Java tutorial
/* * This file is part of Spoutcraft (http://wiki.getspout.org/). * * Spoutcraft is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Spoutcraft is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.getspout.spout.gui; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.IOException; import org.getspout.spout.packet.PacketUtil; import org.lwjgl.opengl.GL11; import net.minecraft.src.Tessellator; public class GenericGradient extends GenericWidget implements Gradient { protected Color color1 = new Color(0.06F, 0.06F, 0.06F, 0.75F), color2 = new Color(0.06F, 0.06F, 0.06F, 0.82F); public GenericGradient() { } public Gradient setTopColor(Color color) { this.color1 = color; return this; } public Gradient setBottomColor(Color color) { this.color2 = color; return this; } public Color getTopColor() { return this.color1; } public Color getBottomColor() { return this.color2; } @Override public WidgetType getType() { return WidgetType.Gradient; } @Override public int getNumBytes() { return super.getNumBytes() + 32; } public int getVersion() { return super.getVersion() + 0; } @Override public void readData(DataInputStream input) throws IOException { super.readData(input); this.setTopColor(PacketUtil.readColor(input)); this.setBottomColor(PacketUtil.readColor(input)); } @Override public void writeData(DataOutputStream output) throws IOException { super.writeData(output); PacketUtil.writeColor(output, getTopColor()); PacketUtil.writeColor(output, getBottomColor()); } @Override public void render() { GL11.glDisable(3553 /*GL_TEXTURE_2D*/); GL11.glEnable(3042 /*GL_BLEND*/); GL11.glDisable(3008 /*GL_ALPHA_TEST*/); GL11.glBlendFunc(770, 771); GL11.glShadeModel(7425 /*GL_SMOOTH*/); Tessellator tessellator = Tessellator.instance; tessellator.startDrawingQuads(); tessellator.setColorRGBA_F(color1.getRedF(), color1.getGreenF(), color1.getBlueF(), color1.getAlphaF()); tessellator.addVertex(getWidth() + getScreenX(), getScreenY(), 0.0D); tessellator.addVertex(getScreenX(), getScreenY(), 0.0D); tessellator.setColorRGBA_F(color2.getRedF(), color2.getGreenF(), color2.getBlueF(), color2.getAlphaF()); tessellator.addVertex(getScreenX(), getHeight() + getScreenY(), 0.0D); tessellator.addVertex(getWidth() + getScreenX(), getHeight() + getScreenY(), 0.0D); tessellator.draw(); GL11.glShadeModel(7424 /*GL_FLAT*/); GL11.glDisable(3042 /*GL_BLEND*/); GL11.glEnable(3008 /*GL_ALPHA_TEST*/); GL11.glEnable(3553 /*GL_TEXTURE_2D*/); } }