Java tutorial
/* * Trident - A Multithreaded Server Alternative * Copyright (C) 2014, The TridentSDK Team * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package net.tridentsdk.packets.play.out; import io.netty.buffer.ByteBuf; import net.tridentsdk.api.Difficulty; import net.tridentsdk.api.GameMode; import net.tridentsdk.api.world.Dimension; import net.tridentsdk.api.world.LevelType; import net.tridentsdk.server.netty.Codec; import net.tridentsdk.server.netty.packet.OutPacket; public class PacketPlayOutJoinGame extends OutPacket { protected int entityId; protected GameMode gamemode; protected Dimension dimension; protected Difficulty difficulty; protected short maxPlayers; protected LevelType levelType; @Override public int getId() { return 0x01; } public int getEntityId() { return this.entityId; } public GameMode getGamemode() { return this.gamemode; } public Dimension getDimension() { return this.dimension; } public Difficulty getDifficulty() { return this.difficulty; } public short getMaxPlayers() { return this.maxPlayers; } public LevelType getLevelType() { return this.levelType; } @Override public void encode(ByteBuf buf) { buf.writeInt(this.entityId); buf.writeByte((int) this.gamemode.toByte()); buf.writeByte((int) this.dimension.toByte()); buf.writeByte((int) this.difficulty.toByte()); buf.writeByte((int) this.maxPlayers); Codec.writeString(buf, this.levelType.toString()); buf.writeBoolean(true); } }