org.bouncycastle.crypto.prng.DigestRandomGenerator.java Source code

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Here is the source code for org.bouncycastle.crypto.prng.DigestRandomGenerator.java

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package org.bouncycastle.crypto.prng;

import org.bouncycastle.crypto.Digest;

/**
 * Random generation based on the digest with counter. Calling addSeedMaterial will
 * always increase the entropy of the hash.
 * <p>
 * Internal access to the digest is synchronized so a single one of these can be shared.
 * </p>
 */
public class DigestRandomGenerator implements RandomGenerator {
    private static long CYCLE_COUNT = 10;

    private long stateCounter;
    private long seedCounter;
    private Digest digest;
    private byte[] state;
    private byte[] seed;

    // public constructors
    public DigestRandomGenerator(Digest digest) {
        this.digest = digest;

        this.seed = new byte[digest.getDigestSize()];
        this.seedCounter = 1;

        this.state = new byte[digest.getDigestSize()];
        this.stateCounter = 1;
    }

    public void addSeedMaterial(byte[] inSeed) {
        synchronized (this) {
            digestUpdate(inSeed);
            digestUpdate(seed);
            digestDoFinal(seed);
        }
    }

    public void addSeedMaterial(long rSeed) {
        synchronized (this) {
            digestAddCounter(rSeed);
            digestUpdate(seed);

            digestDoFinal(seed);
        }
    }

    public void nextBytes(byte[] bytes) {
        nextBytes(bytes, 0, bytes.length);
    }

    public void nextBytes(byte[] bytes, int start, int len) {
        synchronized (this) {
            int stateOff = 0;

            generateState();

            int end = start + len;
            for (int i = start; i != end; i++) {
                if (stateOff == state.length) {
                    generateState();
                    stateOff = 0;
                }
                bytes[i] = state[stateOff++];
            }
        }
    }

    private void cycleSeed() {
        digestUpdate(seed);
        digestAddCounter(seedCounter++);

        digestDoFinal(seed);
    }

    private void generateState() {
        digestAddCounter(stateCounter++);
        digestUpdate(state);
        digestUpdate(seed);

        digestDoFinal(state);

        if ((stateCounter % CYCLE_COUNT) == 0) {
            cycleSeed();
        }
    }

    private void digestAddCounter(long seed) {
        for (int i = 0; i != 8; i++) {
            digest.update((byte) seed);
            seed >>>= 8;
        }
    }

    private void digestUpdate(byte[] inSeed) {
        digest.update(inSeed, 0, inSeed.length);
    }

    private void digestDoFinal(byte[] result) {
        digest.doFinal(result, 0);
    }
}