org.apache.commons.math.random.UniformRandomGenerator.java Source code

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/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package org.apache.commons.math.random;

import org.apache.commons.math.util.FastMath;

/**
 * This class implements a normalized uniform random generator.
 * <p>Since it is a normalized random generator, it generates values
 * from a uniform distribution with mean equal to 0 and standard
 * deviation equal to 1. Generated values fall in the range
 * [-&#x0221A;3, +&#x0221A;3].</p>
 *
 * @since 1.2
 *
 * @version $Revision: 990655 $ $Date: 2010-08-29 23:49:40 +0200 (dim. 29 aot 2010) $
 */

public class UniformRandomGenerator implements NormalizedRandomGenerator {

    /** Serializable version identifier. */
    private static final long serialVersionUID = 1569292426375546027L;

    /** Square root of three. */
    private static final double SQRT3 = FastMath.sqrt(3.0);

    /** Underlying generator. */
    private final RandomGenerator generator;

    /** Create a new generator.
     * @param generator underlying random generator to use
     */
    public UniformRandomGenerator(RandomGenerator generator) {
        this.generator = generator;
    }

    /** Generate a random scalar with null mean and unit standard deviation.
     * <p>The number generated is uniformly distributed between -&sqrt;(3)
     * and +&sqrt;(3).</p>
     * @return a random scalar with null mean and unit standard deviation
     */
    public double nextNormalizedDouble() {
        return SQRT3 * (2 * generator.nextDouble() - 1.0);
    }

}