org.blockartistry.DynSurround.network.PacketThunder.java Source code

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Here is the source code for org.blockartistry.DynSurround.network.PacketThunder.java

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/*
 * This file is part of Dynamic Surroundings, licensed under the MIT License (MIT).
 *
 * Copyright (c) OreCruncher
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

package org.blockartistry.DynSurround.network;

import javax.annotation.Nonnull;
import javax.annotation.Nullable;

import org.blockartistry.DynSurround.api.events.ThunderEvent;
import org.blockartistry.DynSurround.client.handlers.EnvironStateHandler.EnvironState;

import io.netty.buffer.ByteBuf;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;

public class PacketThunder implements IMessage {

    public static class PacketHandler implements IMessageHandler<PacketThunder, IMessage> {
        @Override
        @Nullable
        public IMessage onMessage(@Nonnull final PacketThunder message, @Nullable final MessageContext ctx) {
            final World world = EnvironState.getWorld();
            if (world != null && world.provider.getDimension() == message.dimension)
                Network.postEvent(new ThunderEvent(world, message.doFlash, message.pos));
            return null;
        }
    }

    private int dimension;
    private boolean doFlash;
    private BlockPos pos;

    public PacketThunder() {
    }

    public PacketThunder(final int dimensionId, final boolean doFlash, final BlockPos pos) {
        this.dimension = dimensionId;
        this.doFlash = doFlash;
        this.pos = pos;
    }

    @Override
    public void fromBytes(@Nonnull final ByteBuf buf) {
        this.dimension = buf.readShort();
        this.doFlash = buf.readBoolean();
        final int x = buf.readInt();
        final int y = buf.readInt();
        final int z = buf.readInt();
        this.pos = new BlockPos(x, y, z);
    }

    @Override
    public void toBytes(@Nonnull final ByteBuf buf) {
        buf.writeShort(this.dimension);
        buf.writeBoolean(this.doFlash);
        buf.writeInt(this.pos.getX());
        buf.writeInt(this.pos.getY());
        buf.writeInt(this.pos.getZ());
    }

}