Java tutorial
/* * Trident - A Multithreaded Server Alternative * Copyright (C) 2014, The TridentSDK Team * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package net.tridentsdk.packets.play.out; import io.netty.buffer.ByteBuf; import net.tridentsdk.api.Location; import net.tridentsdk.api.util.Vector; import net.tridentsdk.server.netty.Codec; import net.tridentsdk.server.netty.packet.OutPacket; public class PacketPlayOutParticle extends OutPacket { protected int particleId; protected boolean distance; protected Location loc; protected Vector offset; // d - (d * Random#nextGaussian()) protected float particleData; protected int[] data; @Override public int getId() { return 0x2A; } public int getParticleId() { return this.particleId; } public boolean isDistance() { return this.distance; } public Location getLoc() { return this.loc; } public Vector getOffset() { return this.offset; } public float getParticleData() { return this.particleData; } public int[] getData() { return this.data; } @Override public void encode(ByteBuf buf) { buf.writeInt(this.particleId); buf.writeBoolean(this.distance); buf.writeFloat((float) this.loc.getX()); buf.writeFloat((float) this.loc.getY()); buf.writeFloat((float) this.loc.getZ()); buf.writeFloat((float) this.offset.getX()); buf.writeFloat((float) this.offset.getY()); buf.writeFloat((float) this.offset.getZ()); buf.writeFloat(this.particleData); buf.writeInt(this.data.length); for (int i : this.data) { Codec.writeVarInt32(buf, i); } } }