Java tutorial
/* * Copyright (C) 2014 Evil-Co <http://wwww.evil-co.org> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.evilco.mc.defense.client.renderer.tile.machine; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import org.evilco.mc.defense.client.model.machine.RollingMillModel; import org.evilco.mc.defense.common.tile.IRotateableTileEntity; import org.evilco.mc.defense.common.tile.machine.RollingMillTileEntity; import org.lwjgl.opengl.GL11; /** * @auhtor Johannes Donath <johannesd@evil-co.com> * @copyright Copyright (C) 2014 Evil-Co <http://www.evil-co.org> */ public class RollingMillTileEntityRenderer extends TileEntitySpecialRenderer { /** * Stores the model instance. */ protected static final RollingMillModel model = new RollingMillModel(); /** * {@inheritDoc} */ @Override public void renderTileEntityAt(TileEntity var1, double var2, double var4, double var6, float var8) { GL11.glPushMatrix(); GL11.glTranslatef(((float) var2), ((float) var4), ((float) var6)); GL11.glTranslatef(0.5f, 1.5f, 0.5f); GL11.glRotatef(180.0f, 1.0f, 0.0f, 0.0f); GL11.glRotated(((IRotateableTileEntity) var1).getRotationAngle(), 0f, 1f, 0f); GL11.glPushMatrix(); this.bindTexture(new ResourceLocation("defense", "textures/blocks/machine/rollingMill.png")); model.render(null, 0.0f, 0.0f, -0.1f, 0.0f, 0.0f, 0.062f); model.renderDrums(null, 0.0f, 0.0f, -0.1f, 0.0f, 0.0f, 0.062f, ((RollingMillTileEntity) var1).getDrumRotation(var8)); if (((RollingMillTileEntity) var1).isProcessing()) model.renderItem(null, 0.0f, 0.0f, -0.1f, 0.0f, 0.0f, 0.062f); GL11.glPopMatrix(); GL11.glPopMatrix(); } }