org.getspout.commons.util.MutableLocation.java Source code

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/*
 * This file is part of SpoutCommons (http://www.spout.org/).
 *
 * SpoutCommons is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * SpoutCommons is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
package org.getspout.commons.util;

import org.apache.commons.lang3.builder.EqualsBuilder;
import org.apache.commons.lang3.builder.HashCodeBuilder;
import org.getspout.commons.World;
import org.getspout.commons.block.Block;

public class MutableLocation extends MutableVector implements Location {
    private double pitch;
    private double yaw;
    private World world;

    public MutableLocation() {
        pitch = yaw = 0D;
        world = null;
    }

    /**
     * Constructs a new Location with the given coordinates
     *
     * @param world The world in which this location resides
     * @param x The x-coordinate of this new location
     * @param y The y-coordinate of this new location
     * @param z The z-coordinate of this new location
     */
    public MutableLocation(final World world, final double x, final double y, final double z) {
        this(world, x, y, z, 0, 0);
    }

    /**
     * Constructs a new Location with the given coordinates and direction
     *
     * @param world The world in which this location resides
     * @param x The x-coordinate of this new location
     * @param y The y-coordinate of this new location
     * @param z The z-coordinate of this new location
     * @param yaw The absolute rotation on the x-plane, in degrees
     * @param pitch The absolute rotation on the y-plane, in degrees
     */
    public MutableLocation(final World world, final double x, final double y, final double z, final double yaw,
            final double pitch) {
        this.world = world;
        this.x = x;
        this.y = y;
        this.z = z;
        this.pitch = pitch;
        this.yaw = yaw;
    }

    public double getYaw() {
        return yaw;
    }

    public double getPitch() {
        return pitch;
    }

    public World getWorld() {
        return world;
    }

    public Location setYaw(double yaw) {
        this.yaw = yaw;
        return this;
    }

    public Location setPitch(double pitch) {
        this.pitch = pitch;
        return this;
    }

    public Location setWorld(World world) {
        this.world = world;
        return this;
    }

    public Vector getDirection() {
        Vector vector = new MutableVector();

        double rotX = this.getYaw();
        double rotY = this.getPitch();

        vector.setY(-Math.sin(Math.toRadians(rotY)));

        double h = Math.cos(Math.toRadians(rotY));

        vector.setX(-h * Math.sin(Math.toRadians(rotX)));
        vector.setZ(h * Math.cos(Math.toRadians(rotX)));

        return vector;
    }

    public Block getBlock() {
        return world.getBlockAt(this);
    }

    @Override
    public boolean equals(Object obj) {
        if (obj instanceof Location) {
            Location other = (Location) obj;
            return (new EqualsBuilder()).append(getX(), other.getX()).append(getY(), other.getY())
                    .append(getZ(), other.getZ()).append(getYaw(), other.getYaw())
                    .append(getPitch(), other.getPitch()).append(getWorld(), other.getWorld()).isEquals();
        }
        return false;
    }

    @Override
    public int hashCode() {
        return (new HashCodeBuilder()).append(getX()).append(getY()).append(getZ()).append(getYaw())
                .append(getPitch()).append(getWorld()).toHashCode();
    }

    public Vector toVector() {
        return new MutableVector(x, y, z);
    }
}