Java tutorial
/******************************************************************************* * Copyright (c) 2000, 2012 IBM Corporation and others. * * This program and the accompanying materials * are made available under the terms of the Eclipse Public License 2.0 * which accompanies this distribution, and is available at * https://www.eclipse.org/legal/epl-2.0/ * * SPDX-License-Identifier: EPL-2.0 * * Contributors: * IBM Corporation - initial API and implementation *******************************************************************************/ package org.eclipse.swt.events; import org.eclipse.swt.widgets.*; /** * Instances of this class are sent whenever mouse * related actions occur. This includes mouse buttons * being pressed and released, the mouse pointer being * moved and the mouse pointer crossing widget boundaries. * <p> * Note: The <code>button</code> field is an integer that * represents the mouse button number. This is not the same * as the <code>SWT</code> mask constants <code>BUTTONx</code>. * </p> * * @see MouseListener * @see MouseMoveListener * @see MouseTrackListener * @see <a href="http://www.eclipse.org/swt/">Sample code and further information</a> */ public class MouseEvent extends TypedEvent { /** * the button that was pressed or released; * <ul> * <li>1 for the first button (usually 'left')</li> * <li>2 for the second button (usually 'middle')</li> * <li>3 for the third button (usually 'right')</li> * <li>etc.</li> * </ul> */ public int button; /** * the state of the keyboard modifier keys and mouse masks * at the time the event was generated. * * @see org.eclipse.swt.SWT#MODIFIER_MASK * @see org.eclipse.swt.SWT#BUTTON_MASK */ public int stateMask; /** * the widget-relative, x coordinate of the pointer * at the time the mouse button was pressed or released */ public int x; /** * the widget-relative, y coordinate of the pointer * at the time the mouse button was pressed or released */ public int y; /** * the number times the mouse has been clicked, as defined * by the operating system; 1 for the first click, 2 for the * second click and so on. * * @since 3.3 */ public int count; static final long serialVersionUID = 3257288037011566898L; /** * Constructs a new instance of this class based on the * information in the given untyped event. * * @param e the untyped event containing the information */ public MouseEvent(Event e) { super(e); this.x = e.x; this.y = e.y; this.button = e.button; this.stateMask = e.stateMask; this.count = e.count; } /** * Returns a string containing a concise, human-readable * description of the receiver. * * @return a string representation of the event */ @Override public String toString() { String string = super.toString(); return string.substring(0, string.length() - 1) // remove trailing '}' + " button=" + button + " stateMask=0x" + Integer.toHexString(stateMask) + " x=" + x + " y=" + y + " count=" + count + "}"; } }