Java tutorial
/* * Trident - A Multithreaded Server Alternative * Copyright 2014 The TridentSDK Team * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package net.tridentsdk.server.packets.play.out; import io.netty.buffer.ByteBuf; import net.tridentsdk.Position; import net.tridentsdk.server.data.RecordBuilder; import net.tridentsdk.server.netty.packet.OutPacket; import net.tridentsdk.util.Vector; public class PacketPlayOutExplosion extends OutPacket { protected Position loc; protected int recordCount; protected RecordBuilder[] records; protected Vector velocity; @Override public int id() { return 0x27; } public Position location() { return this.loc; } public int recordCount() { return this.recordCount; } public RecordBuilder[] records() { return this.records; } public Vector velocity() { return this.velocity; } @Override public void encode(ByteBuf buf) { buf.writeFloat((float) this.loc.x()); buf.writeFloat((float) this.loc.y()); buf.writeFloat((float) this.loc.z()); buf.writeFloat(0.0F); // unused by client buf.writeInt(this.recordCount); for (RecordBuilder builder : this.records) { builder.write(buf); } buf.writeFloat((float) this.velocity.x()); buf.writeFloat((float) this.velocity.y()); buf.writeFloat((float) this.velocity.z()); } }