Java tutorial
/* This file is part of Subsonic. Subsonic is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Subsonic is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Subsonic. If not, see <http://www.gnu.org/licenses/>. Copyright 2009 (C) Sindre Mehus */ package net.sourceforge.subsonic.service.jukebox; import java.io.BufferedInputStream; import java.io.InputStream; import java.util.concurrent.atomic.AtomicReference; import javax.sound.sampled.AudioFormat; import javax.sound.sampled.AudioSystem; import javax.sound.sampled.FloatControl; import javax.sound.sampled.SourceDataLine; import org.apache.commons.io.IOUtils; import net.sourceforge.subsonic.Logger; import net.sourceforge.subsonic.service.JukeboxService; import static net.sourceforge.subsonic.service.jukebox.AudioPlayer.State.*; /** * A simple wrapper for playing sound from an input stream. * <p/> * Supports pause and resume, but not restarting. * * @author Sindre Mehus * @version $Id$ */ public class AudioPlayer { private static final Logger LOG = Logger.getLogger(JukeboxService.class); private final InputStream in; private final Listener listener; private final SourceDataLine line; private final AtomicReference<State> state = new AtomicReference<State>(PAUSED); private FloatControl gainControl; public AudioPlayer(InputStream in, Listener listener) throws Exception { this.in = new BufferedInputStream(in); this.listener = listener; AudioFormat format = AudioSystem.getAudioFileFormat(this.in).getFormat(); line = AudioSystem.getSourceDataLine(format); line.open(format); LOG.debug("Opened line " + line); if (line.isControlSupported(FloatControl.Type.MASTER_GAIN)) { gainControl = (FloatControl) line.getControl(FloatControl.Type.MASTER_GAIN); setGain(0.5f); } new AudioDataWriter(); } /** * Starts (or resumes) the player. This only has effect if the current state is * {@link State#PAUSED}. */ public synchronized void play() { if (state.get() == PAUSED) { line.start(); setState(PLAYING); } } /** * Pauses the player. This only has effect if the current state is * {@link State#PLAYING}. */ public synchronized void pause() { if (state.get() == PLAYING) { setState(PAUSED); line.stop(); line.flush(); } } /** * Closes the player, releasing all resources. After this the player state is * {@link State#CLOSED} (unless the current state is {@link State#EOM}). */ public synchronized void close() { if (state.get() != CLOSED && state.get() != EOM) { setState(CLOSED); } try { line.stop(); } catch (Throwable x) { LOG.warn("Failed to stop player: " + x, x); } try { if (line.isOpen()) { line.close(); LOG.debug("Closed line " + line); } } catch (Throwable x) { LOG.warn("Failed to close player: " + x, x); } IOUtils.closeQuietly(in); } /** * Returns the player state. */ public State getState() { return state.get(); } /** * Sets the gain. * * @param gain The gain between 0.0 and 1.0. */ public void setGain(float gain) { if (gainControl != null) { double minGainDB = gainControl.getMinimum(); double maxGainDB = gainControl.getMaximum(); double ampGainDB = 0.5f * maxGainDB - minGainDB; double cste = Math.log(10.0) / 20; double valueDB = minGainDB + (1 / cste) * Math.log(1 + (Math.exp(cste * ampGainDB) - 1) * gain); valueDB = Math.min(valueDB, maxGainDB); valueDB = Math.max(valueDB, minGainDB); gainControl.setValue((float) valueDB); } } /** * Returns the position in seconds. */ public int getPosition() { return (int) (line.getMicrosecondPosition() / 1000000L); } private void setState(State state) { if (this.state.getAndSet(state) != state && listener != null) { listener.stateChanged(this, state); } } private class AudioDataWriter implements Runnable { public AudioDataWriter() { new Thread(this).start(); } public void run() { try { byte[] buffer = new byte[8192]; while (true) { switch (state.get()) { case CLOSED: case EOM: return; case PAUSED: Thread.sleep(250); break; case PLAYING: int n = in.read(buffer); if (n == -1) { setState(EOM); return; } line.write(buffer, 0, n); break; } } } catch (Throwable x) { LOG.warn("Error when copying audio data: " + x, x); } finally { close(); } } } public interface Listener { void stateChanged(AudioPlayer player, State state); } public static enum State { PAUSED, PLAYING, CLOSED, EOM } }