org.matheusdev.ror.screens.AbstractScreen.java Source code

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Here is the source code for org.matheusdev.ror.screens.AbstractScreen.java

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/*
 * Copyright (c) 2013 matheusdev
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to
 * deal in the Software without restriction, including without limitation the
 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 * sell copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
package org.matheusdev.ror.screens;

import com.badlogic.gdx.InputProcessor;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.scenes.scene2d.Stage;
import com.badlogic.gdx.utils.Disposable;
import org.matheusdev.ror.RuinsOfRevenge;

/**
 * @author matheusdev
 *
 */
public abstract class AbstractScreen implements Disposable, InputProcessor {

    protected final Stage stage;
    protected final RuinsOfRevenge game;

    public AbstractScreen(Stage stage, RuinsOfRevenge game) {
        this.stage = stage;
        this.game = game;
    }

    public void update(float delta) {
        if (game.shouldHaveInputFocus(this))
            tick(delta);
        draw(stage.getSpriteBatch());
    }

    public Stage getStage() {
        return stage;
    }

    public abstract void tick(float delta);

    public abstract void draw(SpriteBatch batch);

    public abstract void resize(int width, int height);

    public abstract boolean isParentVisible();

    @Override
    public void dispose() {
    }

    @Override
    public boolean keyDown(int keycode) {
        return stage.keyDown(keycode);
    }

    @Override
    public boolean keyUp(int keycode) {
        return stage.keyUp(keycode);
    }

    @Override
    public boolean keyTyped(char character) {
        return stage.keyTyped(character);
    }

    @Override
    public boolean touchDown(int screenX, int screenY, int pointer, int button) {
        return stage.touchDown(screenX, screenY, pointer, button);
    }

    @Override
    public boolean touchUp(int screenX, int screenY, int pointer, int button) {
        return stage.touchUp(screenX, screenY, pointer, button);
    }

    @Override
    public boolean touchDragged(int screenX, int screenY, int pointer) {
        return stage.touchDragged(screenX, screenY, pointer);
    }

    @Override
    public boolean mouseMoved(int screenX, int screenY) {
        return stage.mouseMoved(screenX, screenY);
    }

    @Override
    public boolean scrolled(int amount) {
        return stage.scrolled(amount);
    }
}