.makeType(_depth, _channels));
    }

    public void fromArray(KeyPoint... a) {
        if (a == null || a.length == 0)
            return;
        int num = a.length;
        alloc(num);
        float buff[] = new float[num * _channels];
        for (int i = 0; i < num; i++) {
            KeyPoint kp = a[i];
            buff[_channels * i + 0] = (float) kp.pt.x;
            buff[_channels * i + 1] = (float) kp.pt.y;
            buff[_channels * i + 2] = kp.size;
            buff[_channels * i + 3] = kp.angle;
            buff[_channels * i + 4] = kp.response;
            buff[_channels * i + 5] = kp.octave;
            buff[_channels * i + 6] = kp.class_id;
        }
        put(0, 0, buff); //TODO: check ret val!
    }

    public KeyPoint[] toArray() {
        int num = (int) total();
        KeyPoint[] a = new KeyPoint[num];
        if (num == 0)
            return a;
        float buff[] = new float[num * _channels];
        get(0, 0, buff); //TODO: check ret val!
        for (int i = 0; i < num; i++)
            a[i] = new KeyPoint(buff[_channels * i + 0], buff[_channels * i + 1], buff[_channels * i + 2],
                    buff[_channels * i + 3], buff[_channels * i + 4], (int) buff[_channels * i + 5],
                    (int) buff[_channels * i + 6]);
        return a;
    }

    public void fromList(List<KeyPoint> lkp) {
        KeyPoint akp[] = lkp.toArray(new KeyPoint[0]);
        fromArray(akp);
    }

    public List<KeyPoint> toList() {
        KeyPoint[] akp = toArray();
        return Arrays.asList(akp);
    }
}