Java tutorial
/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ package org.apache.openjpa.util; import java.util.BitSet; import org.apache.commons.lang.ObjectUtils; /** * Utilities for dealing with a simple state image consisting of an * <code>Object[]</code> of field values with one extra index containing a * {@link BitSet} of loaded fields. This simplistic state image might be used * for optimistic versioning. * * @author Abe White * @nojavadoc */ public class ArrayStateImage { /** * Create a new state image for the given number of fields. */ public static Object[] newImage(int numFields) { Object[] state = new Object[numFields + 1]; state[numFields] = new BitSet(numFields); return state; } /** * Return true if the given version object appears to be an array state * image. */ public static boolean isImage(Object obj) { if (!(obj instanceof Object[])) return false; Object[] arr = (Object[]) obj; return arr.length > 0 && arr[arr.length - 1] instanceof BitSet; } /** * Get the loaded mask from a state image. */ public static BitSet getLoaded(Object[] state) { return (BitSet) state[state.length - 1]; } /** * Set the loaded mask into a state image. */ public static void setLoaded(Object[] state, BitSet loaded) { state[state.length - 1] = loaded; } /** * Clone a state array. */ public static Object[] clone(Object[] state) { Object[] copy = new Object[state.length]; System.arraycopy(state, 0, copy, 0, state.length - 1); BitSet loaded = (BitSet) state[state.length - 1]; copy[copy.length - 1] = loaded.clone(); return copy; } /** * Return whether the given images are equivalent from an optimistic * locking perspective. */ public static boolean sameVersion(Object[] state1, Object[] state2) { if (state1 == state2) return true; // if either state is null, then we report that it is the // same: this is because a null version will indicate that // there are no loaded fields in the version at all, which // indicates that there is nothing to compare if (state1 == null || state2 == null) return true; // check only the fields that are in the loaded set for the // first version BitSet loaded1 = getLoaded(state1); BitSet loaded2 = getLoaded(state2); for (int i = 0, max = loaded1.length(); i < max; i++) { if (loaded1.get(i) && loaded2.get(i) && !ObjectUtils.equals(state1[i], state2[i])) return false; } return true; } }