org.eclipse.core.resources.IWorkspace.java Source code

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/*******************************************************************************
 *  Copyright (c) 2000, 2014 IBM Corporation and others.
 *  All rights reserved. This program and the accompanying materials
 *  are made available under the terms of the Eclipse Public License v1.0
 *  which accompanies this distribution, and is available at
 *  http://www.eclipse.org/legal/epl-v10.html
 * 
 *  Contributors:
 *     IBM Corporation - initial API and implementation
 *     Red Hat Incorporated - loadProjectDescription(InputStream)
 *     Broadcom Corporation - build configurations and references
 *******************************************************************************/
package org.eclipse.core.resources;

import java.io.InputStream;
import java.net.URI;
import java.util.Map;
import org.eclipse.core.resources.team.FileModificationValidationContext;
import org.eclipse.core.runtime.*;
import org.eclipse.core.runtime.jobs.ISchedulingRule;

/**
 * Workspaces are the basis for Eclipse Platform resource management. There is
 * only one workspace per running platform. All resources exist in the context
 * of this workspace.
 * <p>
 * A workspace corresponds closely to discreet areas in the local file system.
 * Each project in a workspace maps onto a specific area of the file system. The
 * folders and files within a project map directly onto the corresponding
 * directories and files in the file system. One sub-directory, the workspace
 * metadata area, contains internal information about the workspace and its
 * resources. This metadata area should be accessed only by the Platform or via
 * Platform API calls.
 * </p>
 * <p>
 * Workspaces add value over using the file system directly in that they allow
 * for comprehensive change tracking (through <code>IResourceDelta</code> s),
 * various forms of resource metadata (e.g., markers and properties) as well as
 * support for managing application/tool state (e.g., saving and restoring).
 * </p>
 * <p>
 * The workspace as a whole is thread safe and allows one writer concurrent with
 * multiple readers. It also supports mechanisms for saving and snapshotting the
 * current resource state.
 * </p>
 * <p>
 * The workspace is provided by the Resources plug-in and is automatically
 * created when that plug-in is activated. The default workspace data area
 * (i.e., where its resources are stored) overlap exactly with the platform's
 * data area. That is, by default, the workspace's projects are found directly
 * in the platform's data area. Individual project locations can be specified
 * explicitly.
 * </p>
 * <p>
 * The workspace resource namespace is always case-sensitive and 
 * case-preserving. Thus the workspace allows multiple sibling resources to exist
 * with names that differ only in case.  The workspace also imposes no
 * restrictions on valid characters in resource names, the length of resource names,
 * or the size of resources on disk.  In situations where one or more resources
 * are stored in a file system that is not case-sensitive, or that imposes restrictions
 * on resource names, any failure to store or retrieve those resources will
 * be propagated back to the caller of workspace API.
 * </p>
 * <p>
 * Workspaces implement the <code>IAdaptable</code> interface; extensions are
 * managed by the platform's adapter manager.
 * </p>
 * 
 * @noimplement This interface is not intended to be implemented by clients.
 * @noextend This interface is not intended to be extended by clients.
 */
public interface IWorkspace extends IAdaptable {
    /**
     * flag constant (bit mask value 1) indicating that resource change
     * notifications should be avoided during the invocation of a compound
     * resource changing operation.
     * 
     * @see IWorkspace#run(IWorkspaceRunnable, ISchedulingRule, int, IProgressMonitor)
     * @since 3.0
     */
    public static final int AVOID_UPDATE = 1;

    /**
     * Constant that can be passed to {@link #validateEdit(org.eclipse.core.resources.IFile[], Object)}
     * to indicate that the caller does not have access to a UI context but would still
     * like to have UI-based validation if possible.
     * @since 3.3
     * @see #validateEdit(IFile[], Object)
     */
    public static final Object VALIDATE_PROMPT = FileModificationValidationContext.VALIDATE_PROMPT;

    /**
     * The name of the IWorkspace OSGi service (value "org.eclipse.core.resources.IWorkspace").
     * @since 3.5
     */
    public static final String SERVICE_NAME = IWorkspace.class.getName();

    /**
     * Adds the given listener for resource change events to this workspace. Has
     * no effect if an identical listener is already registered.
     * <p>
     * This method is equivalent to:
     * 
     * <pre>
     * addResourceChangeListener(listener, IResourceChangeEvent.PRE_CLOSE | IResourceChangeEvent.PRE_DELETE | IResourceChangeEvent.POST_CHANGE);
     * </pre>
     * 
     * </p>
     * 
     * @param listener the listener
     * @see IResourceChangeListener
     * @see IResourceChangeEvent
     * @see #addResourceChangeListener(IResourceChangeListener, int)
     * @see #removeResourceChangeListener(IResourceChangeListener)
     */
    public void addResourceChangeListener(IResourceChangeListener listener);

    /**
     * Adds the given listener for the specified resource change events to this
     * workspace. Has no effect if an identical listener is already registered
     * for these events. After completion of this method, the given listener
     * will be registered for exactly the specified events. If they were
     * previously registered for other events, they will be de-registered.
     * <p>
     * Once registered, a listener starts receiving notification of changes to
     * resources in the workspace. The resource deltas in the resource change
     * event are rooted at the workspace root. Most resource change
     * notifications occur well after the fact; the exception is
     * pre-notification of impending project closures and deletions. The
     * listener continues to receive notifications until it is replaced or
     * removed.
     * </p>
     * <p>
     * Listeners can listen for several types of event as defined in
     * <code>IResourceChangeEvent</code>. Clients are free to register for
     * any number of event types however if they register for more than one, it
     * is their responsibility to ensure they correctly handle the case where
     * the same resource change shows up in multiple notifications. Clients are
     * guaranteed to receive only the events for which they are registered.
     * </p>
     * 
     * @param listener the listener
     * @param eventMask the bit-wise OR of all event types of interest to the
     * listener
     * @see IResourceChangeListener
     * @see IResourceChangeEvent
     * @see #removeResourceChangeListener(IResourceChangeListener)
     */
    public void addResourceChangeListener(IResourceChangeListener listener, int eventMask);

    /**
     * Registers the given plug-in's workspace save participant, and returns an
     * object describing the workspace state at the time of the last save in
     * which the plug-in participated.
     * <p>
     * Once registered, the workspace save participant will actively participate
     * in the saving of this workspace.
     * </p>
     * 
     * @param plugin the plug-in
     * @param participant the participant
     * @return the last saved state in which the plug-in participated, or
     * <code>null</code> if the plug-in has not participated before
     * @exception CoreException if the method fails to add the participant.
     * Reasons include:
     * <ul>
     * <li>The previous state could not be recovered.</li>
     * </ul>
     * @see ISaveParticipant
     * @see #removeSaveParticipant(Plugin)
     * @deprecated Use {@link #addSaveParticipant(String, ISaveParticipant)} instead
     */
    @Deprecated
    public ISavedState addSaveParticipant(Plugin plugin, ISaveParticipant participant) throws CoreException;

    /**
     * Registers the given plug-in's workspace save participant, and returns an
     * object describing the workspace state at the time of the last save in
     * which the bundle participated.
     * <p>
     * Once registered, the workspace save participant will actively participate
     * in the saving of this workspace.
     * </p>
     * 
     * @param pluginId the unique identifier of the plug-in
     * @param participant the participant
     * @return the last saved state in which the plug-in participated, or
     * <code>null</code> if the plug-in has not participated before
     * @exception CoreException if the method fails to add the participant.
     * Reasons include:
     * <ul>
     * <li>The previous state could not be recovered.</li>
     * </ul>
     * @see ISaveParticipant
     * @see #removeSaveParticipant(String)
     * @since 3.6
     */
    public ISavedState addSaveParticipant(String pluginId, ISaveParticipant participant) throws CoreException;

    /**
     * Builds all projects in this workspace. Projects are built in the order
     * specified in this workspace's description. Projects not mentioned in the
     * order or for which the order cannot be determined are built in an
     * undefined order after all other projects have been built. If no order is
     * specified, the workspace computes an order determined by project
     * references.
     * <p>
     * This method may change resources; these changes will be reported in a
     * subsequent resource change event.
     * </p>
     * <p>
     * This method is long-running; progress and cancellation are provided by
     * the given progress monitor.
     * </p>
     * 
     * @param kind the kind of build being requested. Valid values are
     *   <ul>
     * <li>{@link IncrementalProjectBuilder#FULL_BUILD}- indicates a full build.</li>
     * <li>{@link IncrementalProjectBuilder#INCREMENTAL_BUILD}- indicates a incremental build.</li>
     * <li>{@link IncrementalProjectBuilder#CLEAN_BUILD}- indicates a clean request.  Clean does
     * not actually build anything, but rather discards all problems and build states.</li>
     *   </ul>
     * @param monitor a progress monitor, or <code>null</code> if progress
     * reporting is not desired
     * @exception CoreException if the build fails.
     *      The status contained in the exception may be a generic {@link IResourceStatus#BUILD_FAILED}
     *      code, but it could also be any other status code; it might
     *      also be a {@link MultiStatus}.
     * @exception OperationCanceledException if the operation is canceled. 
     * Cancelation can occur even if no progress monitor is provided.
     * 
     * @see IWorkspace#build(IBuildConfiguration[], int, boolean, IProgressMonitor)
     * @see IProject#build(int, IProgressMonitor)
     * @see #computeProjectOrder(IProject[])
     * @see IncrementalProjectBuilder#FULL_BUILD
     * @see IncrementalProjectBuilder#INCREMENTAL_BUILD
     * @see IncrementalProjectBuilder#CLEAN_BUILD
     * @see IResourceRuleFactory#buildRule()
     */
    public void build(int kind, IProgressMonitor monitor) throws CoreException;

    /**
     * Build the build configurations specified in the passed in build configuration array.
     * <p>
     * Build order is determined by the workspace description and the project build configuration 
     * reference graph.
     * </p>
     * <p>
     * If buildReferences is true, build configurations reachable through the build configuration graph are
     * built as part of this build invocation.
     * </p>
     * <p>
     * This method may change resources; these changes will be reported in a
     * subsequent resource change event.
     * </p>
     * <p>
     * This method is long-running; progress and cancellation are provided by
     * the given progress monitor.
     * </p>
     * @param buildConfigs array of configurations to build
     * @param kind the kind of build being requested. Valid values are
     *   <ul>
     * <li>{@link IncrementalProjectBuilder#FULL_BUILD}- indicates a full build.</li>
     * <li>{@link IncrementalProjectBuilder#INCREMENTAL_BUILD}- indicates a incremental build.</li>
     * <li>{@link IncrementalProjectBuilder#CLEAN_BUILD}- indicates a clean request.  Clean does
     * not actually build anything, but rather discards all problems and build states.</li>
     *   </ul>
     * @param buildReferences boolean indicating if references should be transitively built.
     * @param monitor a progress monitor, or <code>null</code> if progress
     * reporting is not desired
     * @exception CoreException if the build fails.
     *      The status contained in the exception may be a generic {@link IResourceStatus#BUILD_FAILED}
     *      code, but it could also be any other status code; it might
     *      also be a {@link MultiStatus}.
     * @exception OperationCanceledException if the operation is canceled. 
     * Cancellation can occur even if no progress monitor is provided.
     * 
     * @see IProject#build(int, IProgressMonitor)
     * @see IncrementalProjectBuilder#FULL_BUILD
     * @see IncrementalProjectBuilder#INCREMENTAL_BUILD
     * @see IncrementalProjectBuilder#CLEAN_BUILD
     * @see IResourceRuleFactory#buildRule()
     * @since 3.7
     */
    public void build(IBuildConfiguration[] buildConfigs, int kind, boolean buildReferences,
            IProgressMonitor monitor) throws CoreException;

    /**
     * Checkpoints the operation currently in progress. This method is used in
     * the middle of a group of operations to force a background autobuild (if
     * the build argument is true) and send an interim notification of resource
     * change events.
     * <p>
     * When invoked in the dynamic scope of a call to the
     * <code>IWorkspace.run</code> method, this method reports a single
     * resource change event describing the net effect of all changes done to
     * resources since the last round of notifications. When the outermost
     * <code>run</code> method eventually completes, it will do another
     * autobuild (if enabled) and report the resource changes made after this
     * call.
     * </p>
     * <p>
     * This method has no effect if invoked outside the dynamic scope of a call
     * to the <code>IWorkspace.run</code> method.
     * </p>
     * <p>
     * This method should be used under controlled circumstance (e.g., to break
     * up extremely long-running operations).
     * </p>
     * 
     * @param build whether or not to run a build
     * @see IWorkspace#run(IWorkspaceRunnable, ISchedulingRule, int, IProgressMonitor)
     */
    public void checkpoint(boolean build);

    /**
     * Returns the prerequisite ordering of the given projects. The computation
     * is done by interpreting the projects' active build configuration references
     * as dependency relationships.
     * For example if A references B and C, and C references B, this method,
     * given the list A, B, C will return the order B, C, A. That is, projects
     * with no dependencies are listed first.
     * <p>
     * The return value is a two element array of project arrays. The first
     * project array is the list of projects which could be sorted (as outlined
     * above). The second element of the return value is an array of the
     * projects which are ambiguously ordered (e.g., they are part of a cycle).
     * </p>
     * <p>
     * Cycles and ambiguities are handled by elimination. Projects involved in
     * cycles are simply cut out of the ordered list and returned in an
     * undefined order. Closed and non-existent projects are ignored and do not
     * appear in the returned value at all.
     * </p>
     * 
     * @param projects the projects to order
     * @return the projects in sorted order and a list of projects which could
     * not be ordered
     * @deprecated Replaced by <code>IWorkspace.computeProjectOrder</code>,
     * which produces a more usable result when there are cycles in project
     * reference graph.
     */
    @Deprecated
    public IProject[][] computePrerequisiteOrder(IProject[] projects);

    /**
     * Data structure for holding the multi-part outcome of
     * <code>IWorkspace.computeProjectOrder</code>.
     * <p>
     * This class is not intended to be instantiated by clients.
     * </p>
     * 
     * @see IWorkspace#computeProjectOrder(IProject[])
     * @since 2.1
     */
    public final class ProjectOrder {
        /**
         * Creates an instance with the given values.
         * <p>
         * This class is not intended to be instantiated by clients.
         * </p>
         * 
         * @param projects initial value of <code>projects</code> field
         * @param hasCycles initial value of <code>hasCycles</code> field
         * @param knots initial value of <code>knots</code> field
         */
        public ProjectOrder(IProject[] projects, boolean hasCycles, IProject[][] knots) {
            this.projects = projects;
            this.hasCycles = hasCycles;
            this.knots = knots;
        }

        /**
         * A list of projects ordered so as to honor the project reference, and
         * build configuration reference, relationships between these projects
         * wherever possible.
         * The elements are a subset of the ones passed as the <code>projects</code>
         * parameter to <code>IWorkspace.computeProjectOrder</code>, where
         * inaccessible (closed or non-existent) projects have been omitted.
         */
        public IProject[] projects;
        /**
         * Indicates whether any of the accessible projects in
         * <code>projects</code> are involved in non-trivial cycles.
         * <code>true</code> if the reference graph contains at least
         * one cycle involving two or more of the projects in
         * <code>projects</code>, and <code>false</code> if none of the
         * projects in <code>projects</code> are involved in cycles.
         */
        public boolean hasCycles;
        /**
         * A list of knots in the project reference graph. This list is empty if
         * the project reference graph does not contain cycles. If the project
         * reference graph contains cycles, each element is a knot of two or
         * more accessible projects from <code>projects</code> that are
         * involved in a cycle of mutually dependent references.
         */
        public IProject[][] knots;
    }

    /**
     * Computes a total ordering of the given projects based on both static and
     * dynamic project references. If an existing and open project P references
     * another existing and open project Q also included in the list, then Q
     * should come before P in the resulting ordering. Closed and non-existent
     * projects are ignored, and will not appear in the result. References to
     * non-existent or closed projects are also ignored, as are any
     * self-references. The total ordering is always consistent with the global
     * total ordering of all open projects in the workspace.
     * <p>
     * When there are choices, the choice is made in a reasonably stable way.
     * For example, given an arbitrary choice between two projects, the one with
     * the lower collating project name is usually selected.
     * </p>
     * <p>
     * When the project reference graph contains cyclic references, it is
     * impossible to honor all of the relationships. In this case, the result
     * ignores as few relationships as possible. For example, if P2 references
     * P1, P4 references P3, and P2 and P3 reference each other, then exactly
     * one of the relationships between P2 and P3 will have to be ignored. The
     * outcome will be either [P1, P2, P3, P4] or [P1, P3, P2, P4]. The result
     * also contains complete details of any cycles present.
     * </p>
     * <p>
     * This method is time-consuming and should not be called unnecessarily.
     * There are a very limited set of changes to a workspace that could affect
     * the outcome: creating, renaming, or deleting a project; opening or
     * closing a project; adding or removing a project reference.
     * </p>
     * 
     * @param projects the projects to order
     * @return result describing the project order
     * @since 2.1
     */
    public ProjectOrder computeProjectOrder(IProject[] projects);

    /**
     * Copies the given sibling resources so that they are located as members of
     * the resource at the given path; the names of the copies are the same as
     * the corresponding originals.
     * <p>
     * This is a convenience method, fully equivalent to:
     * 
     * <pre>
     * copy(resources, destination, (force ? IResource.FORCE : IResource.NONE), monitor);
     * </pre>
     * 
     * </p>
     * <p>
     * This method changes resources; these changes will be reported in a
     * subsequent resource change event that will include an indication that the
     * resources have been added to the new parent.
     * </p>
     * <p>
     * This method is long-running; progress and cancellation are provided by
     * the given progress monitor.
     * </p>
     * 
     * @param resources the resources to copy
     * @param destination the destination container path
     * @param force a flag controlling whether resources that are not in sync
     * with the local file system will be tolerated
     * @param monitor a progress monitor, or <code>null</code> if progress
     * reporting is not desired
     * @return a status object with code <code>OK</code> if there were no
     * problems; otherwise a description (possibly a multi-status) consisting of
     * low-severity warnings or informational messages
     * @exception CoreException if the method fails to copy some resources. The
     * status contained in the exception may be a multi-status indicating where
     * the individual failures occurred.
     * @exception OperationCanceledException if the operation is canceled. 
     * Cancelation can occur even if no progress monitor is provided.
     * @see #copy(IResource[],IPath,int,IProgressMonitor)
     */
    public IStatus copy(IResource[] resources, IPath destination, boolean force, IProgressMonitor monitor)
            throws CoreException;

    /**
     * Copies the given sibling resources so that they are located as members of
     * the resource at the given path; the names of the copies are the same as
     * the corresponding originals.
     * <p>
     * This method can be expressed as a series of calls to
     * <code>IResource.copy(IPath,int,IProgressMonitor)</code>, with "best
     * effort" semantics:
     * <ul>
     * <li>Resources are copied in the order specified, using the given update
     * flags.</li>
     * <li>Duplicate resources are only copied once.</li>
     * <li>The method fails if the resources are not all siblings.</li>
     * <li>The failure of an individual copy does not necessarily prevent the
     * method from attempting to copy other resources.</li>
     * <li>The method fails if there are projects among the resources.</li>
     * <li>The method fails if the path of the resources is a prefix of the
     * destination path.</li>
     * <li>This method also fails if one or more of the individual resource
     * copy steps fails.</li>
     * </ul>
     * </p>
     * <p>
     * After successful completion, corresponding new resources will now exist
     * as members of the resource at the given path.
     * </p>
     * <p>
     * The supplied path may be absolute or relative. Absolute paths fully
     * specify the new location for the resource, including its project.
     * Relative paths are considered to be relative to the container of the
     * resources being copied. A trailing separator is ignored.
     * </p>
     * <p>
     * This method changes resources; these changes will be reported in a
     * subsequent resource change event that will include an indication that the
     * resources have been added to the new parent.
     * </p>
     * <p>
     * This method is long-running; progress and cancellation are provided by
     * the given progress monitor.
     * </p>
     * 
     * @param resources the resources to copy
     * @param destination the destination container path
     * @param updateFlags bit-wise or of update flag constants
     * @param monitor a progress monitor, or <code>null</code> if progress
     * reporting is not desired
     * @return a status object with code <code>OK</code> if there were no
     * problems; otherwise a description (possibly a multi-status) consisting of
     * low-severity warnings or informational messages
     * @exception CoreException if the method fails to copy some resources. The
     * status contained in the exception may be a multi-status indicating where
     * the individual failures occurred. Reasons include:
     * <ul>
     * <li>One of the resources does not exist.</li>
     * <li>The resources are not siblings.</li>
     * <li>One of the resources, or one of its descendents, is not local.</li>
     * <li>The resource corresponding to the destination path does not exist.
     * </li>
     * <li>The resource corresponding to the parent destination path is a
     * closed project.</li>
     * <li>A corresponding target resource does exist.</li>
     * <li>A resource of a different type exists at the target path.</li>
     * <li>One of the resources is a project.</li>
     * <li>The path of one of the resources is a prefix of the destination
     * path.</li>
     * <li>One of the resources, or one of its descendents, is out of sync with
     * the local file system and <code>FORCE</code> is not specified.</li>
     * <li>Resource changes are disallowed during certain types of resource
     * change event notification. See <code>IResourceChangeEvent</code> for
     * more details.</li>
     * </ul>
     * @exception OperationCanceledException if the operation is canceled. 
     * Cancelation can occur even if no progress monitor is provided.
     * @see IResource#copy(IPath,int,IProgressMonitor)
     * @see IResourceRuleFactory#copyRule(IResource, IResource)
     * @since 2.0
     */
    public IStatus copy(IResource[] resources, IPath destination, int updateFlags, IProgressMonitor monitor)
            throws CoreException;

    /**
     * Deletes the given resources.
     * <p>
     * This is a convenience method, fully equivalent to:
     * 
     * <pre>
     * delete(resources, IResource.KEEP_HISTORY | (force ? IResource.FORCE : IResource.NONE), monitor);
     * </pre>
     * 
     * </p>
     * <p>
     * This method changes resources; these changes will be reported in a
     * subsequent resource change event.
     * </p>
     * <p>
     * This method is long-running; progress and cancellation are provided by
     * the given progress monitor.
     * </p>
     * 
     * @param resources the resources to delete
     * @param force a flag controlling whether resources that are not in sync
     * with the local file system will be tolerated
     * @param monitor a progress monitor, or <code>null</code> if progress
     * reporting is not desired
     * @return status with code <code>OK</code> if there were no problems;
     * otherwise a description (possibly a multi-status) consisting of
     * low-severity warnings or informational messages
     * @exception CoreException if the method fails to delete some resource. The
     * status contained in the exception is a multi-status indicating where the
     * individual failures occurred.
     * @exception OperationCanceledException if the operation is canceled. 
     * Cancelation can occur even if no progress monitor is provided.
     * @see #delete(IResource[],int,IProgressMonitor)
     */
    public IStatus delete(IResource[] resources, boolean force, IProgressMonitor monitor) throws CoreException;

    /**
     * Deletes the given resources.
     * <p>
     * This method can be expressed as a series of calls to
     * <code>IResource.delete(int,IProgressMonitor)</code>.
     * </p>
     * <p>
     * The semantics of multiple deletion are:
     * <ul>
     * <li>Resources are deleted in the order presented, using the given update
     * flags.</li>
     * <li>Resources that do not exist are ignored.</li>
     * <li>An individual deletion fails if the resource still exists
     * afterwards.</li>
     * <li>The failure of an individual deletion does not prevent the method
     * from attempting to delete other resources.</li>
     * <li>This method fails if one or more of the individual resource
     * deletions fails; that is, if at least one of the resources in the list
     * still exists at the end of this method.</li>
     * </ul>
     * </p>
     * <p>
     * This method changes resources; these changes will be reported in a
     * subsequent resource change event.
     * </p>
     * <p>
     * This method is long-running; progress and cancellation are provided by
     * the given progress monitor.
     * </p>
     * 
     * @param resources the resources to delete
     * @param updateFlags bit-wise or of update flag constants
     * @param monitor a progress monitor, or <code>null</code> if progress
     * reporting is not desired
     * @return status with code <code>OK</code> if there were no problems;
     * otherwise a description (possibly a multi-status) consisting of
     * low-severity warnings or informational messages
     * @exception CoreException if the method fails to delete some resource. The
     * status contained in the exception is a multi-status indicating where the
     * individual failures occurred.
     * @exception OperationCanceledException if the operation is canceled. 
     * Cancelation can occur even if no progress monitor is provided.
     * @see IResource#delete(int,IProgressMonitor)
     * @see IResourceRuleFactory#deleteRule(IResource)
     * @since 2.0
     */
    public IStatus delete(IResource[] resources, int updateFlags, IProgressMonitor monitor) throws CoreException;

    /**
     * Removes the given markers from the resources with which they are
     * associated. Markers that do not exist are ignored.
     * <p>
     * This method changes resources; these changes will be reported in a
     * subsequent resource change event.
     * </p>
     * 
     * @param markers the markers to remove
     * @exception CoreException if this method fails. Reasons include:
     * <ul>
     * <li>Resource changes are disallowed during certain types of resource
     * change event notification. See <code>IResourceChangeEvent</code> for
     * more details.</li>
     * </ul>
     * @see IResourceRuleFactory#markerRule(IResource)
     */
    public void deleteMarkers(IMarker[] markers) throws CoreException;

    /**
     * Forgets any resource tree being saved for the plug-in with the given
     * name. If the plug-in id is <code>null</code>, all trees are forgotten.
     * <p>
     * Clients should not call this method unless they have a reason to do so. A
     * plug-in which uses <code>ISaveContext.needDelta</code> in the process
     * of a save indicates that it would like to be fed the resource delta the
     * next time it is reactivated. If a plug-in never gets reactivated (or if
     * it fails to successfully register to participate in workspace saves), the
     * workspace nevertheless retains the necessary information to generate the
     * resource delta if asked. This method allows such a long term leak to be
     * plugged.
     * </p>
     * 
     * @param pluginId the unique identifier of the plug-in, or <code>null</code>
     * @see ISaveContext#needDelta()
     */
    public void forgetSavedTree(String pluginId);

    /**
     * Returns all filter matcher descriptors known to this workspace. Returns an empty
     * array if there are no installed filter matchers.
     * 
     * @return the filter matcher descriptors known to this workspace
     * @since 3.6
     */
    public IFilterMatcherDescriptor[] getFilterMatcherDescriptors();

    /**
     * Returns the filter descriptor with the given unique identifier, or
     * <code>null</code> if there is no such filter.
     * 
     * @param filterMatcherId the filter matcher extension identifier (e.g.
     * <code>"com.example.coolFilter"</code>).
     * @return the filter matcher descriptor, or <code>null</code>
     * @since 3.6
     */
    public IFilterMatcherDescriptor getFilterMatcherDescriptor(String filterMatcherId);

    /**
     * Returns all nature descriptors known to this workspace. Returns an empty
     * array if there are no installed natures.
     * 
     * @return the nature descriptors known to this workspace
     * @since 2.0
     */
    public IProjectNatureDescriptor[] getNatureDescriptors();

    /**
     * Returns the nature descriptor with the given unique identifier, or
     * <code>null</code> if there is no such nature.
     * 
     * @param natureId the nature extension identifier (e.g.
     * <code>"com.example.coolNature"</code>).
     * @return the nature descriptor, or <code>null</code>
     * @since 2.0
     */
    public IProjectNatureDescriptor getNatureDescriptor(String natureId);

    /**
     * Finds all dangling project references in this workspace. Projects which
     * are not open are ignored. Returns a map with one entry for each open
     * project in the workspace that has at least one dangling project
     * reference; the value of the entry is an array of projects which are
     * referenced by that project but do not exist in the workspace. Returns an
     * empty Map if there are no projects in the workspace.
     * 
     * @return a map (key type: <code>IProject</code>, value type:
     * <code>IProject[]</code>) from project to dangling project references
     */
    public Map<IProject, IProject[]> getDanglingReferences();

    /**
     * Returns the workspace description. This object is responsible for
     * defining workspace preferences. The returned value is a modifiable copy
     * but changes are not automatically applied to the workspace. In order to
     * changes take effect, <code>IWorkspace.setDescription</code> needs to be
     * called. The workspace description values are store in the preference
     * store.
     * 
     * @return the workspace description
     * @see #setDescription(IWorkspaceDescription)
     */
    public IWorkspaceDescription getDescription();

    /**
     * Returns the root resource of this workspace.
     * 
     * @return the workspace root
     */
    public IWorkspaceRoot getRoot();

    /**
     * Returns a factory for obtaining scheduling rules prior to modifying
     * resources in the workspace.
     * 
     * @see IResourceRuleFactory
     * @return a resource rule factory
     * @since 3.0
     */
    public IResourceRuleFactory getRuleFactory();

    /**
     * Returns the synchronizer for this workspace.
     * 
     * @return the synchronizer
     * @see ISynchronizer
     */
    public ISynchronizer getSynchronizer();

    /**
     * Returns whether this workspace performs autobuilds.
     * 
     * @return <code>true</code> if autobuilding is on, <code>false</code>
     * otherwise
     */
    public boolean isAutoBuilding();

    /**
     * Returns whether the workspace tree is currently locked. Resource changes
     * are disallowed during certain types of resource change event
     * notification. See <code>IResourceChangeEvent</code> for more details.
     * 
     * @return boolean <code>true</code> if the workspace tree is locked,
     * <code>false</code> otherwise
     * @see IResourceChangeEvent
     * @since 2.1
     */
    public boolean isTreeLocked();

    /**
     * Reads the project description file (".project") from the given location
     * in the local file system. This object is useful for discovering the
     * correct name for a project before importing it into the workspace.
     * <p>
     * The returned value is writeable.
     * </p>
     * 
     * @param projectDescriptionFile the path in the local file system of an
     * existing project description file
     * @return a new project description
     * @exception CoreException if the operation failed. Reasons include:
     * <ul>
     * <li>The project description file does not exist.</li>
     * <li>The file cannot be opened or read.</li>
     * <li>The file cannot be parsed as a legal project description.</li>
     * </li>
     * @see #newProjectDescription(String)
     * @see IProject#getDescription()
     * @since 2.0
     */
    public IProjectDescription loadProjectDescription(IPath projectDescriptionFile) throws CoreException;

    /**
     * Reads the project description file (".project") from the given InputStream.
     * This object will not attempt to set the location since the project may not
     * have a valid location on the local file system.
     * This object is useful for discovering the correct name for a project before 
     * importing it into the workspace.
     * <p>
     * The returned value is writeable.
     * </p>
     * 
     * @param projectDescriptionFile an InputStream pointing to an existing project
     * description file
     * @return a new project description
     * @exception CoreException if the operation failed. Reasons include:
     * <ul>
     * <li>The stream could not be read.</li>
     * <li>The stream does not contain a legal project description.</li>
     * </li>
     * @see #newProjectDescription(String)
     * @see IProject#getDescription()
     * @see IWorkspace#loadProjectDescription(IPath)
     * @since 3.1
     */
    public IProjectDescription loadProjectDescription(InputStream projectDescriptionFile) throws CoreException;

    /**
     * Moves the given sibling resources so that they are located as members of
     * the resource at the given path; the names of the new members are the
     * same.
     * <p>
     * This is a convenience method, fully equivalent to:
     * 
     * <pre>
     * move(resources, destination, IResource.KEEP_HISTORY | (force ? IResource.FORCE : IResource.NONE), monitor);
     * </pre>
     * 
     * </p>
     * <p>
     * This method changes resources; these changes will be reported in a
     * subsequent resource change event that will include an indication that the
     * resources have been removed from their parent and that corresponding
     * resources have been added to the new parent. Additional information
     * provided with resource delta shows that these additions and removals are
     * pairwise related.
     * </p>
     * <p>
     * This method is long-running; progress and cancellation are provided by
     * the given progress monitor.
     * </p>
     * 
     * @param resources the resources to move
     * @param destination the destination container path
     * @param force a flag controlling whether resources that are not in sync
     * with the local file system will be tolerated
     * @param monitor a progress monitor, or <code>null</code> if progress
     * reporting is not desired
     * @return status with code <code>OK</code> if there were no problems;
     * otherwise a description (possibly a multi-status) consisting of
     * low-severity warnings or informational messages.
     * @exception CoreException if the method fails to move some resources. The
     * status contained in the exception may be a multi-status indicating where
     * the individual failures occurred.
     * @exception OperationCanceledException if the operation is canceled. 
     * Cancelation can occur even if no progress monitor is provided.
     * @see #move(IResource[],IPath,int,IProgressMonitor)
     */
    public IStatus move(IResource[] resources, IPath destination, boolean force, IProgressMonitor monitor)
            throws CoreException;

    /**
     * Moves the given sibling resources so that they are located as members of
     * the resource at the given path; the names of the new members are the
     * same.
     * <p>
     * This method can be expressed as a series of calls to
     * <code>IResource.move</code>, with "best effort" semantics:
     * <ul>
     * <li>Resources are moved in the order specified.</li>
     * <li>Duplicate resources are only moved once.</li>
     * <li>The <code>force</code> flag has the same meaning as it does on the
     * corresponding single-resource method.</li>
     * <li>The method fails if the resources are not all siblings.</li>
     * <li>The method fails the path of any of the resources is a prefix of the
     * destination path.</li>
     * <li>The failure of an individual move does not necessarily prevent the
     * method from attempting to move other resources.</li>
     * <li>This method also fails if one or more of the individual resource
     * moves fails; that is, if at least one of the resources in the list still
     * exists at the end of this method.</li>
     * <li>History is kept for moved files. When projects are moved, no history
     * is kept</li>
     * </ul>
     * </p>
     * <p>
     * After successful completion, the resources and descendents will no longer
     * exist; but corresponding new resources will now exist as members of the
     * resource at the given path.
     * </p>
     * <p>
     * The supplied path may be absolute or relative. Absolute paths fully
     * specify the new location for the resource, including its project.
     * Relative paths are considered to be relative to the container of the
     * resources being moved. A trailing separator is ignored.
     * </p>
     * <p>
     * This method changes resources; these changes will be reported in a
     * subsequent resource change event that will include an indication that the
     * resources have been removed from their parent and that corresponding
     * resources have been added to the new parent. Additional information
     * provided with resource delta shows that these additions and removals are
     * pairwise related.
     * </p>
     * <p>
     * This method is long-running; progress and cancellation are provided by
     * the given progress monitor.
     * </p>
     * 
     * @param resources the resources to move
     * @param destination the destination container path
     * @param updateFlags bit-wise or of update flag constants
     * @param monitor a progress monitor, or <code>null</code> if progress
     * reporting is not desired
     * @return status with code <code>OK</code> if there were no problems;
     * otherwise a description (possibly a multi-status) consisting of
     * low-severity warnings or informational messages.
     * @exception CoreException if the method fails to move some resources. The
     * status contained in the exception may be a multi-status indicating where
     * the individual failures occurred. Reasons include:
     * <ul>
     * <li>One of the resources does not exist.</li>
     * <li>The resources are not siblings.</li>
     * <li>One of the resources, or one of its descendents, is not local.</li>
     * <li>The resource corresponding to the destination path does not exist.
     * </li>
     * <li>The resource corresponding to the parent destination path is a
     * closed project.</li>
     * <li>A corresponding target resource does exist.</li>
     * <li>A resource of a different type exists at the target path.</li>
     * <li>The path of one of the resources is a prefix of the destination
     * path.</li>
     * <li>One of the resources, or one of its descendents, is out of sync with
     * the local file system and <code>FORCE</code> is <code>false</code>.
     * </li>
     * <li>Resource changes are disallowed during certain types of resource
     * change event notification. See <code>IResourceChangeEvent</code> for
     * more details.</li>
     * </ul>
     * @exception OperationCanceledException if the operation is canceled. 
     * Cancelation can occur even if no progress monitor is provided.
     * @see IResource#move(IPath,int,IProgressMonitor)
     * @see IResourceRuleFactory#moveRule(IResource, IResource)
     * @since 2.0
     */
    public IStatus move(IResource[] resources, IPath destination, int updateFlags, IProgressMonitor monitor)
            throws CoreException;

    /**
     * Returns a new build configuration for the project, with the given name.  
     * The name is a human readable unique name for the build configuration in the
     * project.  The project need not exist.
     *<p>
     * This API can be used to create {@link IBuildConfiguration}s that will be used as references
     * to {@link IBuildConfiguration}s in other projects.  These references are set using
     * {@link IProjectDescription#setBuildConfigReferences(String, IBuildConfiguration[])}
     * and may have a <code>null</code> configuration name which will resolve to the referenced
     * project's active configuration when the reference is used.
     *</p>
     *<p>
     * Build configuration do not become part of a project
     * description until set using {@link IProjectDescription#setBuildConfigs(String[])}.
     *</p>
     *
     * @param projectName the name of the project on which the configuration will exist
     * @param configName the name of the new build configuration
     * @return a build configuration
     * @see IProjectDescription#setBuildConfigs(String[])
     * @see IProjectDescription#setBuildConfigReferences(String, IBuildConfiguration[])
     * @see IBuildConfiguration
     * @since 3.7
     */
    public IBuildConfiguration newBuildConfig(String projectName, String configName);

    /**
     * Creates and returns a new project description for a project with the
     * given name. This object is useful when creating, moving or copying
     * projects.
     * <p>
     * The project description is initialized to:
     * <ul>
     * <li>the given project name</li>
     * <li>no references to other projects</li>
     * <li>an empty build spec</li>
     * <li>an empty comment</li>
     * </ul>
     * </p>
     * <p>
     * The returned value is writeable.
     * </p>
     * 
     * @param projectName the name of the project
     * @return a new project description
     * @see IProject#getDescription()
     * @see IProject#create(IProjectDescription, IProgressMonitor)
     * @see IResource#copy(IProjectDescription, int, IProgressMonitor)
     * @see IProject#move(IProjectDescription, boolean, IProgressMonitor)
     */
    public IProjectDescription newProjectDescription(String projectName);

    /**
     * Removes the given resource change listener from this workspace. Has no
     * effect if an identical listener is not registered.
     * 
     * @param listener the listener
     * @see IResourceChangeListener
     * @see #addResourceChangeListener(IResourceChangeListener)
     */
    public void removeResourceChangeListener(IResourceChangeListener listener);

    /**
     * Removes the workspace save participant for the given plug-in from this
     * workspace. If no such participant is registered, no action is taken.
     * <p>
     * Once removed, the workspace save participant no longer actively
     * participates in any future saves of this workspace.
     * </p>
     * 
     * @param plugin the plug-in
     * @see ISaveParticipant
     * @see #addSaveParticipant(Plugin, ISaveParticipant)
     * @deprecated Use {@link #removeSaveParticipant(String)} instead
     */
    @Deprecated
    public void removeSaveParticipant(Plugin plugin);

    /**
     * Removes the workspace save participant for the given plug-in from this
     * workspace. If no such participant is registered, no action is taken.
     * <p>
     * Once removed, the workspace save participant no longer actively
     * participates in any future saves of this workspace.
     * </p>
     * 
     * @param pluginId the unique identifier of the plug-in
     * @see ISaveParticipant
     * @see #addSaveParticipant(String, ISaveParticipant)
     * @since 3.6
     */
    public void removeSaveParticipant(String pluginId);

    /**
     * Runs the given action as an atomic workspace operation.
     * <p>
     * After running a method that modifies resources in the workspace,
     * registered listeners receive after-the-fact notification of what just
     * transpired, in the form of a resource change event. This method allows
     * clients to call a number of methods that modify resources and only have
     * resource change event notifications reported at the end of the entire
     * batch.
     * </p>
     * <p>
     * If this method is called outside the dynamic scope of another such call,
     * this method runs the action and then reports a single resource change
     * event describing the net effect of all changes done to resources by the
     * action.
     * </p>
     * <p>
     * If this method is called in the dynamic scope of another such call, this
     * method simply runs the action.
     * </p>
     * <p>
     * The supplied scheduling rule is used to determine whether this operation
     * can be run simultaneously with workspace changes in other threads. If the
     * scheduling rule conflicts with another workspace change that is currently
     * running, the calling thread will be blocked until that change completes.
     * If the action attempts to make changes to the workspace that were not
     * specified in the scheduling rule, it will fail. If no scheduling rule is
     * supplied, there are no scheduling restrictions for this operation. 
     * If a non-<code>null</code> scheduling rule is supplied, this operation 
     * must always support cancelation in the case where this operation becomes 
     * blocked by a long running background operation.
     * </p>
     * <p>
     * The AVOID_UPDATE flag controls whether periodic resource change
     * notifications should occur during the scope of this call. If this flag is
     * specified, and no other threads modify the workspace concurrently, then
     * all resource change notifications will be deferred until the end of this
     * call. If this flag is not specified, the platform may decide to broadcast
     * periodic resource change notifications during the scope of this call.
     * </p>
     * <p>
     * Flags other than <code>AVOID_UPDATE</code> are ignored.
     * </p>
     * 
     * @param action the action to perform
     * @param rule the scheduling rule to use when running this operation, or
     * <code>null</code> if there are no scheduling restrictions for this
     * operation.
     * @param flags bit-wise or of flag constants (only AVOID_UPDATE is relevant
     * here)
     * @param monitor a progress monitor, or <code>null</code> if progress
     * reporting is not desired. 
     * @exception CoreException if the operation failed.
     * @exception OperationCanceledException if the operation is canceled. If a 
     * non-<code>null</code> scheduling rule is supplied, cancelation can occur
     * even if no progress monitor is provided.
     * 
     * @see #AVOID_UPDATE
     * @see IResourceRuleFactory
     * @since 3.0
     */
    public void run(IWorkspaceRunnable action, ISchedulingRule rule, int flags, IProgressMonitor monitor)
            throws CoreException;

    /**
     * Runs the given action as an atomic workspace operation.
     * <p>
     * This is a convenience method, fully equivalent to:
     * 
     * <pre>
     * workspace.run(action, workspace.getRoot(), IWorkspace.AVOID_UPDATE, monitor);
     * </pre>
     * 
     * </p>
     * 
     * @param action the action to perform
     * @param monitor a progress monitor, or <code>null</code> if progress
     * reporting is not desired
     * @exception CoreException if the operation failed.
     * @exception OperationCanceledException if the operation is canceled. 
     * Cancelation can occur even if no progress monitor is provided.
     */
    public void run(IWorkspaceRunnable action, IProgressMonitor monitor) throws CoreException;

    /**
     * Saves this workspace's valuable state on disk. Consults with all
     * registered plug-ins so that they can coordinate the saving of their
     * persistent state as well.
     * <p>
     * The <code>full</code> parameter indicates whether a full save or a
     * snapshot is being requested. Snapshots save the workspace information
     * that is considered hard to be recomputed in the unlikely event of a
     * crash. It includes parts of the workspace tree, workspace and projects
     * descriptions, markers and sync information. Full saves are heavy weight
     * operations which save the complete workspace state.
     * </p>
     * <p>
     * To ensure that all outstanding changes to the workspace have been
     * reported to interested parties prior to saving, a full save cannot be
     * used within the dynamic scope of an <code>IWorkspace.run</code>
     * invocation. Snapshots can be called any time and are interpreted by the
     * workspace as a hint that a snapshot is required. The workspace will
     * perform the snapshot when possible. Even as a hint, snapshots should only
     * be called when necessary as they impact system performance. Although
     * saving does not change the workspace per se, its execution is serialized
     * like methods that write the workspace.
     * </p>
     * <p>
     * The workspace is comprised of several different kinds of data with
     * varying degrees of importance. The most important data, the resources
     * themselves and their persistent properties, are written to disk
     * immediately; other data are kept in volatile memory and only written to
     * disk periodically; and other data are maintained in memory and never
     * written out. The following table summarizes what gets saved when:
     * <ul>
     * <li>creating or deleting resource - immediately</li>
     * <li>setting contents of file - immediately</li>
     * <li>changes to project description - immediately</li>
     * <li>session properties - never</li>
     * <li>changes to persistent properties - immediately</li>
     * <li>markers -<code>save</code></li>
     * <li>synchronizer info -<code>save</code></li>
     * <li>shape of the workspace resource tree -<code>save</code></li>
     * <li>list of active plug-ins - never</li>
     * </ul>
     * Resource-based plug-in also have data with varying degrees of importance.
     * Each plug-in gets to decide the policy for protecting its data, either
     * immediately, never, or at <code>save</code> time. For the latter, the
     * plug-in coordinates its actions with the workspace (see
     * <code>ISaveParticipant</code> for details).
     * </p>
     * <p>
     * If the platform is shutdown (or crashes) after saving the workspace, any
     * information written to disk by the last successful workspace
     * <code>save</code> will be restored the next time the workspace is
     * reopened for the next session. Naturally, information that is written to
     * disk immediately will be as of the last time it was changed.
     * </p>
     * <p>
     * The workspace provides a general mechanism for keeping concerned parties
     * apprised of any and all changes to resources in the workspace (
     * <code>IResourceChangeListener</code>). It is even possible for a
     * plug-in to find out about changes to resources that happen between
     * workspace sessions (see <code>IWorkspace.addSaveParticipant</code>).
     * </p>
     * <p>
     * At certain points during this method, the entire workspace resource tree
     * must be locked to prevent resources from being changed (read access to
     * resources is permitted).
     * </p>
     * <p>
     * Implementation note: The execution sequence is as follows.
     * <ul>
     * <li>A long-term lock on the workspace is taken out to prevent further
     * changes to workspace until the save is done.</li>
     * <li>The list of saveable resource tree snapshots is initially empty.
     * </li>
     * <li>A different <code>ISaveContext</code> object is created for each
     * registered workspace save participant plug-in, reflecting the kind of
     * save (<code>ISaveContext.getKind</code>), the previous save number in
     * which this plug-in actively participated, and the new save number (=
     * previous save number plus 1).</li>
     * <li>Each registered workspace save participant is sent
     * <code>prepareToSave(context)</code>, passing in its own context
     * object.
     * <ul>
     * <li>Plug-in suspends all activities until further notice.</li>
     * </ul>
     * If <code>prepareToSave</code> fails (throws an exception), the problem
     * is logged and the participant is marked as unstable.</li>
     * <li>In dependent-before-prerequisite order, each registered workspace
     * save participant is sent <code>saving(context)</code>, passing in its
     * own context object.
     * <ul>
     * <li>Plug-in decides whether it wants to actively participate in this
     * save. The plug-in only needs to actively participate if some of its
     * important state has changed since the last time it actively participated.
     * If it does decide to actively participate, it writes its important state
     * to a brand new file in its plug-in state area under a generated file name
     * based on <code>context.getStateNumber()</code> and calls
     * <code>context.needStateNumber()</code> to indicate that it has actively
     * participated. If upon reactivation the plug-in will want a resource delta
     * covering all changes between now and then, the plug-in should invoke
     * <code>context.needDelta()</code> to request this now; otherwise, a
     * resource delta for the intervening period will not be available on
     * reactivation.</li>
     * </ul>
     * If <code>saving</code> fails (throws an exception), the problem is
     * logged and the participant is marked as unstable.</li>
     * <li>The plug-in save table contains an entry for each plug-in that has
     * registered to participate in workspace saves at some time in the past
     * (the list of plug-ins increases monotonically). Each entry records the
     * save number of the last successful save in which that plug-in actively
     * participated, and, optionally, a saved resource tree (conceptually, this
     * is a complete tree; in practice, it is compressed into a special delta
     * tree representation). A copy of the plug-in save table is made. Entries
     * are created or modified for each registered plug-in to record the
     * appropriate save number (either the previous save number, or the previous
     * save number plus 1, depending on whether the participant was active and
     * asked for a new number).</li>
     * <li>The workspace tree, the modified copy of the plug-in save table, all
     * markers, etc. and all saveable resource tree snapshots are written to
     * disk as <b>one atomic operation </b>.</li>
     * <li>The long-term lock on the workspace is released.</li>
     * <li>If the atomic save succeeded:
     * <ul>
     * <li>The modified copy of the plug-in save table becomes the new plug-in
     * save table.</li>
     * <li>In prerequisite-before-dependent order, each registered workspace
     * save participant is sent <code>doneSaving(context)</code>, passing in
     * its own context object.
     * <ul>
     * <li>Plug-in may perform clean up by deleting obsolete state files in its
     * plug-in state area.</li>
     * <li>Plug-in resumes its normal activities.</li>
     * </ul>
     * If <code>doneSaving</code> fails (throws an exception), the problem is
     * logged and the participant is marked as unstable. (The state number in
     * the save table is not rolled back just because of this instability.)
     * </li>
     * <li>The workspace save operation returns.</li>
     * </ul>
     * <li>If it failed:
     * <ul>
     * <li>The workspace previous state is restored.</li>
     * <li>In prerequisite-before-dependent order, each registered workspace
     * save participant is sent <code>rollback(context)</code>, passing in
     * its own context object.
     * <ul>
     * <li>Plug-in may perform clean up by deleting newly-created but obsolete
     * state file in its plug-in state area.</li>
     * <li>Plug-in resumes its normal activities.</li>
     * </ul>
     * If <code>rollback</code> fails (throws an exception), the problem is
     * logged and the participant is marked as unstable. (The state number in
     * the save table is rolled back anyway.)</li>
     * <li>The workspace save operation fails.</li>
     * </ul>
     * </li>
     * </ul>
     * </p>
     * <p>
     * After a full save, the platform can be shutdown. This will cause the
     * Resources plug-in and all the other plug-ins to shutdown, without
     * disturbing the saved workspace on disk.
     * </p>
     * <p>
     * When the platform is later restarted, activating the Resources plug-in
     * opens the saved workspace. This reads into memory the workspace's
     * resource tree, plug-in save table, and saved resource tree snapshots
     * (everything that was written to disk in the atomic operation above).
     * Later, when a plug-in gets reactivated and registers to participate in
     * workspace saves, it is handed back the info from its entry in the plug-in
     * save table, if it has one. It gets back the number of the last save in
     * which it actively participated and, possibly, a resource delta.
     * </p>
     * <p>
     * The only source of long term garbage would come from a plug-in that never
     * gets reactivated, or one that gets reactivated but fails to register for
     * workspace saves. (There is no such problem with a plug-in that gets
     * uninstalled; its easy enough to scrub its state areas and delete its
     * entry in the plug-in save table.)
     * </p>
     * 
     * @param full <code>true</code> if this is a full save, and
     * <code>false</code> if this is only a snapshot for protecting against
     * crashes
     * @param monitor a progress monitor, or <code>null</code> if progress
     * reporting is not desired
     * @return a status that may contain warnings, such as the failure of an
     * individual participant
     * @exception CoreException if this method fails to save the state of this
     * workspace. Reasons include:
     * <ul>
     * <li>The operation cannot be batched with others.</li>
     * </ul>
     * @exception OperationCanceledException if the operation is canceled. 
     * Cancelation can occur even if no progress monitor is provided.
     * @see #addSaveParticipant(Plugin, ISaveParticipant)
     */
    public IStatus save(boolean full, IProgressMonitor monitor) throws CoreException;

    /**
     * Sets the workspace description. Its values are stored in the preference
     * store.
     * 
     * @param description the new workspace description.
     * @see #getDescription()
     * @exception CoreException if the method fails. Reasons include:
     * <ul>
     * <li>There was a problem setting the workspace description.</li>
     * </ul>
     */
    public void setDescription(IWorkspaceDescription description) throws CoreException;

    /**
     * Returns a copy of the given set of natures sorted in prerequisite order.
     * For each nature, it is guaranteed that all of its prerequisites will
     * precede it in the resulting array.
     * 
     * <p>
     * Natures that are missing from the install or are involved in a
     * prerequisite cycle are sorted arbitrarily. Duplicate nature IDs are
     * removed, so the returned array may be smaller than the original.
     * </p>
     * 
     * @param natureIds a valid set of nature extension identifiers
     * @return the set of nature Ids sorted in prerequisite order
     * @see #validateNatureSet(String[])
     * @since 2.0
     */
    public String[] sortNatureSet(String[] natureIds);

    /**
     * Advises that the caller intends to modify the contents of the given files
     * in the near future and asks whether modifying all these files would be
     * reasonable. The files must all exist. This method is used to give the VCM
     * component an opportunity to check out (or otherwise prepare) the files if
     * required. (It is provided in this component rather than in the UI so that
     * "core" (i.e., head-less) clients can use it. Similarly, it is located
     * outside the VCM component for the convenience of clients that must also
     * operate in configurations without VCM.)
     * </p>
     * <p>
     * A client (such as an editor) should perform a <code>validateEdit</code>
     * on a file whenever it finds itself in the following position: (a) the
     * file is marked read-only, and (b) the client believes it likely (not
     * necessarily certain) that it will modify the file's contents at some
     * point. A case in point is an editor that has a buffer opened on a file.
     * When the user starts to dirty the buffer, the editor should check to see
     * whether the file is read-only. If it is, it should call
     * <code>validateEdit</code>, and can reasonably expect this call, when
     * successful, to cause the file to become read-write. An editor should also
     * be sensitive to a file becoming read-only again even after a successful
     * <code>validateEdit</code> (e.g., due to the user checking in the file
     * in a different view); the editor should again call
     * <code>validateEdit</code> if the file is read-only before attempting to
     * save the contents of the file.
     * </p>
     * <p>
     * By passing a UI context, the caller indicates that the VCM component may
     * contact the user to help decide how best to proceed. If no UI context is
     * provided, the VCM component will make its decision without additional
     * interaction with the user. If OK is returned, the caller can safely
     * assume that all of the given files haven been prepared for modification
     * and that there is good reason to believe that
     * <code>IFile.setContents</code> (or <code>appendContents</code>)
     * would be successful on any of them. If the result is not OK, modifying
     * the given files might not succeed for the reason(s) indicated.
     * </p>
     * <p>
     * If a shell is passed in as the context, the VCM component may bring up a
     * dialogs to query the user or report difficulties; the shell should be
     * used to parent any such dialogs; the caller may safely assume that the
     * reasons for failure will have been made clear to the user. If
     * {@link IWorkspace#VALIDATE_PROMPT} is passed
     * as the context, this indicates that the caller does not have access to
     * a UI context but would still like the user to be prompted if required.
     * If <code>null</code> is passed, the user should not be contacted; any
     * failures should be reported via the result; the caller may chose to
     * present these to the user however they see fit. The ideal implementation
     * of this method is transactional; no files would be affected unless the
     * go-ahead could be given. (In practice, there may be no feasible way to
     * ensure such changes get done atomically.)
     * </p>
     * <p>
     * The method calls <code>FileModificationValidator.validateEdit</code>
     * for the file modification validator (if provided by the VCM plug-in).
     * When there is no file modification validator, this method returns a
     * status with an <code>IResourceStatus.READ_ONLY_LOCAL</code> code if one
     * of the files is read-only, and a status with an <code>IStatus.OK</code>
     * code otherwise.
     * </p>
     * <p>
     * This method may be called from any thread. If the UI context is used, it
     * is the responsibility of the implementor of
     * <code>FileModificationValidator.validateEdit</code> to interact with
     * the UI context in an appropriate thread.
     * </p>
     * 
     * @param files the files that are to be modified; these files must all
     * exist in the workspace
     * @param context either {@link IWorkspace#VALIDATE_PROMPT},
     * or the <code>org.eclipse.swt.widgets.Shell</code> that is
     * to be used to parent any dialogs with the user, or <code>null</code> if
     * there is no UI context (declared as an <code>Object</code> to avoid any
     * direct references on the SWT component)
     * @return a status object that is <code>OK</code> if things are fine, 
     * otherwise a status describing reasons why modifying the given files is not 
     * reasonable. A status with a severity of <code>CANCEL</code> is returned
     * if the validation was canceled, indicating the edit should not proceed.
     * @see IResourceRuleFactory#validateEditRule(IResource[])
     * @since 2.0
     */
    public IStatus validateEdit(IFile[] files, Object context);

    /**
     * Validates that the given resource will not (or would not, if the resource
     * doesn't exist in the workspace yet) be filtered out from the workspace by
     * its parent resource filters.
     * <p>
     * Note that if the resource or its parent doesn't exist yet in the workspace, 
     * it is possible that it will still be effectively filtered out once the resource
     * and/or its parent is created, even though this method doesn't report it.
     * 
     * But if this method reports the resource as filtered, even though it, or its 
     * parent, doesn't exist in the workspace yet, it means that the resource will
     * be filtered out by its parent resource filters once it exists in the workspace.
     * </p>
     * <p>
     * This method will return a status with severity <code>IStatus.ERROR</code>
     * if the resource will be filtered out - removed - out of the workspace by 
     * its parent resource filters. 
     * </p>
     * <p>
     * Note: linked resources and virtual folders are never filtered out by their
     * parent resource filters.
     * 
     * @param resource the resource to validate the location for
     * @return a status object with code <code>IStatus.OK</code> if the given
     * resource is not filtered by its parent resource filters, otherwise a status
     * object with severity <code>IStatus.ERROR</code> indicating that it will
     * @see IStatus#OK
     * @since 3.6
     */
    public IStatus validateFiltered(IResource resource);

    /**
     * Validates the given path as the location of the given resource on disk.
     * The path must be either an absolute file system path, or a relative path
     * whose first segment is the name of a defined workspace path variable. In
     * addition to the restrictions for paths in general (see <code>IPath.
     * isValidPath</code>),
     * a link location must also obey the following rules:
     * <ul>
     * <li>must not overlap with the platform's metadata directory</li>
     * <li>must not be the same as or a parent of the root directory of the
     * project the linked resource is contained in</li>
     * </ul>
     * <p>
     * This method also checks that the given resource can legally become a
     * linked resource. This includes the following restrictions:
     * <ul>
     * <li>must have a project as its immediate parent</li>
     * <li>project natures and the team hook may disallow linked resources on
     * projects they are associated with</li>
     * <li>the global workspace preference to disable linking,
     * <code>ResourcesPlugin.PREF_DISABLE_LINKING</code> must not be set to
     * &quot;true&quot;</li>.
     * </ul>
     * </p>
     * <p>
     * This method will return a status with severity <code>IStatus.ERROR</code>
     * if the location does not obey the above rules. Also, this method will
     * return a status with severity <code>IStatus.WARNING</code> if the
     * location overlaps the location of any existing resource in the workspace.
     * </p>
     * <p>
     * Note: this method does not consider whether files or directories exist in
     * the file system at the specified path.
     * 
     * @param resource the resource to validate the location for
     * @param location the location of the linked resource contents on disk
     * @return a status object with code <code>IStatus.OK</code> if the given
     * location is valid as the linked resource location, otherwise a status
     * object with severity <code>IStatus.WARNING</code> or
     * <code>IStatus.ERROR</code> indicating what is wrong with the location
     * @see IStatus#OK
     * @see ResourcesPlugin#PREF_DISABLE_LINKING
     * @since 2.1
     */
    public IStatus validateLinkLocation(IResource resource, IPath location);

    /**
     * Validates the given {@link URI} as the location of the given resource on disk.
     * The location must be either an absolute URI, or a relative URI
     * whose first segment is the name of a defined workspace path variable.
     * A link location must obey the following rules:
     * <ul>
     * <li>must not overlap with the platform's metadata directory</li>
     * <li>must not be the same as or a parent of the root directory of the
     * project the linked resource is contained in</li>
     * </ul>
     * <p>
     * This method also checks that the given resource can legally become a
     * linked resource. This includes the following restrictions:
     * <ul>
     * <li>must have a project as its immediate parent</li>
     * <li>project natures and the team hook may disallow linked resources on
     * projects they are associated with</li>
     * <li>the global workspace preference to disable linking,
     * <code>ResourcesPlugin.PREF_DISABLE_LINKING</code> must not be set to
     * &quot;true&quot;</li>.
     * </ul>
     * </p>
     * <p>
     * This method will return a status with severity <code>IStatus.ERROR</code>
     * if the location does not obey the above rules. Also, this method will
     * return a status with severity <code>IStatus.WARNING</code> if the
     * location overlaps the location of any existing resource in the workspace.
     * </p>
     * <p>
     * Note: this method does not consider whether files or directories exist in
     * the file system at the specified location.
     * 
     * @param resource the resource to validate the location for
     * @param location the location of the linked resource contents in some file system
     * @return a status object with code <code>IStatus.OK</code> if the given
     * location is valid as the linked resource location, otherwise a status
     * object with severity <code>IStatus.WARNING</code> or
     * <code>IStatus.ERROR</code> indicating what is wrong with the location
     * @see IStatus#OK
     * @see ResourcesPlugin#PREF_DISABLE_LINKING
     * @since 3.2
     */
    public IStatus validateLinkLocationURI(IResource resource, URI location);

    /**
     * Validates the given string as the name of a resource valid for one of the
     * given types.
     * <p>
     * In addition to the basic restrictions on paths in general (see
     * {@link IPath#isValidSegment(String)}), a resource name must also not 
     * contain any characters or substrings that are not valid on the file system 
     * on which workspace root is located. In addition, the names "." and ".."
     * are reserved due to their special meaning in file system paths.
     * </p>
     * <p>
     * This validation check is done automatically as a resource is created (but
     * not when the resource handle is constructed); this means that any
     * resource that exists can be safely assumed to have a valid name and path.
     * Note that the name of the workspace root resource is inherently invalid.
     * </p>
     * 
     * @param segment the name segment to be checked
     * @param typeMask bitwise-or of the resource type constants (
     * <code>FILE</code>,<code>FOLDER</code>,<code>PROJECT</code> or
     * <code>ROOT</code>) indicating expected resource type(s)
     * @return a status object with code <code>IStatus.OK</code> if the given
     * string is valid as a resource name, otherwise a status object indicating
     * what is wrong with the string
     * @see IResource#PROJECT
     * @see IResource#FOLDER
     * @see IResource#FILE
     * @see IStatus#OK
     */
    public IStatus validateName(String segment, int typeMask);

    /**
     * Validates that each of the given natures exists, and that all nature
     * constraints are satisfied within the given set.
     * <p>
     * The following conditions apply to validation of a set of natures:
     * <ul>
     * <li>all natures in the set exist in the plug-in registry
     * <li>all prerequisites of each nature are present in the set
     * <li>there are no cycles in the prerequisite graph of the set
     * <li>there are no two natures in the set that specify one-of-nature
     * inclusion in the same group.
     * <li>there are no two natures in the set with the same id
     * </ul>
     * </p>
     * <p>
     * An empty nature set is always valid.
     * </p>
     * 
     * @param natureIds an array of nature extension identifiers
     * @return a status object with code <code>IStatus.OK</code> if the given
     * set of natures is valid, otherwise a status object indicating what is
     * wrong with the set
     * @since 2.0
     */
    public IStatus validateNatureSet(String[] natureIds);

    /**
     * Validates the given string as a path for a resource of the given type(s).
     * <p>
     * In addition to the restrictions for paths in general (see
     * <code>IPath.isValidPath</code>), a resource path should also obey the
     * following rules:
     * <ul>
     * <li>a resource path should be an absolute path with no device id
     * <li>its segments should be valid names according to
     * <code>validateName</code>
     * <li>a path for the workspace root must be the canonical root path
     * <li>a path for a project should have exactly 1 segment
     * <li>a path for a file or folder should have more than 1 segment
     * <li>the first segment should be a valid project name
     * <li>the second through penultimate segments should be valid folder names
     * <li>the last segment should be a valid name of the given type
     * </ul>
     * </p>
     * <p>
     * Note: this method does not consider whether a resource at the specified
     * path exists.
     * </p>
     * <p>
     * This validation check is done automatically as a resource is created (but
     * not when the resource handle is constructed); this means that any
     * resource that exists can be safely assumed to have a valid name and path.
     * </p>
     * 
     * @param path the path string to be checked
     * @param typeMask bitwise-or of the resource type constants (
     * <code>FILE</code>,<code>FOLDER</code>,<code>PROJECT</code>, or
     * <code>ROOT</code>) indicating expected resource type(s)
     * @return a status object with code <code>IStatus.OK</code> if the given
     * path is valid as a resource path, otherwise a status object indicating
     * what is wrong with the string
     * @see IResource#PROJECT
     * @see IResource#FOLDER
     * @see IResource#FILE
     * @see IStatus#OK
     * @see IResourceStatus#getPath()
     */
    public IStatus validatePath(String path, int typeMask);

    /**
     * Validates the given path as the location of the given project on disk.
     * The path must be either an absolute file system path, or a relative path
     * whose first segment is the name of a defined workspace path variable. In
     * addition to the restrictions for paths in general (see <code>IPath.
     * isValidPath</code>),
     * a location path should also obey the following rules:
     * <ul>
     * <li>must not be the same as another open or closed project</li>
     * <li>must not occupy the default location for any project, whether existing or not</li>
     * <li>must not be the same as or a parent of the platform's working directory</li>
     * <li>must not be the same as or a child of the location of any existing
     * linked resource in the given project</li>
     * </ul>
     * </p>
     * <p>
     * Note: this method does not consider whether files or directories exist in
     * the file system at the specified path.
     * </p>
     * 
     * @param project the project to validate the location for, can be <code>null</code>
     * if non default project location is validated
     * @param location the location of the project contents on disk, or <code>null</code> 
     * if the default project location is used
     * @return a status object with code <code>IStatus.OK</code> if the given
     * location is valid as the project content location, otherwise a status
     * object indicating what is wrong with the location
     * @see IProjectDescription#getLocationURI()
     * @see IProjectDescription#setLocation(IPath)
     * @see IStatus#OK
     */
    public IStatus validateProjectLocation(IProject project, IPath location);

    /**
     * Validates the given URI as the location of the given project.
     * The location must be either an absolute URI, or a relative URI
     * whose first segment is the name of a defined workspace path variable.
     * A project location must obey the following rules:
     * <ul>
     * <li>must not be the same as another open or closed project</li>
     * <li>must not occupy the default location for any project, whether existing or not</li>
     * <li>must not be the same as or a parent of the platform's working directory</li>
     * <li>must not be the same as or a child of the location of any existing
     * linked resource in the given project</li>
     * </ul>
     * </p>
     * <p>
     * Note: this method does not consider whether files or directories exist in
     * the file system at the specified path.
     * </p>
     * 
     * @param project the project to validate the location for, can be <code>null</code>
     * if non default project location is validated
     * @param location the location of the project contents on disk, or <code>null</code> 
     * if the default project location is used
     * @return a status object with code <code>IStatus.OK</code> if the given
     * location is valid as the project content location, otherwise a status
     * object indicating what is wrong with the location
     * @see IProjectDescription#getLocationURI()
     * @see IProjectDescription#setLocationURI(URI)
     * @see IStatus#OK
     * @since 3.2
     */
    public IStatus validateProjectLocationURI(IProject project, URI location);

    /**
     * Returns the path variable manager for this workspace.
     * 
     * @return the path variable manager
     * @see IPathVariableManager
     * @since 2.1
     */
    public IPathVariableManager getPathVariableManager();
}