Java tutorial
/******************************************************************************* * Copyright (c) 2000, 2016 IBM Corporation and others. * * This program and the accompanying materials * are made available under the terms of the Eclipse Public License 2.0 * which accompanies this distribution, and is available at * https://www.eclipse.org/legal/epl-2.0/ * * SPDX-License-Identifier: EPL-2.0 * * Contributors: * IBM Corporation - initial API and implementation *******************************************************************************/ package org.eclipse.swt.snippets; /* * Control example snippet: print mouse state and button (down, move, up) * * For a list of all SWT example snippets see * http://www.eclipse.org/swt/snippets/ * * @since 3.1 */ import org.eclipse.swt.*; import org.eclipse.swt.widgets.*; public class Snippet62 { static String stateMask(int stateMask) { String string = ""; if ((stateMask & SWT.CTRL) != 0) string += " CTRL"; if ((stateMask & SWT.ALT) != 0) string += " ALT"; if ((stateMask & SWT.SHIFT) != 0) string += " SHIFT"; if ((stateMask & SWT.COMMAND) != 0) string += " COMMAND"; return string; } public static void main(String[] args) { Display display = new Display(); final Shell shell = new Shell(display); shell.setText("Snippet 62"); Listener listener = e -> { String string = "Unknown"; switch (e.type) { case SWT.MouseDown: string = "DOWN"; break; case SWT.MouseMove: string = "MOVE"; break; case SWT.MouseUp: string = "UP"; break; } string += ": button: " + e.button + ", "; string += "stateMask=0x" + Integer.toHexString(e.stateMask) + stateMask(e.stateMask) + ", x=" + e.x + ", y=" + e.y; if ((e.stateMask & SWT.BUTTON1) != 0) string += " BUTTON1"; if ((e.stateMask & SWT.BUTTON2) != 0) string += " BUTTON2"; if ((e.stateMask & SWT.BUTTON3) != 0) string += " BUTTON3"; if ((e.stateMask & SWT.BUTTON4) != 0) string += " BUTTON4"; if ((e.stateMask & SWT.BUTTON5) != 0) string += " BUTTON5"; System.out.println(string); }; shell.addListener(SWT.MouseDown, listener); shell.addListener(SWT.MouseMove, listener); shell.addListener(SWT.MouseUp, listener); shell.pack(); shell.open(); while (!shell.isDisposed()) { if (!display.readAndDispatch()) display.sleep(); } display.dispose(); } }