Java tutorial
/* * Copyright 2003 - 2016 The eFaps Team * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ package org.efaps.ui.wicket.behaviors; import org.apache.wicket.Component; import org.apache.wicket.behavior.Behavior; import org.apache.wicket.markup.head.IHeaderResponse; import org.apache.wicket.markup.head.OnLoadHeaderItem; import org.efaps.ui.wicket.util.Configuration; import org.efaps.ui.wicket.util.Configuration.ConfigAttribute; /** * TODO comment! * * @author The eFaps Team */ public class KeepAliveBehavior extends Behavior { /** * Message send to keep websocket alive. */ public static final String MSG = "keepAlive"; /** * Needed for serialization. */ private static final long serialVersionUID = 1L; @Override public void renderHead(final Component _component, final IHeaderResponse _response) { if (Configuration.getAttributeAsBoolean(ConfigAttribute.WEBSOCKET_ACTVATE)) { super.renderHead(_component, _response); _response.render(OnLoadHeaderItem.forScript("if (typeof top.Wicket.WebSocket != 'undefined') {\n " + "top.Wicket.WebSocket.send(\"" + KeepAliveBehavior.MSG + "\"); \n}")); } } }