org.getspout.spout.gui.CustomGuiButton.java Source code

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Here is the source code for org.getspout.spout.gui.CustomGuiButton.java

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/*
 * This file is part of Spoutcraft (http://wiki.getspout.org/).
 * 
 * Spoutcraft is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Spoutcraft is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
package org.getspout.spout.gui;

import org.lwjgl.opengl.GL11;
import net.minecraft.src.*;
import net.minecraft.client.Minecraft;

public class CustomGuiButton extends GuiButton {
    protected Screen screen;
    protected Button button;

    public CustomGuiButton(Screen screen, Button button) {
        super(0, (int) button.getScreenX(), (int) button.getScreenY(), (int) button.getWidth(),
                (int) button.getHeight(), button.getText());
        this.screen = screen;
        this.button = button;
    }

    @Override
    public void drawButton(Minecraft game, int mouseX, int mouseY) {
        if (button.isVisible()) {
            FontRenderer font = game.fontRenderer;
            GL11.glBindTexture(GL11.GL_TEXTURE_2D, game.renderEngine.getTexture("/gui/gui.png"));
            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
            GL11.glTranslatef((float) button.getScreenX(), (float) button.getScreenY(), 0);
            float width = (float) (button.getWidth() < 200 ? button.getWidth() : 200);
            GL11.glScalef((float) button.getWidth() / width, (float) button.getHeight() / 20f, 1);

            boolean hovering = mouseX >= button.getScreenX() && mouseY >= button.getScreenY()
                    && mouseX < button.getScreenX() + button.getWidth()
                    && mouseY < button.getScreenY() + button.getHeight();
            int hoverState = this.getHoverState(hovering);
            this.drawTexturedModalRect(0, 0, 0, 46 + hoverState * 20, (int) Math.ceil(width / 2), 20);
            this.drawTexturedModalRect((int) Math.floor(width / 2), 0, 200 - (int) Math.ceil(width / 2),
                    46 + hoverState * 20, (int) Math.ceil(width / 2), 20);
            this.mouseDragged(game, mouseX, mouseY);
            Color color = button.getColor();
            if (!button.isEnabled()) {
                color = button.getDisabledColor();
            } else if (hovering) {
                color = button.getHoverColor();
            }
            int left = (int) 5;
            switch (button.getAlign()) {
            case TOP_CENTER:
            case CENTER_CENTER:
            case BOTTOM_CENTER:
                left = (int) ((width / 2) - (font.getStringWidth(button.getText()) / 2));
                break;
            case TOP_RIGHT:
            case CENTER_RIGHT:
            case BOTTOM_RIGHT:
                left = (int) (width - font.getStringWidth(button.getText())) - 5;
                break;
            }
            this.drawString(font, button.getText(), left, 6, color.toInt());
        }
    }

    @Override
    public boolean mousePressed(Minecraft minecraft, int i, int j) {
        return button.isEnabled() && button.isVisible() && i >= button.getScreenX() && j >= button.getScreenY()
                && i < button.getScreenX() + button.getWidth() && j < button.getScreenY() + button.getHeight();
    }

    public Button getWidget() {
        return button;
    }

    public boolean equals(Widget widget) {
        return widget.getId().equals(button.getId());
    }

    public void updateWidget(Button widget) {
        this.button = widget;
    }
}