Java tutorial
/* * Trident - A Multithreaded Server Alternative * Copyright 2014 The TridentSDK Team * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package net.tridentsdk.server.packets.play.out; import io.netty.buffer.ByteBuf; import net.tridentsdk.Position; import net.tridentsdk.server.netty.Codec; import net.tridentsdk.server.netty.packet.OutPacket; public class PacketPlayOutEntityTeleport extends OutPacket { protected int entityId; protected Position location; protected boolean onGround; @Override public int id() { return 0x18; } public int entityId() { return this.entityId; } public Position location() { return this.location; } public boolean onGround() { return this.onGround; } @Override public void encode(ByteBuf buf) { Codec.writeVarInt32(buf, this.entityId); buf.writeInt((int) this.location.x() * 32); buf.writeInt((int) this.location.y() * 32); buf.writeInt((int) this.location.z() * 32); buf.writeByte((int) this.location.yaw() * 256 / 360); buf.writeByte((int) this.location.pitch() * 256 / 360); buf.writeBoolean(this.onGround); } }