Java tutorial
/* * Copyright LWJGL. All rights reserved. * License terms: https://www.lwjgl.org/license * MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengl; /** * Native bindings to the <a target="_blank" href="https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_texture_mirrored_repeat.txt">ARB_texture_mirrored_repeat</a> extension. * * <p>ARB_texture_mirrored_repeat extends the set of texture wrap modes to include a mode ({@link #GL_MIRRORED_REPEAT_ARB MIRRORED_REPEAT_ARB}) that effectively uses a texture map twice * as large at the original image in which the additional half, for each coordinate, of the new image is a mirror image of the original image.</p> * * <p>This new mode relaxes the need to generate images whose opposite edges match by using the original image to generate a matching "mirror image".</p> * * <p>Promoted to core in {@link GL14 OpenGL 1.4}.</p> */ public final class ARBTextureMirroredRepeat { /** * Accepted by the {@code param} parameter of TexParameteri and TexParameterf, and by the {@code params} parameter of TexParameteriv and TexParameterfv, * when their {@code pname} parameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or TEXTURE_WRAP_R. */ public static final int GL_MIRRORED_REPEAT_ARB = 0x8370; private ARBTextureMirroredRepeat() { } }