Java tutorial
/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. * *https://github.com/OskarVeerhoek/YouTube-tutorials/blob/master/src/utility/VersionTest.java * */ package openglengine; import java.util.logging.Level; import java.util.logging.Logger; import javafx.application.Application; import javafx.stage.Stage; import org.lwjgl.LWJGLException; import org.lwjgl.input.Mouse; import org.lwjgl.opengl.Display; import org.lwjgl.opengl.DisplayMode; import org.lwjgl.opengl.GL11; import static org.lwjgl.opengl.GL11.*; import org.lwjgl.util.vector.Vector3f; /** * * @author rpetit */ public class OpenGLengine extends Application { public static final int DISPLAY_HEIGHT = 768; public static final int DISPLAY_WIDTH = 1024; private static CameraGL camera; private static int bunnyDisplayList; private static final String MODEL_LOCATION = "BALPLATGC.STL"; @Override public void start(Stage stage) throws Exception { //Parent root = FXMLLoader.load(getClass().getResource("FXMLDocument.fxml")); //Scene scene = new Scene(root); //stage.setScene(scene); //stage.show(); //versionGL(); startGL(); } public static void versionGL() { try { Display.create(); System.out.println("Your OpenGL version is " + GL11.glGetString(GL11.GL_VERSION)); Display.destroy(); } catch (LWJGLException ex) { Logger.getLogger(OpenGLengine.class.getName()).log(Level.SEVERE, null, ex); } } public static void startGL() { setUpDisplay(); setUpDisplayLists(); setUpCamera(); while (!Display.isCloseRequested()) { render(); checkInput(); Display.update(); Display.sync(60); } cleanUp(); System.exit(0); } /** * @param args the command line arguments */ public static void main(String[] args) { launch(args); } private static void setUpDisplayLists() { bunnyDisplayList = glGenLists(1); glNewList(bunnyDisplayList, GL_COMPILE); { ModelGL m = new ModelGL().loadSTLfromFile(MODEL_LOCATION); glBegin(GL_TRIANGLES); for (FaceGL face : m.getFaces()) { //Vector3f n1 = m.getNormals().get(face.getNormalIndices()[0] - 1); //glNormal3f(n1.x, n1.y, n1.z); Vector3f v1 = m.getVertices().get(face.getVertex(0)); glVertex3f(v1.x, v1.y, v1.z); //Vector3f n2 = m.getNormals().get(face.getNormalIndices()[1] - 1); //glNormal3f(n2.x, n2.y, n2.z); Vector3f v2 = m.getVertices().get(face.getVertex(1)); glVertex3f(v2.x, v2.y, v2.z); //Vector3f n3 = m.getNormals().get(face.getNormalIndices()[2] - 1); //glNormal3f(n3.x, n3.y, n3.z); Vector3f v3 = m.getVertices().get(face.getVertex(2)); glVertex3f(v3.x, v3.y, v3.z); } glEnd(); } glEndList(); } private static void checkInput() { //camera.processMouse(1, 120, -120); camera.processKeyboard(16, 100, 100, 100); /* if (Mouse.isButtonDown(0)) { Mouse.setGrabbed(true); } else if (Mouse.isButtonDown(1)) { Mouse.setGrabbed(false); } */ } private static void cleanUp() { glDeleteLists(bunnyDisplayList, 1); Display.destroy(); } private static void render() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); camera.applyTranslations(); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); glCallList(bunnyDisplayList); } private static void setUpCamera() { camera = new EulerCameraGL((float) Display.getWidth() / Display.getHeight()); //camera.setRotation(-1.12f, 0.16f, 0f); camera.setRotation(0f, 0f, 0f); //camera.setPosition(-1.38f, 1.36f, 7.95f); camera.setPosition(0f, 0f, 500f); camera.setFieldOfView(45); camera.applyOptimalStates(); camera.applyPerspectiveMatrix(); } private static void setUpDisplay() { try { Display.setDisplayMode(new DisplayMode(DISPLAY_WIDTH, DISPLAY_HEIGHT)); Display.setVSyncEnabled(true); Display.setTitle("STL"); Display.create(); } catch (LWJGLException e) { System.err.println("The display wasn't initialized correctly. :("); Display.destroy(); System.exit(1); } } }