Java tutorial
/** * This file is part of Pulse, licensed under the MIT License (MIT). * * Copyright (c) 2014 InspireNXE <http://inspirenxe.org/> * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.inspirenxe.server.network.codec.handshake; import java.io.IOException; import com.flowpowered.networking.ByteBufUtils; import com.flowpowered.networking.Codec; import io.netty.buffer.ByteBuf; import org.inspirenxe.server.network.message.handshake.HandshakeMessage; import org.inspirenxe.server.network.message.handshake.HandshakeMessage.HandshakeState; public class HandshakeCodec implements Codec<HandshakeMessage> { @Override public HandshakeMessage decode(ByteBuf buf) throws IOException { final int version = ByteBufUtils.readVarInt(buf); final String address = ByteBufUtils.readUTF8(buf); final short port = (short) buf.readUnsignedShort(); final HandshakeState state = HandshakeState.get(ByteBufUtils.readVarInt(buf)); return new HandshakeMessage(version, address, port, state); } @Override public ByteBuf encode(ByteBuf buf, HandshakeMessage message) throws IOException { throw new IOException("The Minecraft client should not receive a handshake from the server!"); } }