Java tutorial
/* * Trident - A Multithreaded Server Alternative * Copyright 2014 The TridentSDK Team * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package net.tridentsdk.server.packets.play.out; import io.netty.buffer.ByteBuf; import net.tridentsdk.Position; import net.tridentsdk.base.Audio; import net.tridentsdk.server.netty.Codec; import net.tridentsdk.server.netty.packet.OutPacket; public class PacketPlayOutSoundEffect extends OutPacket { protected Audio sound; protected Position loc; protected float volume; // f * 100 protected int pitch; // 63 = 100% @Override public int id() { return 0x29; } /** * @return Darude - Sandstorm */ public Audio sound() { return this.sound; } public Position location() { return this.loc; } public float volume() { return this.volume; } public int pitch() { return this.pitch; } @Override public void encode(ByteBuf buf) { Codec.writeString(buf, this.sound.toString()); buf.writeInt((int) this.loc.x()); buf.writeInt((int) this.loc.y()); buf.writeInt((int) this.loc.z()); buf.writeFloat(this.volume); buf.writeByte(this.pitch); } }