org.apache.giraph.graph.VertexResolver.java Source code

Java tutorial

Introduction

Here is the source code for org.apache.giraph.graph.VertexResolver.java

Source

/*
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package org.apache.giraph.graph;

import com.google.common.collect.Iterables;
import org.apache.hadoop.conf.Configurable;
import org.apache.hadoop.conf.Configuration;
import org.apache.hadoop.io.Writable;
import org.apache.hadoop.io.WritableComparable;
import org.apache.log4j.Logger;

import java.util.List;

/**
 * Default implementation of how to resolve vertex creation/removal, messages
 * to nonexistent vertices, etc.
 *
 * @param <I> Vertex id
 * @param <V> Vertex data
 * @param <E> Edge data
 * @param <M> Message data
 */
@SuppressWarnings("rawtypes")
public class VertexResolver<I extends WritableComparable, V extends Writable, E extends Writable, M extends Writable>
        implements BasicVertexResolver<I, V, E, M>, Configurable {
    /** Class logger */
    private static final Logger LOG = Logger.getLogger(VertexResolver.class);
    /** Configuration */
    private Configuration conf = null;
    /** Stored graph state */
    private GraphState<I, V, E, M> graphState;

    @Override
    public BasicVertex<I, V, E, M> resolve(I vertexId, BasicVertex<I, V, E, M> vertex,
            VertexChanges<I, V, E, M> vertexChanges, Iterable<M> messages) {
        // Default algorithm:
        // 1. If the vertex exists, first prune the edges
        // 2. If vertex removal desired, remove the vertex.
        // 3. If creation of vertex desired, pick first vertex
        // 4. If vertex doesn't exist, but got messages, create
        // 5. If edge addition, add the edges
        if (vertex != null) {
            if (vertexChanges != null) {
                List<I> removedEdgeList = vertexChanges.getRemovedEdgeList();
                for (I removedDestVertex : removedEdgeList) {
                    E removeEdge = ((MutableVertex<I, V, E, M>) vertex).removeEdge(removedDestVertex);
                    if (removeEdge == null) {
                        LOG.warn("resolve: Failed to remove edge with " + "destination " + removedDestVertex + "on "
                                + vertex + " since it doesn't exist.");
                    }
                }
                if (vertexChanges.getRemovedVertexCount() > 0) {
                    vertex = null;
                }
            }
        }

        if (vertex == null) {
            if (vertexChanges != null) {
                if (!vertexChanges.getAddedVertexList().isEmpty()) {
                    vertex = vertexChanges.getAddedVertexList().get(0);
                }
            }
            if (vertex == null && messages != null && !Iterables.isEmpty(messages)) {
                vertex = instantiateVertex();
                vertex.initialize(vertexId, BspUtils.<V>createVertexValue(getConf()), null, messages);
            }
        } else {
            if ((vertexChanges != null) && (!vertexChanges.getAddedVertexList().isEmpty())) {
                LOG.warn("resolve: Tried to add a vertex with id = " + vertex.getVertexId() + " when one already "
                        + "exists.  Ignoring the add vertex request.");
            }
        }

        if (vertexChanges != null && !vertexChanges.getAddedEdgeList().isEmpty()) {
            MutableVertex<I, V, E, M> mutableVertex = (MutableVertex<I, V, E, M>) vertex;
            for (Edge<I, E> edge : vertexChanges.getAddedEdgeList()) {
                edge.setConf(getConf());
                mutableVertex.addEdge(edge.getDestVertexId(), edge.getEdgeValue());
            }
        }

        return vertex;
    }

    @Override
    public BasicVertex<I, V, E, M> instantiateVertex() {
        BasicVertex<I, V, E, M> vertex = BspUtils.<I, V, E, M>createVertex(getConf());
        vertex.setGraphState(graphState);
        return vertex;
    }

    @Override
    public Configuration getConf() {
        return conf;
    }

    @Override
    public void setConf(Configuration conf) {
        this.conf = conf;
    }

    /**
     * Set the graph state.
     *
     * @param graphState Graph state saved.
     */
    public void setGraphState(GraphState<I, V, E, M> graphState) {
        this.graphState = graphState;
    }
}