net.sf.l2j.gameserver.model.entity.L2JOneoRusEvents.CTF.java Source code

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Here is the source code for net.sf.l2j.gameserver.model.entity.L2JOneoRusEvents.CTF.java

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/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
/**
 *
 * @author SqueezeD & Darki699 (idea by FBIAgent)
 *
 */
package net.sf.l2j.gameserver.model.entity.L2JOneoRusEvents;

import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.Vector;

import javolution.text.TextBuilder;
import net.sf.l2j.Config;
import net.sf.l2j.L2DatabaseFactory;
import net.sf.l2j.gameserver.ThreadPoolManager;
import net.sf.l2j.gameserver.datatables.ItemTable;
import net.sf.l2j.gameserver.datatables.NpcTable;
import net.sf.l2j.gameserver.datatables.SpawnTable;
import net.sf.l2j.gameserver.lib.Rnd;
import net.sf.l2j.gameserver.model.L2Effect;
import net.sf.l2j.gameserver.model.L2ItemInstance;
import net.sf.l2j.gameserver.model.L2Party;
import net.sf.l2j.gameserver.model.L2Radar;
import net.sf.l2j.gameserver.model.L2Spawn;
import net.sf.l2j.gameserver.model.L2Summon;
import net.sf.l2j.gameserver.model.L2World;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PetInstance;
import net.sf.l2j.gameserver.model.item.Inventory;
import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;
import net.sf.l2j.gameserver.network.serverpackets.CreatureSay;
import net.sf.l2j.gameserver.network.serverpackets.InventoryUpdate;
import net.sf.l2j.gameserver.network.serverpackets.ItemList;
import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUser;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
import net.sf.l2j.gameserver.network.serverpackets.RadarControl;
import net.sf.l2j.gameserver.network.serverpackets.SocialAction;
import net.sf.l2j.gameserver.templates.L2NpcTemplate;

import org.apache.commons.logging.Log;
import org.apache.commons.logging.LogFactory;

public class CTF {
    private final static Log _log = LogFactory.getLog(CTF.class.getName());
    private static int _FlagNPC = 35062, _FLAG_IN_HAND_ITEM_ID = 6718;
    public static String _eventName = new String(), _eventDesc = new String(), _topTeam = new String(),
            _joiningLocationName = new String();
    public static Vector<String> _teams = new Vector<String>(), _savePlayers = new Vector<String>(),
            _savePlayerTeams = new Vector<String>();
    public static Vector<L2PcInstance> _players = new Vector<L2PcInstance>(),
            _playersShuffle = new Vector<L2PcInstance>();
    public static Vector<Integer> _teamPlayersCount = new Vector<Integer>(), _teamColors = new Vector<Integer>(),
            _teamsX = new Vector<Integer>(), _teamsY = new Vector<Integer>(), _teamsZ = new Vector<Integer>();
    public static boolean _joining = false, _teleport = false, _started = false, _sitForced = false;
    public static L2Spawn _npcSpawn;
    public static int _npcId = 0, _npcX = 0, _npcY = 0, _npcZ = 0, _npcHeading = 0, _rewardId = 0,
            _rewardAmount = 0, _minlvl = 0, _maxlvl = 0, _joinTime = 0, _eventTime = 0, _minPlayers = 0,
            _maxPlayers = 0;
    public static Vector<Integer> _teamPointsCount = new Vector<Integer>();
    public static Vector<Integer> _flagIds = new Vector<Integer>(), _flagsX = new Vector<Integer>(),
            _flagsY = new Vector<Integer>(), _flagsZ = new Vector<Integer>();
    public static Vector<L2Spawn> _flagSpawns = new Vector<L2Spawn>(), _throneSpawns = new Vector<L2Spawn>();
    public static Vector<Boolean> _flagsTaken = new Vector<Boolean>();
    public static int _topScore = 0, eventCenterX = 0, eventCenterY = 0, eventCenterZ = 0, eventOffset = 0;

    public static void showFlagHtml(L2PcInstance eventPlayer, String objectId, String teamName) {
        if (eventPlayer == null)
            return;
        try {
            NpcHtmlMessage adminReply = new NpcHtmlMessage(5);
            TextBuilder replyMSG = new TextBuilder("<html><head><body><center>");
            replyMSG.append("CTF Flag<br><br>");
            replyMSG.append("<font color=\"00FF00\">" + teamName + "'s Flag</font><br1>");
            if (eventPlayer._teamNameCTF != null && eventPlayer._teamNameCTF.equals(teamName))
                replyMSG.append("<font color=\"LEVEL\">This is your Flag</font><br1>");
            else
                replyMSG.append("<font color=\"LEVEL\">Enemy Flag!</font><br1>");
            if (_started) {
                processInFlagRange(eventPlayer);
            } else
                replyMSG.append("CTF match is not in progress yet.<br>Wait for a GM to start the event<br>");
            replyMSG.append("</center></body></html>");
            adminReply.setHtml(replyMSG.toString());
            eventPlayer.sendPacket(adminReply);
        } catch (Exception e) {
            System.out.println("" + "CTF Engine[showEventHtlm(" + eventPlayer.getName() + ", " + objectId
                    + ")]: exception: " + e.getStackTrace());
        }
    }

    public static void CheckRestoreFlags() {
        Vector<Integer> teamsTakenFlag = new Vector<Integer>();
        try {
            for (L2PcInstance player : _players) { // if there's a player with a flag
                                                   // add the index of the team who's FLAG WAS TAKEN to the list
                if (player != null) {
                    if (player.isOnline() == 0 && player._haveFlagCTF) { // logged off with a flag in his hands
                        Announcements(_eventName + "(CTF): " + player.getName() + " logged off with a CTF flag!");
                        player._haveFlagCTF = false;
                        if (_teams.indexOf(player._teamNameHaveFlagCTF) >= 0)
                            if (_flagsTaken.get(_teams.indexOf(player._teamNameHaveFlagCTF))) {
                                _flagsTaken.set(_teams.indexOf(player._teamNameHaveFlagCTF), false);
                                spawnFlag(player._teamNameHaveFlagCTF);
                                Announcements(_eventName + "(CTF): " + player._teamNameHaveFlagCTF
                                        + " flag now returned to place.");
                            }
                        removeFlagFromPlayer(player);
                        player._teamNameHaveFlagCTF = null;
                        return;
                    } else if (player._haveFlagCTF)
                        teamsTakenFlag.add(_teams.indexOf(player._teamNameHaveFlagCTF));
                }
            }
            // Go over the list of ALL teams
            for (String team : _teams) {
                if (team == null)
                    continue;
                int index = _teams.indexOf(team);
                if (!teamsTakenFlag.contains(index)) {
                    if (_flagsTaken.get(index)) {
                        _flagsTaken.set(index, false);
                        spawnFlag(team);
                        Announcements(_eventName + "(CTF): " + team + " flag returned due to player error.");
                    }
                }
            }
            // Check if a player ran away from the event holding a flag:
            for (L2PcInstance player : _players)
                if (player != null && player._haveFlagCTF) {
                    if (isOutsideCTFArea(player)) {
                        Announcements(_eventName + "(CTF): " + player.getName()
                                + " escaped from the event holding a flag!");
                        player._haveFlagCTF = false;
                        if (_teams.indexOf(player._teamNameHaveFlagCTF) >= 0)
                            if (_flagsTaken.get(_teams.indexOf(player._teamNameHaveFlagCTF))) {
                                _flagsTaken.set(_teams.indexOf(player._teamNameHaveFlagCTF), false);
                                spawnFlag(player._teamNameHaveFlagCTF);
                                Announcements(_eventName + "(CTF): " + player._teamNameHaveFlagCTF
                                        + " flag now returned to place.");
                            }
                        removeFlagFromPlayer(player);
                        player._teamNameHaveFlagCTF = null;
                        player.teleToLocation(_teamsX.get(_teams.indexOf(player._teamNameCTF)),
                                _teamsY.get(_teams.indexOf(player._teamNameCTF)),
                                _teamsZ.get(_teams.indexOf(player._teamNameCTF)));
                        player.sendMessage("You have been returned to your team spawn");
                        return;
                    }
                }
        } catch (Exception e) {
            _log.info("CTF.restoreFlags() Error:" + e.toString());
            return;
        }
    }

    // Collored Announcements 8D for CTF
    public static void Announcements(String announce) {
        CreatureSay cs = new CreatureSay(0, 18, "", "Announcements: " + announce);
        if (!_started && !_teleport)
            for (L2PcInstance player : L2World.getInstance().getAllPlayers()) {
                if (player != null)
                    if (player.isOnline() != 0)
                        player.sendPacket(cs);
            }
        else {
            if (_players != null && !_players.isEmpty())
                for (L2PcInstance player : _players) {
                    if (player != null)
                        if (player.isOnline() != 0)
                            player.sendPacket(cs);
                }
        }
    }

    public static void Started(L2PcInstance player) {
        player._teamNameHaveFlagCTF = null;
        player._haveFlagCTF = false;
    }

    public static void StartEvent() {
        for (L2PcInstance player : _players)
            if (player != null) {
                player._teamNameHaveFlagCTF = null;
                player._haveFlagCTF = false;
            }
        Announcements(_eventName + "(CTF): Started. Go Capture the Flags!");
    }

    public static void addFlagToPlayer(L2PcInstance _player) {
        // remove items from the player hands (right, left, both)
        // This is NOT a BUG, I don't want them to see the icon they have 8D
        L2ItemInstance wpn = _player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
        if (wpn == null) {
            wpn = _player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LRHAND);
            if (wpn != null)
                _player.getInventory().unEquipItemInBodySlotAndRecord(Inventory.PAPERDOLL_LRHAND);
        } else {
            _player.getInventory().unEquipItemInBodySlotAndRecord(Inventory.PAPERDOLL_RHAND);
            wpn = _player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LHAND);
            if (wpn != null)
                _player.getInventory().unEquipItemInBodySlotAndRecord(Inventory.PAPERDOLL_LHAND);
        }
        // add the flag in his hands
        _player.getInventory()
                .equipItem(ItemTable.getInstance().createItem("", CTF._FLAG_IN_HAND_ITEM_ID, 1, _player, null));
        _player.broadcastPacket(new SocialAction(_player.getObjectId(), 16)); // amazing glow
        _player._haveFlagCTF = true;
        _player.broadcastUserInfo();
        CreatureSay cs = new CreatureSay(_player.getObjectId(), 15, ":", "You got it! Run back! ::"); // 8D
        _player.sendPacket(cs);
    }

    public static void removeFlagFromPlayer(L2PcInstance player) {
        L2ItemInstance wpn = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LRHAND);
        player._haveFlagCTF = false;
        if (wpn != null) {
            L2ItemInstance[] unequiped = player.getInventory()
                    .unEquipItemInBodySlotAndRecord(wpn.getItem().getBodyPart());
            player.getInventory().destroyItemByItemId("", CTF._FLAG_IN_HAND_ITEM_ID, 1, player, null);
            InventoryUpdate iu = new InventoryUpdate();
            for (L2ItemInstance element : unequiped)
                iu.addModifiedItem(element);
            player.sendPacket(iu);
            player.sendPacket(new ItemList(player, true)); // get your weapon back now ...
            player.abortAttack();
            player.broadcastUserInfo();
        } else {
            player.getInventory().destroyItemByItemId("", CTF._FLAG_IN_HAND_ITEM_ID, 1, player, null);
            player.sendPacket(new ItemList(player, true)); // get your weapon back now ...
            player.abortAttack();
            player.broadcastUserInfo();
        }
    }

    public static void setTeamFlag(String teamName, L2PcInstance activeChar) {
        int index = _teams.indexOf(teamName);
        if (index == -1)
            return;
        addOrSet(_teams.indexOf(teamName), null, false, _FlagNPC, activeChar.getX(), activeChar.getY(),
                activeChar.getZ());
    }

    public static void spawnAllFlags() {
        while (_flagSpawns.size() < _teams.size())
            _flagSpawns.add(null);
        while (_throneSpawns.size() < _teams.size())
            _throneSpawns.add(null);
        for (String team : _teams) {
            int index = _teams.indexOf(team);
            L2NpcTemplate tmpl = NpcTable.getInstance().getTemplate(_flagIds.get(index));
            L2NpcTemplate throne = NpcTable.getInstance().getTemplate(32027);
            try {
                // spawn throne
                _throneSpawns.set(index, new L2Spawn(throne));
                _throneSpawns.get(index).setLocx(_flagsX.get(index));
                _throneSpawns.get(index).setLocy(_flagsY.get(index));
                _throneSpawns.get(index).setLocz(_flagsZ.get(index) - 10);
                _throneSpawns.get(index).setAmount(1);
                _throneSpawns.get(index).setHeading(0);
                _throneSpawns.get(index).setRespawnDelay(1);
                SpawnTable.getInstance().addNewSpawn(_throneSpawns.get(index), false);
                _throneSpawns.get(index).init();
                _throneSpawns.get(index).getLastSpawn().getStatus().setCurrentHp(999999999);
                _throneSpawns.get(index).getLastSpawn().decayMe();
                _throneSpawns.get(index).getLastSpawn().spawnMe(_throneSpawns.get(index).getLastSpawn().getX(),
                        _throneSpawns.get(index).getLastSpawn().getY(),
                        _throneSpawns.get(index).getLastSpawn().getZ());
                _throneSpawns.get(index).getLastSpawn().setTitle(team + " Throne");
                _throneSpawns.get(index).getLastSpawn()
                        .broadcastPacket(new MagicSkillUser(_throneSpawns.get(index).getLastSpawn(),
                                _throneSpawns.get(index).getLastSpawn(), 1036, 1, 5500, 1));
                _throneSpawns.get(index).getLastSpawn()._isCTF_throneSpawn = true;
                // spawn flag
                _flagSpawns.set(index, new L2Spawn(tmpl));
                _flagSpawns.get(index).setLocx(_flagsX.get(index));
                _flagSpawns.get(index).setLocy(_flagsY.get(index));
                _flagSpawns.get(index).setLocz(_flagsZ.get(index));
                _flagSpawns.get(index).setAmount(1);
                _flagSpawns.get(index).setHeading(0);
                _flagSpawns.get(index).setRespawnDelay(1);
                SpawnTable.getInstance().addNewSpawn(_flagSpawns.get(index), false);
                _flagSpawns.get(index).init();
                _flagSpawns.get(index).getLastSpawn().getStatus().setCurrentHp(999999999);
                _flagSpawns.get(index).getLastSpawn().setTitle(team + "'s Flag");
                _flagSpawns.get(index).getLastSpawn()._CTF_FlagTeamName = team;
                _flagSpawns.get(index).getLastSpawn().decayMe();
                _flagSpawns.get(index).getLastSpawn().spawnMe(_flagSpawns.get(index).getLastSpawn().getX(),
                        _flagSpawns.get(index).getLastSpawn().getY(), _flagSpawns.get(index).getLastSpawn().getZ());
                _flagSpawns.get(index).getLastSpawn()._isCTF_Flag = true;
                calculateOutSideOfCTF(); // sets event boundaries so players don't run with the flag.
            } catch (Exception e) {
                System.out.println("CTF Engine[spawnAllFlags()]: exception: " + e.getStackTrace());
            }
        }
    }

    public static void processTopTeam() {
        _topTeam = null;
        for (String team : _teams) {
            if (teamPointsCount(team) == _topScore && _topScore > 0)
                _topTeam = null;
            if (teamPointsCount(team) > _topScore) {
                _topTeam = team;
                _topScore = teamPointsCount(team);
            }
        }
        if (_topScore <= 0) {
            Announcements(_eventName + "(" + "CTF): No flags taken).");
        } else {
            if (_topTeam == null)
                Announcements(_eventName + "(CTF): Maximum flags taken : " + _topScore + " flags! No one won.");
            else {
                Announcements(_eventName + "(CTF): Team " + _topTeam + " wins the match, with " + _topScore
                        + " flags taken!");
                rewardTeam(_topTeam);
            }
        }
        teleportFinish();
    }

    public static void unspawnAllFlags() {
        try {
            if (_throneSpawns == null || _flagSpawns == null || _teams == null)
                return;
            for (String team : _teams) {
                int index = _teams.indexOf(team);
                if (_throneSpawns.get(index) != null) {
                    _throneSpawns.get(index).getLastSpawn().deleteMe();
                    _throneSpawns.get(index).stopRespawn();
                    SpawnTable.getInstance().deleteSpawn(_throneSpawns.get(index), true);
                }
                if (_flagSpawns.get(index) != null) {
                    _flagSpawns.get(index).getLastSpawn().deleteMe();
                    _flagSpawns.get(index).stopRespawn();
                    SpawnTable.getInstance().deleteSpawn(_flagSpawns.get(index), true);
                }
            }
            _throneSpawns.removeAllElements();
        } catch (Throwable t) {
            return;
        }
    }

    private static void unspawnFlag(String teamName) {
        int index = _teams.indexOf(teamName);
        _flagSpawns.get(index).getLastSpawn().deleteMe();
        _flagSpawns.get(index).stopRespawn();
        SpawnTable.getInstance().deleteSpawn(_flagSpawns.get(index), true);
    }

    public static void spawnFlag(String teamName) {
        int index = _teams.indexOf(teamName);
        L2NpcTemplate tmpl = NpcTable.getInstance().getTemplate(_flagIds.get(index));
        try {
            _flagSpawns.set(index, new L2Spawn(tmpl));
            _flagSpawns.get(index).setLocx(_flagsX.get(index));
            _flagSpawns.get(index).setLocy(_flagsY.get(index));
            _flagSpawns.get(index).setLocz(_flagsZ.get(index));
            _flagSpawns.get(index).setAmount(1);
            _flagSpawns.get(index).setHeading(0);
            _flagSpawns.get(index).setRespawnDelay(1);
            SpawnTable.getInstance().addNewSpawn(_flagSpawns.get(index), false);
            _flagSpawns.get(index).init();
            _flagSpawns.get(index).getLastSpawn().getStatus().setCurrentHp(999999999);
            _flagSpawns.get(index).getLastSpawn().setTitle(teamName + "'s Flag");
            _flagSpawns.get(index).getLastSpawn()._CTF_FlagTeamName = teamName;
            _flagSpawns.get(index).getLastSpawn()._isCTF_Flag = true;
            _flagSpawns.get(index).getLastSpawn().decayMe();
            _flagSpawns.get(index).getLastSpawn().spawnMe(_flagSpawns.get(index).getLastSpawn().getX(),
                    _flagSpawns.get(index).getLastSpawn().getY(), _flagSpawns.get(index).getLastSpawn().getZ());
        } catch (Exception e) {
            System.out.println("CTF Engine[spawnFlag(" + teamName + ")]: exception: " + e.getStackTrace());
        }
    }

    public static boolean InRangeOfFlag(L2PcInstance _player, int flagIndex, int offset) {
        if (_player.getX() > CTF._flagsX.get(flagIndex) - offset
                && _player.getX() < CTF._flagsX.get(flagIndex) + offset
                && _player.getY() > CTF._flagsY.get(flagIndex) - offset
                && _player.getY() < CTF._flagsY.get(flagIndex) + offset
                && _player.getZ() > CTF._flagsZ.get(flagIndex) - offset
                && _player.getZ() < CTF._flagsZ.get(flagIndex) + offset)
            return true;
        return false;
    }

    public static void processInFlagRange(L2PcInstance _player) {
        try {
            CheckRestoreFlags();
            for (String team : _teams) {
                if (team.equals(_player._teamNameCTF)) {
                    int indexOwn = _teams.indexOf(_player._teamNameCTF);
                    // if player is near his team flag holding the enemy flag
                    if (InRangeOfFlag(_player, indexOwn, 100) && !_flagsTaken.get(indexOwn)
                            && _player._haveFlagCTF) {
                        int indexEnemy = _teams.indexOf(_player._teamNameHaveFlagCTF);
                        // return enemy flag to place
                        _flagsTaken.set(indexEnemy, false);
                        spawnFlag(_player._teamNameHaveFlagCTF);
                        // remove the flag from this player
                        _player.broadcastPacket(new SocialAction(_player.getObjectId(), 16)); // amazing glow
                        _player.broadcastUserInfo();
                        _player.broadcastPacket(new SocialAction(_player.getObjectId(), 3)); // Victory
                        _player.broadcastUserInfo();
                        removeFlagFromPlayer(_player);
                        _teamPointsCount.set(indexOwn, teamPointsCount(team) + 1);
                        Announcements(_eventName + "(CTF): " + _player.getName() + " scores for "
                                + _player._teamNameCTF + ".");
                    }
                } else {
                    int indexEnemy = _teams.indexOf(team);
                    // if the player is near a enemy flag
                    if (InRangeOfFlag(_player, indexEnemy, 100) && !_flagsTaken.get(indexEnemy)
                            && !_player._haveFlagCTF && !_player.isDead()) {
                        _flagsTaken.set(indexEnemy, true);
                        unspawnFlag(team);
                        _player._teamNameHaveFlagCTF = team;
                        addFlagToPlayer(_player);
                        _player.broadcastUserInfo();
                        _player._haveFlagCTF = true;
                        Announcements(
                                _eventName + "(CTF): " + team + " flag taken by " + _player.getName() + "...");
                        pointTeamTo(_player, team);
                        break;
                    }
                }
            }
        } catch (Exception e) {
            return;
        }
    }

    public static void pointTeamTo(L2PcInstance hasFlag, String ourFlag) {
        try {
            for (L2PcInstance player : _players) {
                if (player != null && player.isOnline() != 0) {
                    if (player._teamNameCTF.equals(ourFlag)) {
                        player.sendMessage(hasFlag.getName() + " took your flag!");
                        if (player._haveFlagCTF) {
                            player.sendMessage(
                                    "You can not return the flag to headquarters, until your flag is returned to it's place.");
                            player.sendPacket(new RadarControl(1, 1, player.getX(), player.getY(), player.getZ()));
                        } else {
                            player.sendPacket(
                                    new RadarControl(0, 1, hasFlag.getX(), hasFlag.getY(), hasFlag.getZ()));
                            L2Radar rdr = new L2Radar(player);
                            L2Radar.RadarOnPlayer radar = rdr.new RadarOnPlayer(hasFlag, player);
                            ThreadPoolManager.getInstance().scheduleGeneral(radar, 10000 + Rnd.get(30000));
                        }
                    }
                }
            }
        } catch (Throwable t) {
        }
    }

    public static int teamPointsCount(String teamName) {
        int index = _teams.indexOf(teamName);
        if (index == -1)
            return -1;
        return _teamPointsCount.get(index);
    }

    public static void setTeamPointsCount(String teamName, int teamPointCount) {
        int index = _teams.indexOf(teamName);
        if (index == -1)
            return;
        _teamPointsCount.set(index, teamPointCount);
    }

    public static int teamPlayersCount(String teamName) {
        int index = _teams.indexOf(teamName);
        if (index == -1)
            return -1;
        return _teamPlayersCount.get(index);
    }

    public static void setTeamPlayersCount(String teamName, int teamPlayersCount) {
        int index = _teams.indexOf(teamName);
        if (index == -1)
            return;
        _teamPlayersCount.set(index, teamPlayersCount);
    }

    public static void setNpcPos(L2PcInstance activeChar) {
        _npcX = activeChar.getX();
        _npcY = activeChar.getY();
        _npcZ = activeChar.getZ();
        _npcHeading = activeChar.getHeading();
    }

    public static void setNpcPos(int x, int y, int z) {
        _npcX = x;
        _npcY = y;
        _npcZ = z;
    }

    public static void addTeam(String teamName) {
        if (!checkTeamOk()) {
            if (_log.isDebugEnabled())
                _log.debug("CTF Engine[addTeam(" + teamName + ")]: checkTeamOk() = false");
            return;
        }
        if (teamName.equals(" "))
            return;
        _teams.add(teamName);
        _teamPlayersCount.add(0);
        _teamColors.add(0);
        _teamsX.add(0);
        _teamsY.add(0);
        _teamsZ.add(0);
        _teamPointsCount.add(0);
        addOrSet(_teams.indexOf(teamName), null, false, _FlagNPC, 0, 0, 0);
    }

    private static void addOrSet(int listSize, L2Spawn flagSpawn, boolean flagsTaken, int flagId, int flagX,
            int flagY, int flagZ) {
        while (_flagsX.size() <= listSize) {
            _flagSpawns.add(null);
            _flagsTaken.add(false);
            _flagIds.add(_FlagNPC);
            _flagsX.add(0);
            _flagsY.add(0);
            _flagsZ.add(0);
        }
        _flagSpawns.set(listSize, flagSpawn);
        _flagsTaken.set(listSize, flagsTaken);
        _flagIds.set(listSize, flagId);
        _flagsX.set(listSize, flagX);
        _flagsY.set(listSize, flagY);
        _flagsZ.set(listSize, flagZ);
    }

    public static boolean checkMaxLevel(int maxlvl) {
        if (_minlvl >= maxlvl)
            return false;
        return true;
    }

    public static boolean checkMinLevel(int minlvl) {
        if (_maxlvl <= minlvl)
            return false;
        return true;
    }

    /** returns true if participated players is higher or equal then minimum needed players */
    public static boolean checkMinPlayers(int players) {
        if (_minPlayers <= players)
            return true;
        return false;
    }

    /** returns true if max players is higher or equal then participated players */
    public static boolean checkMaxPlayers(int players) {
        if (_maxPlayers > players)
            return true;
        return false;
    }

    public static void removeTeam(String teamName) {
        if (!checkTeamOk() || _teams.isEmpty()) {
            if (_log.isDebugEnabled())
                _log.debug("CTF Engine[removeTeam(" + teamName + ")]: checkTeamOk() = false");
            return;
        }
        if (teamPlayersCount(teamName) > 0) {
            if (_log.isDebugEnabled())
                _log.debug("CTF Engine[removeTeam(" + teamName + ")]: teamPlayersCount(teamName) > 0");
            return;
        }
        int index = _teams.indexOf(teamName);
        if (index == -1)
            return;
        _teamsZ.remove(index);
        _teamsY.remove(index);
        _teamsX.remove(index);
        _teamColors.remove(index);
        _teamPointsCount.remove(index);
        _teamPlayersCount.remove(index);
        _teams.remove(index);
        _flagSpawns.remove(index);
        _flagsTaken.remove(index);
        _flagIds.remove(index);
        _flagsX.remove(index);
        _flagsY.remove(index);
        _flagsZ.remove(index);
    }

    public static void setTeamPos(String teamName, L2PcInstance activeChar) {
        int index = _teams.indexOf(teamName);
        if (index == -1)
            return;
        _teamsX.set(index, activeChar.getX());
        _teamsY.set(index, activeChar.getY());
        _teamsZ.set(index, activeChar.getZ());
    }

    public static void setTeamPos(String teamName, int x, int y, int z) {
        int index = _teams.indexOf(teamName);
        if (index == -1)
            return;
        _teamsX.set(index, x);
        _teamsY.set(index, y);
        _teamsZ.set(index, z);
    }

    public static void setTeamColor(String teamName, int color) {
        if (!checkTeamOk())
            return;
        int index = _teams.indexOf(teamName);
        if (index == -1)
            return;
        _teamColors.set(index, color);
    }

    public static boolean checkTeamOk() {
        if (_started || _teleport || _joining)
            return false;
        return true;
    }

    public static void startJoin(L2PcInstance activeChar) {
        if (!startJoinOk()) {
            activeChar.sendMessage("Event not setted propertly.");
            if (_log.isDebugEnabled())
                _log.debug("CTF Engine[startJoin(" + activeChar.getName() + ")]: startJoinOk() = false");
            return;
        }
        _joining = true;
        spawnEventNpc(activeChar);
        Announcements(_eventName + "(CTF): Joinable in " + _joiningLocationName + "!");
    }

    public static void startJoin() {
        if (!startJoinOk()) {
            _log.warn("Event not setted propertly.");
            if (_log.isDebugEnabled())
                _log.debug("CTF Engine[startJoin(startJoinOk() = false");
            return;
        }
        _joining = true;
        spawnEventNpc();
        Announcements(_eventName + "(CTF): Joinable in " + _joiningLocationName + "!");
    }

    public static boolean startAutoJoin() {
        if (!startJoinOk()) {
            if (_log.isDebugEnabled())
                _log.debug("CTF Engine[startJoin]: startJoinOk() = false");
            return false;
        }
        _joining = true;
        spawnEventNpc();
        Announcements(_eventName + "(CTF): Joinable in " + _joiningLocationName + "!");
        return true;
    }

    public static boolean startJoinOk() {
        if (_started || _teleport || _joining || _teams.size() < 2 || _eventName.equals("")
                || _joiningLocationName.equals("") || _eventDesc.equals("") || _npcId == 0 || _npcX == 0
                || _npcY == 0 || _npcZ == 0 || _rewardId == 0 || _rewardAmount == 0 || _teamsX.contains(0)
                || _teamsY.contains(0) || _teamsZ.contains(0))
            return false;
        try {
            if (_flagsX.contains(0) || _flagsY.contains(0) || _flagsZ.contains(0) || _flagIds.contains(0))
                return false;
            if (_flagsX.size() < _teams.size() || _flagsY.size() < _teams.size() || _flagsZ.size() < _teams.size()
                    || _flagIds.size() < _teams.size())
                return false;
        } catch (ArrayIndexOutOfBoundsException e) {
            return false;
        }
        return true;
    }

    private static void spawnEventNpc(L2PcInstance activeChar) {
        L2NpcTemplate tmpl = NpcTable.getInstance().getTemplate(_npcId);
        try {
            _npcSpawn = new L2Spawn(tmpl);
            _npcSpawn.setLocx(_npcX);
            _npcSpawn.setLocy(_npcY);
            _npcSpawn.setLocz(_npcZ);
            _npcSpawn.setAmount(1);
            _npcSpawn.setHeading(_npcHeading);
            _npcSpawn.setRespawnDelay(1);
            SpawnTable.getInstance().addNewSpawn(_npcSpawn, false);
            _npcSpawn.init();
            _npcSpawn.getLastSpawn().getStatus().setCurrentHp(999999999);
            _npcSpawn.getLastSpawn().setTitle(_eventName);
            _npcSpawn.getLastSpawn()._isEventMobCTF = true;
            _npcSpawn.getLastSpawn().isAggressive();
            _npcSpawn.getLastSpawn().decayMe();
            _npcSpawn.getLastSpawn().spawnMe(_npcSpawn.getLastSpawn().getX(), _npcSpawn.getLastSpawn().getY(),
                    _npcSpawn.getLastSpawn().getZ());
            _npcSpawn.getLastSpawn().broadcastPacket(
                    new MagicSkillUser(_npcSpawn.getLastSpawn(), _npcSpawn.getLastSpawn(), 1034, 1, 1, 1));
        } catch (Exception e) {
            _log.error("CTF Engine[spawnEventNpc(" + activeChar.getName() + ")]: exception: " + e.getMessage());
        }
    }

    private static void spawnEventNpc() {
        L2NpcTemplate tmpl = NpcTable.getInstance().getTemplate(_npcId);
        try {
            _npcSpawn = new L2Spawn(tmpl);
            _npcSpawn.setLocx(_npcX);
            _npcSpawn.setLocy(_npcY);
            _npcSpawn.setLocz(_npcZ);
            _npcSpawn.setAmount(1);
            _npcSpawn.setHeading(_npcHeading);
            _npcSpawn.setRespawnDelay(1);
            SpawnTable.getInstance().addNewSpawn(_npcSpawn, false);
            _npcSpawn.init();
            _npcSpawn.getLastSpawn().getStatus().setCurrentHp(999999999);
            _npcSpawn.getLastSpawn().setTitle(_eventName);
            _npcSpawn.getLastSpawn()._isEventMobCTF = true;
            _npcSpawn.getLastSpawn().isAggressive();
            _npcSpawn.getLastSpawn().decayMe();
            _npcSpawn.getLastSpawn().spawnMe(_npcSpawn.getLastSpawn().getX(), _npcSpawn.getLastSpawn().getY(),
                    _npcSpawn.getLastSpawn().getZ());
            _npcSpawn.getLastSpawn().broadcastPacket(
                    new MagicSkillUser(_npcSpawn.getLastSpawn(), _npcSpawn.getLastSpawn(), 1034, 1, 1, 1));
        } catch (Exception e) {
            _log.error("CTF Engine[spawnEventNpc(exception: " + e.getMessage());
        }
    }

    public static void teleportStart() {
        if (!_joining || _started || _teleport)
            return;
        if (Config.CTF_EVEN_TEAMS.equals("SHUFFLE") && checkMinPlayers(_playersShuffle.size())) {
            removeOfflinePlayers();
            shuffleTeams();
        } else if (Config.CTF_EVEN_TEAMS.equals("SHUFFLE") && !checkMinPlayers(_playersShuffle.size())) {
            Announcements("Not enough players for event. Min Requested : " + _minPlayers + ", Participating : "
                    + _playersShuffle.size());
            return;
        }
        _joining = false;
        Announcements(_eventName + "(CTF): Teleport to team spot in 20 seconds!");
        setUserData();
        ThreadPoolManager.getInstance().scheduleGeneral(new Runnable() {
            public void run() {
                CTF.sit();
                CTF.spawnAllFlags();
                for (L2PcInstance player : _players) {
                    if (player != null) {
                        if (Config.CTF_ON_START_UNSUMMON_PET) {
                            // Remove Summon's buffs
                            if (player.getPet() != null) {
                                L2Summon summon = player.getPet();
                                for (L2Effect e : summon.getAllEffects())
                                    if (e != null)
                                        e.exit();
                                if (summon instanceof L2PetInstance)
                                    summon.unSummon(player);
                            }
                        }
                        if (Config.CTF_ON_START_REMOVE_ALL_EFFECTS) {
                            for (L2Effect e : player.getAllEffects()) {
                                if (e != null)
                                    e.exit();
                            }
                        }
                        // Remove player from his party
                        if (player.getParty() != null) {
                            L2Party party = player.getParty();
                            party.removePartyMember(player);
                        }
                        player.teleToLocation(_teamsX.get(_teams.indexOf(player._teamNameCTF)),
                                _teamsY.get(_teams.indexOf(player._teamNameCTF)),
                                _teamsZ.get(_teams.indexOf(player._teamNameCTF)));
                    }
                }
            }
        }, 20000);
        _teleport = true;
    }

    public static boolean teleportAutoStart() {
        if (!_joining || _started || _teleport)
            return false;
        if (Config.CTF_EVEN_TEAMS.equals("SHUFFLE") && checkMinPlayers(_playersShuffle.size())) {
            removeOfflinePlayers();
            shuffleTeams();
        } else if (Config.CTF_EVEN_TEAMS.equals("SHUFFLE") && !checkMinPlayers(_playersShuffle.size())) {
            Announcements("Not enough players for event. Min Requested : " + _minPlayers + ", Participating : "
                    + _playersShuffle.size());
            return false;
        }
        _joining = false;
        Announcements(_eventName + "(CTF): Teleport to team spot in 20 seconds!");
        setUserData();
        ThreadPoolManager.getInstance().scheduleGeneral(new Runnable() {
            public void run() {
                sit();
                spawnAllFlags();
                for (L2PcInstance player : _players) {
                    if (player != null) {
                        if (Config.CTF_ON_START_UNSUMMON_PET) {
                            // Remove Summon's buffs
                            if (player.getPet() != null) {
                                L2Summon summon = player.getPet();
                                for (L2Effect e : summon.getAllEffects())
                                    if (e != null)
                                        e.exit();
                                if (summon instanceof L2PetInstance)
                                    summon.unSummon(player);
                            }
                        }
                        if (Config.CTF_ON_START_REMOVE_ALL_EFFECTS) {
                            for (L2Effect e : player.getAllEffects()) {
                                if (e != null)
                                    e.exit();
                            }
                        }
                        // Remove player from his party
                        if (player.getParty() != null) {
                            L2Party party = player.getParty();
                            party.removePartyMember(player);
                        }
                        player.teleToLocation(_teamsX.get(_teams.indexOf(player._teamNameCTF)),
                                _teamsY.get(_teams.indexOf(player._teamNameCTF)),
                                _teamsZ.get(_teams.indexOf(player._teamNameCTF)));
                    }
                }
            }
        }, 20000);
        _teleport = true;
        return true;
    }

    public static void startEvent(L2PcInstance activeChar) {
        if (!startEventOk()) {
            if (_log.isDebugEnabled())
                _log.debug("CTF Engine[startEvent(" + activeChar.getName() + ")]: startEventOk() = false");
            return;
        }
        _teleport = false;
        sit();
        _started = true;
        StartEvent();
    }

    public static void setJoinTime(int time) {
        _joinTime = time;
    }

    public static void setEventTime(int time) {
        _eventTime = time;
    }

    public static boolean startAutoEvent() {
        if (!startEventOk()) {
            if (_log.isDebugEnabled())
                _log.debug("CTF Engine[startEvent]: startEventOk() = false");
            return false;
        }
        _teleport = false;
        sit();
        Announcements(_eventName + "(CTF): Started. Go Capture the Flags!");
        _started = true;
        return true;
    }

    public static void autoEvent() {
        if (startAutoJoin()) {
            if (_joinTime > 0)
                waiter(_joinTime * 60 * 1000); // minutes for join event
            else if (_joinTime <= 0) {
                abortEvent();
                return;
            }
            if (teleportAutoStart()) {
                waiter(1 * 60 * 1000); // 1 min wait time untill start fight after teleported
                if (startAutoEvent()) {
                    waiter(_eventTime * 60 * 1000); // minutes for event time
                    finishEvent();
                }
            } else if (!teleportAutoStart()) {
                abortEvent();
            }
        }
    }

    private static void waiter(long interval) {
        long startWaiterTime = System.currentTimeMillis();
        int seconds = (int) (interval / 1000);
        while (startWaiterTime + interval > System.currentTimeMillis()) {
            seconds--; // here because we don't want to see two time announce at the same time
            if (_joining || _started || _teleport) {
                switch (seconds) {
                case 3600: // 1 hour left
                    if (_joining) {
                        Announcements(_eventName + "(CTF): Joinable in " + _joiningLocationName + "!");
                        Announcements("CTF Event: " + seconds / 60 / 60 + " hour(s) till registration close!");
                    } else if (_started)
                        Announcements("CTF Event: " + seconds / 60 / 60 + " hour(s) till event finish!");
                    break;
                case 1800: // 30 minutes left
                case 900: // 15 minutes left
                case 600: // 10 minutes left
                case 300: // 5 minutes left
                case 240: // 4 minutes left
                case 180: // 3 minutes left
                case 120: // 2 minutes left
                case 60: // 1 minute left
                    if (_joining) {
                        removeOfflinePlayers();
                        Announcements(_eventName + "(CTF): Joinable in " + _joiningLocationName + "!");
                        Announcements("CTF Event: " + seconds / 60 + " minute(s) till registration close!");
                    } else if (_started)
                        Announcements("CTF Event: " + seconds / 60 + " minute(s) till event finish!");
                    break;
                case 30: // 30 seconds left
                case 15: // 15 seconds left
                case 10: // 10 seconds left
                case 5: // 5 seconds left
                case 4: // 4 seconds left
                case 3: // 3 seconds left
                case 2: // 2 seconds left
                case 1: // 1 seconds left
                    if (_joining)
                        Announcements("CTF Event: " + seconds + " second(s) till registration close!");
                    else if (_teleport)
                        Announcements("CTF Event: " + seconds + " seconds(s) till start fight!");
                    else if (_started)
                        Announcements("CTF Event: " + seconds + " second(s) till event finish!");
                    break;
                }
            }
            long startOneSecondWaiterStartTime = System.currentTimeMillis();
            // only the try catch with Thread.sleep(1000) give bad countdown on high wait times
            while (startOneSecondWaiterStartTime + 1000 > System.currentTimeMillis()) {
                try {
                    Thread.sleep(1);
                } catch (InterruptedException ie) {
                }
            }
        }
    }

    private static boolean startEventOk() {
        if (_joining || !_teleport || _started)
            return false;
        if (Config.CTF_EVEN_TEAMS.equals("NO") || Config.CTF_EVEN_TEAMS.equals("BALANCE")) {
            if (_teamPlayersCount.contains(0))
                return false;
        } else if (Config.CTF_EVEN_TEAMS.equals("SHUFFLE")) {
            Vector<L2PcInstance> playersShuffleTemp = new Vector<L2PcInstance>();
            int loopCount = 0;
            loopCount = _playersShuffle.size();
            for (int i = 0; i < loopCount; i++) {
                if (_playersShuffle != null)
                    playersShuffleTemp.add(_playersShuffle.get(i));
            }
            _playersShuffle = playersShuffleTemp;
            playersShuffleTemp.clear();
            // if (_playersShuffle.size() < (_teams.size()*2)){
            // return false;
            // }
        }
        return true;
    }

    public static void shuffleTeams() {
        int teamCount = 0, playersCount = 0;
        for (;;) {
            if (_playersShuffle.isEmpty())
                break;
            int playerToAddIndex = Rnd.nextInt(_playersShuffle.size());
            L2PcInstance player = null;
            player = _playersShuffle.get(playerToAddIndex);
            player._originalNameColorCTF = player.getAppearance().getNameColor();
            player._originalKarmaCTF = player.getKarma();
            _players.add(player);
            _players.get(playersCount)._teamNameCTF = _teams.get(teamCount);
            _savePlayers.add(_players.get(playersCount).getName());
            _savePlayerTeams.add(_teams.get(teamCount));
            playersCount++;
            if (teamCount == _teams.size() - 1)
                teamCount = 0;
            else
                teamCount++;
            _playersShuffle.remove(playerToAddIndex);
        }
    }

    public static void setUserData() {
        for (L2PcInstance player : _players) {
            player.getAppearance().setNameColor(_teamColors.get(_teams.indexOf(player._teamNameCTF)));
            player.setKarma(0);
            player.broadcastUserInfo();
        }
    }

    public static void finishEvent() {
        if (!finishEventOk()) {
            if (_log.isDebugEnabled())
                _log.debug("CTF Engine[finishEvent]: finishEventOk() = false");
            return;
        }
        _started = false;
        unspawnEventNpc();
        unspawnAllFlags();
        processTopTeam();
        if (_topScore != 0)
            playKneelAnimation(_topTeam);
        if (Config.TVT_ANNOUNCE_TEAM_STATS) {
            Announcements(_eventName + " Team Statistics:");
            for (String team : _teams) {
                int _flags_ = teamFlagCount(team);
                Announcements("Team: " + team + " - Flags taken: " + _flags_);
            }
        }
        teleportFinish();
    }

    // show loosers and winners animations
    public static void playKneelAnimation(String teamName) {
        for (L2PcInstance player : _players) {
            if (player != null) {
                if (!player._teamNameCTF.equals(teamName)) {
                    player.broadcastPacket(new SocialAction(player.getObjectId(), 7));
                } else if (player._teamNameCTF.equals(teamName)) {
                    player.broadcastPacket(new SocialAction(player.getObjectId(), 3));
                }
            }
        }
    }

    private static boolean finishEventOk() {
        if (!_started)
            return false;
        return true;
    }

    public static void rewardTeam(String teamName) {
        for (L2PcInstance player : _players) {
            if (player != null) {
                if (player._teamNameCTF.equals(teamName)) {
                    player.addItem("CTF Event: " + _eventName, _rewardId, _rewardAmount, player, true);
                    NpcHtmlMessage nhm = new NpcHtmlMessage(5);
                    TextBuilder replyMSG = new TextBuilder("");
                    replyMSG.append(
                            "<html><body>Your team wins the event. Look in your inventory for the reward.</body></html>");
                    nhm.setHtml(replyMSG.toString());
                    player.sendPacket(nhm);
                    // Send a Server->Client ActionFailed to the L2PcInstance in order to avoid that the client wait another packet
                    player.sendPacket(ActionFailed.STATIC_PACKET);
                }
            }
        }
    }

    public static void abortEvent() {
        if (!_joining && !_teleport && !_started)
            return;
        if (_joining && !_teleport && !_started) {
            unspawnEventNpc();
            cleanCTF();
            _joining = false;
            Announcements(_eventName + "(CTF): Match aborted!");
            return;
        }
        _joining = false;
        _teleport = false;
        _started = false;
        unspawnEventNpc();
        unspawnAllFlags();
        Announcements(_eventName + "(CTF): Match aborted!");
        teleportFinish();
    }

    public static void sit() {
        if (_sitForced)
            _sitForced = false;
        else
            _sitForced = true;
        for (L2PcInstance player : _players) {
            if (player != null) {
                if (_sitForced) {
                    player.stopMove(null, false);
                    player.abortAttack();
                    player.abortCast();
                    if (!player.isSitting())
                        player.sitDown();
                } else {
                    if (player.isSitting())
                        player.standUp();
                }
            }
        }
    }

    public static void dumpData() {
        _log.info("");
        _log.info("");
        if (!_joining && !_teleport && !_started) {
            _log.info("<<---------------------------------->>");
            _log.info(">> CTF Engine infos dump (INACTIVE) <<");
            _log.info("<<--^----^^-----^----^^------^^----->>");
        } else if (_joining && !_teleport && !_started) {
            _log.info("<<--------------------------------->>");
            _log.info(">> CTF Engine infos dump (JOINING) <<");
            _log.info("<<--^----^^-----^----^^------^----->>");
        } else if (!_joining && _teleport && !_started) {
            _log.info("<<---------------------------------->>");
            _log.info(">> CTF Engine infos dump (TELEPORT) <<");
            _log.info("<<--^----^^-----^----^^------^^----->>");
        } else if (!_joining && !_teleport && _started) {
            _log.info("<<--------------------------------->>");
            _log.info(">> CTF Engine infos dump (STARTED) <<");
            _log.info("<<--^----^^-----^----^^------^----->>");
        }
        _log.info("Name: " + _eventName);
        _log.info("Desc: " + _eventDesc);
        _log.info("Join location: " + _joiningLocationName);
        _log.info("Min lvl: " + _minlvl);
        _log.info("Max lvl: " + _maxlvl);
        _log.info("");
        _log.info("##########################");
        _log.info("# _teams(Vector<String>) #");
        _log.info("##########################");
        for (String team : _teams)
            _log.info(team + " Flags Taken :" + _teamPointsCount.get(_teams.indexOf(team)));
        if (Config.CTF_EVEN_TEAMS.equals("SHUFFLE")) {
            _log.info("");
            _log.info("#########################################");
            _log.info("# _playersShuffle(Vector<L2PcInstance>) #");
            _log.info("#########################################");
            for (L2PcInstance player : _playersShuffle) {
                if (player != null)
                    _log.info("Name: " + player.getName());
            }
        }
        _log.info("");
        _log.info("##################################");
        _log.info("# _players(Vector<L2PcInstance>) #");
        _log.info("##################################");
        for (L2PcInstance player : _players) {
            if (player != null)
                _log.info("Name: " + player.getName() + "   Team: " + player._teamNameCTF + "  Flags :"
                        + player._countCTFflags);
        }
        _log.info("");
        _log.info("#####################################################################");
        _log.info("# _savePlayers(Vector<String>) and _savePlayerTeams(Vector<String>) #");
        _log.info("#####################################################################");
        for (String player : _savePlayers)
            _log.info("Name: " + player + "    Team: " + _savePlayerTeams.get(_savePlayers.indexOf(player)));
        _log.info("");
        _log.info("");
        System.out.println("**********==CTF==************");
        System.out.println("CTF._teamPointsCount:" + _teamPointsCount.toString());
        System.out.println("CTF._flagIds:" + _flagIds.toString());
        System.out.println("CTF._flagSpawns:" + _flagSpawns.toString());
        System.out.println("CTF._throneSpawns:" + _throneSpawns.toString());
        System.out.println("CTF._flagsTaken:" + _flagsTaken.toString());
        System.out.println("CTF._flagsX:" + _flagsX.toString());
        System.out.println("CTF._flagsY:" + _flagsY.toString());
        System.out.println("CTF._flagsZ:" + _flagsZ.toString());
        System.out.println("************EOF**************\n");
        System.out.println("");
    }

    public static void loadData() {
        _eventName = new String();
        _eventDesc = new String();
        _topTeam = new String();
        _joiningLocationName = new String();
        _teams = new Vector<String>();
        _savePlayers = new Vector<String>();
        _savePlayerTeams = new Vector<String>();
        _players = new Vector<L2PcInstance>();
        _playersShuffle = new Vector<L2PcInstance>();
        _teamPlayersCount = new Vector<Integer>();
        _teamPointsCount = new Vector<Integer>();
        _teamColors = new Vector<Integer>();
        _teamsX = new Vector<Integer>();
        _teamsY = new Vector<Integer>();
        _teamsZ = new Vector<Integer>();
        _throneSpawns = new Vector<L2Spawn>();
        _flagSpawns = new Vector<L2Spawn>();
        _flagsTaken = new Vector<Boolean>();
        _flagIds = new Vector<Integer>();
        _flagsX = new Vector<Integer>();
        _flagsY = new Vector<Integer>();
        _flagsZ = new Vector<Integer>();
        _joining = false;
        _teleport = false;
        _started = false;
        _sitForced = false;
        _npcId = 0;
        _npcX = 0;
        _npcY = 0;
        _npcZ = 0;
        _npcHeading = 0;
        _rewardId = 0;
        _rewardAmount = 0;
        _topScore = 0;
        _minlvl = 0;
        _maxlvl = 0;
        _joinTime = 0;
        _eventTime = 0;
        _minPlayers = 0;
        _maxPlayers = 0;
        java.sql.Connection con = null;
        try {
            PreparedStatement statement;
            ResultSet rs;
            con = L2DatabaseFactory.getInstance().getConnection();
            statement = con.prepareStatement("Select * from ctf");
            rs = statement.executeQuery();
            int teams = 0;
            while (rs.next()) {
                _eventName = rs.getString("eventName");
                _eventDesc = rs.getString("eventDesc");
                _joiningLocationName = rs.getString("joiningLocation");
                _minlvl = rs.getInt("minlvl");
                _maxlvl = rs.getInt("maxlvl");
                _npcId = rs.getInt("npcId");
                _npcX = rs.getInt("npcX");
                _npcY = rs.getInt("npcY");
                _npcZ = rs.getInt("npcZ");
                _npcHeading = rs.getInt("npcHeading");
                _rewardId = rs.getInt("rewardId");
                _rewardAmount = rs.getInt("rewardAmount");
                teams = rs.getInt("teamsCount");
                _joinTime = rs.getInt("joinTime");
                _eventTime = rs.getInt("eventTime");
                _minPlayers = rs.getInt("minPlayers");
                _maxPlayers = rs.getInt("maxPlayers");
            }
            statement.close();
            int index = -1;
            if (teams > 0)
                index = 0;
            while (index < teams && index > -1) {
                statement = con.prepareStatement("Select * from ctf_teams where teamId = ?");
                statement.setInt(1, index);
                rs = statement.executeQuery();
                while (rs.next()) {
                    _teams.add(rs.getString("teamName"));
                    _teamPlayersCount.add(0);
                    _teamPointsCount.add(0);
                    _teamColors.add(0);
                    _teamsX.add(0);
                    _teamsY.add(0);
                    _teamsZ.add(0);
                    _teamsX.set(index, rs.getInt("teamX"));
                    _teamsY.set(index, rs.getInt("teamY"));
                    _teamsZ.set(index, rs.getInt("teamZ"));
                    _teamColors.set(index, rs.getInt("teamColor"));
                    _flagsX.add(0);
                    _flagsY.add(0);
                    _flagsZ.add(0);
                    _flagsX.set(index, rs.getInt("flagX"));
                    _flagsY.set(index, rs.getInt("flagY"));
                    _flagsZ.set(index, rs.getInt("flagZ"));
                    _flagSpawns.add(null);
                    _flagIds.add(_FlagNPC);
                    _flagsTaken.add(false);
                }
                index++;
                statement.close();
            }
        } catch (Exception e) {
            _log.error("Exception: CTF.loadData(): " + e.getMessage());
        } finally {
            try {
                con.close();
            } catch (Exception e) {
            }
        }
    }

    public static void saveData() {
        java.sql.Connection con = null;
        try {
            con = L2DatabaseFactory.getInstance().getConnection();
            PreparedStatement statement;
            statement = con.prepareStatement("Delete from ctf");
            statement.execute();
            statement.close();
            statement = con.prepareStatement(
                    "INSERT INTO ctf (eventName, eventDesc, joiningLocation, minlvl, maxlvl, npcId, npcX, npcY, npcZ, npcHeading, rewardId, rewardAmount, teamsCount, joinTime, eventTime, minPlayers, maxPlayers) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)");
            statement.setString(1, _eventName);
            statement.setString(2, _eventDesc);
            statement.setString(3, _joiningLocationName);
            statement.setInt(4, _minlvl);
            statement.setInt(5, _maxlvl);
            statement.setInt(6, _npcId);
            statement.setInt(7, _npcX);
            statement.setInt(8, _npcY);
            statement.setInt(9, _npcZ);
            statement.setInt(10, _npcHeading);
            statement.setInt(11, _rewardId);
            statement.setInt(12, _rewardAmount);
            statement.setInt(13, _teams.size());
            statement.setInt(14, _joinTime);
            statement.setInt(15, _eventTime);
            statement.setInt(16, _minPlayers);
            statement.setInt(17, _maxPlayers);
            statement.execute();
            statement.close();
            statement = con.prepareStatement("Delete from ctf_teams");
            statement.execute();
            statement.close();
            for (String teamName : _teams) {
                int index = _teams.indexOf(teamName);
                if (index == -1)
                    return;
                statement = con.prepareStatement(
                        "INSERT INTO ctf_teams (teamId ,teamName, teamX, teamY, teamZ, teamColor, flagX, flagY, flagZ) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?)");
                statement.setInt(1, index);
                statement.setString(2, teamName);
                statement.setInt(3, _teamsX.get(index));
                statement.setInt(4, _teamsY.get(index));
                statement.setInt(5, _teamsZ.get(index));
                statement.setInt(6, _teamColors.get(index));
                statement.setInt(7, _flagsX.get(index));
                statement.setInt(8, _flagsY.get(index));
                statement.setInt(9, _flagsZ.get(index));
                statement.execute();
                statement.close();
            }
        } catch (Exception e) {
            _log.error("Exception: CTF.saveData(): " + e.getMessage());
        } finally {
            try {
                con.close();
            } catch (Exception e) {
            }
        }
    }

    public static void showEventHtml(L2PcInstance eventPlayer, String objectId) {
        try {
            NpcHtmlMessage adminReply = new NpcHtmlMessage(5);
            TextBuilder replyMSG = new TextBuilder("<html><body>");
            replyMSG.append("CTF Match<br><br><br>");
            replyMSG.append("Current event...<br1>");
            replyMSG.append("    ... name:&nbsp;<font color=\"00FF00\">" + _eventName + "</font><br1>");
            replyMSG.append("    ... description:&nbsp;<font color=\"00FF00\">" + _eventDesc + "</font><br><br>");
            if (!_started && !_joining)
                replyMSG.append("<center>Wait till the admin/gm start the participation.</center>");
            else if (Config.CTF_EVEN_TEAMS.equals("SHUFFLE") && !checkMaxPlayers(_playersShuffle.size())) {
                if (!CTF._started) {
                    replyMSG.append("Currently participated : <font color=\"00FF00\">" + _playersShuffle.size()
                            + ".</font><br>");
                    replyMSG.append(
                            "Admin set max players : <font color=\"00FF00\">" + _maxPlayers + "</font><br><br>");
                    replyMSG.append("<font color=\"FFFF00\">You can't participate to this event.</font><br>");
                }
            } else if (eventPlayer.isCursedWeaponEquiped() && !Config.TVT_JOIN_CURSED) {
                replyMSG.append(
                        "<font color=\"FFFF00\">You can't participate to this event with a cursed Weapon.</font><br>");
            } else if (!_started && _joining && eventPlayer.getLevel() >= _minlvl
                    && eventPlayer.getLevel() <= _maxlvl) {
                if (_players.contains(eventPlayer) || _playersShuffle.contains(eventPlayer)
                        || checkShufflePlayers(eventPlayer)) {
                    if (Config.CTF_EVEN_TEAMS.equals("NO") || Config.CTF_EVEN_TEAMS.equals("BALANCE"))
                        replyMSG.append("You participated already in team <font color=\"LEVEL\">"
                                + eventPlayer._teamNameCTF + "</font><br><br>");
                    else if (Config.CTF_EVEN_TEAMS.equals("SHUFFLE"))
                        replyMSG.append("You participated already!<br><br>");
                    replyMSG.append("<table border=\"0\"><tr>");
                    replyMSG.append("<td width=\"200\">Wait till event start or</td>");
                    replyMSG.append("<td width=\"60\"><center><button value=\"remove\" action=\"bypass -h npc_"
                            + objectId
                            + "_ctf_player_leave\" width=50 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center></td>");
                    replyMSG.append("<td width=\"100\">your participation!</td>");
                    replyMSG.append("</tr></table>");
                } else {
                    replyMSG.append("You want to participate in the event?<br><br>");
                    replyMSG.append("<td width=\"200\">Admin set min lvl : <font color=\"00FF00\">" + _minlvl
                            + "</font></td><br>");
                    replyMSG.append("<td width=\"200\">Admin set max lvl : <font color=\"00FF00\">" + _maxlvl
                            + "</font></td><br><br>");
                    if (Config.CTF_EVEN_TEAMS.equals("NO") || Config.CTF_EVEN_TEAMS.equals("BALANCE")) {
                        replyMSG.append("<center><table border=\"0\">");
                        for (String team : _teams) {
                            replyMSG.append("<tr><td width=\"100\"><font color=\"LEVEL\">" + team + "</font>&nbsp;("
                                    + teamPlayersCount(team) + " joined)</td>");
                            replyMSG.append("<td width=\"60\"><button value=\"Join\" action=\"bypass -h npc_"
                                    + objectId + "_ctf_player_join " + team
                                    + "\" width=50 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
                        }
                        replyMSG.append("</table></center>");
                    } else if (Config.CTF_EVEN_TEAMS.equals("SHUFFLE")) {
                        replyMSG.append("<center><table border=\"0\">");
                        for (String team : _teams)
                            replyMSG.append("<tr><td width=\"100\"><font color=\"LEVEL\">" + team + "</font></td>");
                        replyMSG.append("</table></center><br>");
                        replyMSG.append("<button value=\"Join\" action=\"bypass -h npc_" + objectId
                                + "_ctf_player_join eventShuffle\" width=50 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\">");
                        replyMSG.append("Teams will be reandomly generated!");
                    }
                }
            } else if (_started && !_joining)
                replyMSG.append("<center>CTF match is in progress.</center>");
            else if (eventPlayer.getLevel() < _minlvl || eventPlayer.getLevel() > _maxlvl) {
                replyMSG.append("Your lvl : <font color=\"00FF00\">" + eventPlayer.getLevel() + "</font><br>");
                replyMSG.append("Admin set min lvl : <font color=\"00FF00\">" + _minlvl + "</font><br>");
                replyMSG.append("Admin set max lvl : <font color=\"00FF00\">" + _maxlvl + "</font><br><br>");
                replyMSG.append("<font color=\"FFFF00\">You can't participate to this event.</font><br>");
            }
            replyMSG.append("</body></html>");
            adminReply.setHtml(replyMSG.toString());
            eventPlayer.sendPacket(adminReply);
            // Send a Server->Client ActionFailed to the L2PcInstance in order to avoid that the client wait another packet
            eventPlayer.sendPacket(ActionFailed.STATIC_PACKET);
        } catch (Exception e) {
            _log.error("CTF Engine[showEventHtlm(" + eventPlayer.getName() + ", " + objectId + ")]: exception"
                    + e.getMessage());
        }
    }

    public static void addPlayer(L2PcInstance player, String teamName) {
        if (!addPlayerOk(teamName, player))
            return;
        if (Config.CTF_EVEN_TEAMS.equals("NO") || Config.CTF_EVEN_TEAMS.equals("BALANCE")) {
            player._teamNameCTF = teamName;
            _players.add(player);
            setTeamPlayersCount(teamName, teamPlayersCount(teamName) + 1);
        } else if (Config.CTF_EVEN_TEAMS.equals("SHUFFLE"))
            _playersShuffle.add(player);
        player._inEventCTF = true;
        player._countCTFflags = 0;
    }

    public static void removeOfflinePlayers() {
        try {
            if (_playersShuffle == null || _playersShuffle.isEmpty())
                return;
            if (_playersShuffle != null && !_playersShuffle.isEmpty()) {
                for (L2PcInstance player : _playersShuffle) {
                    if (player == null || player.isOnline() == 0)
                        _playersShuffle.remove(player);
                }
            }
        } catch (Exception e) {
            return;
        }
    }

    public static boolean checkShufflePlayers(L2PcInstance eventPlayer) {
        try {
            for (L2PcInstance player : _playersShuffle) {
                if (player == null) {
                    _playersShuffle.remove(player);
                    continue;
                } else if (player.getObjectId() == eventPlayer.getObjectId()) {
                    eventPlayer._inEventCTF = true;
                    eventPlayer._countCTFflags = 0;
                    return true;
                }
                // this 1 is incase player got new objectid after DC or reconnect
                else if (player.getName().equals(eventPlayer.getName())) {
                    _playersShuffle.remove(player);
                    _playersShuffle.add(eventPlayer);
                    eventPlayer._inEventCTF = true;
                    eventPlayer._countCTFflags = 0;
                    return true;
                }
            }
        } catch (Exception e) {
        }
        return false;
    }

    public static boolean addPlayerOk(String teamName, L2PcInstance eventPlayer) {
        if (checkShufflePlayers(eventPlayer) || eventPlayer._inEventCTF) {
            eventPlayer.sendMessage("You already participated in the event!");
            return false;
        }
        if (eventPlayer._inEventFOS || eventPlayer._inEventTvT || eventPlayer._inEventDM) {
            eventPlayer.sendMessage("You already participated in another event!");
            return false;
        }
        for (L2PcInstance player : _players) {
            if (player.getObjectId() == eventPlayer.getObjectId()) {
                eventPlayer.sendMessage("You already participated in the event!");
                return false;
            } else if (player.getName() == eventPlayer.getName()) {
                eventPlayer.sendMessage("You already participated in the event!");
                return false;
            }
        }
        if (_players.contains(eventPlayer)) {
            eventPlayer.sendMessage("You already participated in the event!");
            return false;
        }
        if (TvT._savePlayers.contains(eventPlayer.getName())) {
            eventPlayer.sendMessage("You already participated in another event!");
            return false;
        }
        if (Config.CTF_EVEN_TEAMS.equals("NO"))
            return true;
        else if (Config.CTF_EVEN_TEAMS.equals("BALANCE")) {
            boolean allTeamsEqual = true;
            int countBefore = -1;
            for (int playersCount : _teamPlayersCount) {
                if (countBefore == -1)
                    countBefore = playersCount;
                if (countBefore != playersCount) {
                    allTeamsEqual = false;
                    break;
                }
                countBefore = playersCount;
            }
            if (allTeamsEqual)
                return true;
            countBefore = Integer.MAX_VALUE;
            for (int teamPlayerCount : _teamPlayersCount) {
                if (teamPlayerCount < countBefore)
                    countBefore = teamPlayerCount;
            }
            Vector<String> joinableTeams = new Vector<String>();
            for (String team : _teams) {
                if (teamPlayersCount(team) == countBefore)
                    joinableTeams.add(team);
            }
            if (joinableTeams.contains(teamName))
                return true;
        } else if (Config.CTF_EVEN_TEAMS.equals("SHUFFLE"))
            return true;
        eventPlayer.sendMessage("Too many players in team \"" + teamName + "\"");
        return false;
    }

    public static synchronized void addDisconnectedPlayer(L2PcInstance player) {
        /*
         * !!! CAUTION !!! Do NOT fix multiple object Ids on this event or you will ruin the flag reposition check!!! All Multiple object Ids will be collected by the Garbage Collector, after the event ends, memory sweep is made!!!
         */
        if (Config.CTF_EVEN_TEAMS.equals("SHUFFLE") && (_teleport || _started) || Config.CTF_EVEN_TEAMS.equals("NO")
                || Config.CTF_EVEN_TEAMS.equals("BALANCE") && (_teleport || _started)) {
            if (Config.CTF_ON_START_REMOVE_ALL_EFFECTS) {
                for (L2Effect e : player.getAllEffects()) {
                    if (e != null)
                        e.exit();
                }
            }
            player._teamNameCTF = _savePlayerTeams.get(_savePlayers.indexOf(player.getName()));
            if (!_players.contains(player.getName()))
                _players.add(player);
            player._originalNameColorCTF = player.getAppearance().getNameColor();
            player._originalKarmaCTF = player.getKarma();
            player._inEventCTF = true;
            player._countCTFflags = 0;
            player.getAppearance().setNameColor(_teamColors.get(_teams.indexOf(player._teamNameCTF)));
            player.setKarma(0);
            player.broadcastUserInfo();
            player.teleToLocation(_teamsX.get(_teams.indexOf(player._teamNameCTF)),
                    _teamsY.get(_teams.indexOf(player._teamNameCTF)),
                    _teamsZ.get(_teams.indexOf(player._teamNameCTF)));
            Started(player);
            CheckRestoreFlags();
        }
    }

    public static void removePlayer(L2PcInstance player) {
        if (player._inEventCTF) {
            if (!_joining) {
                player.getAppearance().setNameColor(player._originalNameColorCTF);
                player.setKarma(player._originalKarmaCTF);
                player.broadcastUserInfo();
            }
            player._teamNameCTF = new String();
            player._countCTFflags = 0;
            player._inEventCTF = false;
            if ((Config.CTF_EVEN_TEAMS.equals("NO") || Config.CTF_EVEN_TEAMS.equals("BALANCE"))
                    && _players.contains(player)) {
                setTeamPlayersCount(player._teamNameCTF, teamPlayersCount(player._teamNameCTF) - 1);
                _players.remove(player);
            } else if (Config.CTF_EVEN_TEAMS.equals("SHUFFLE") && !_playersShuffle.isEmpty()
                    && _playersShuffle.contains(player))
                _playersShuffle.remove(player);
        }
    }

    public static void cleanCTF() {
        _log.info("CTF : Cleaning players.");
        for (L2PcInstance player : _players) {
            if (player != null) {
                if (player._haveFlagCTF)
                    removeFlagFromPlayer(player);
                else
                    player.getInventory().destroyItemByItemId("", CTF._FLAG_IN_HAND_ITEM_ID, 1, player, null);
                player._haveFlagCTF = false;
                removePlayer(player);
                if (_savePlayers.contains(player.getName()))
                    _savePlayers.remove(player.getName());
                player._inEventCTF = false;
            }
        }
        if (_playersShuffle != null && !_playersShuffle.isEmpty()) {
            for (L2PcInstance player : _playersShuffle) {
                if (player != null)
                    player._inEventCTF = false;
            }
        }
        _log.info("CTF : Cleaning teams and flags.");
        for (String team : _teams) {
            int index = _teams.indexOf(team);
            _teamPointsCount.set(index, 0);
            _flagSpawns.set(index, null);
            _flagsTaken.set(index, false);
            _teamPlayersCount.set(index, 0);
            _teamPointsCount.set(index, 0);
        }
        _topScore = 0;
        _topTeam = new String();
        _players = new Vector<L2PcInstance>();
        _playersShuffle = new Vector<L2PcInstance>();
        _savePlayers = new Vector<String>();
        _savePlayerTeams = new Vector<String>();
        _teamPointsCount = new Vector<Integer>();
        _flagSpawns = new Vector<L2Spawn>();
        _flagsTaken = new Vector<Boolean>();
        _teamPlayersCount = new Vector<Integer>();
        _log.info("Cleaning CTF done.");
        _log.info("Loading new data from MySql");
        loadData();
    }

    public static void unspawnEventNpc() {
        if (_npcSpawn == null)
            return;
        _npcSpawn.getLastSpawn().deleteMe();
        _npcSpawn.stopRespawn();
        SpawnTable.getInstance().deleteSpawn(_npcSpawn, true);
    }

    public static void teleportFinish() {
        Announcements(_eventName + "(CTF): Teleport back to participation NPC in 20 seconds!");
        ThreadPoolManager.getInstance().scheduleGeneral(new Runnable() {
            public void run() {
                for (L2PcInstance player : _players) {
                    if (player != null)
                        player.teleToLocation(_npcX, _npcY, _npcZ);
                }
                cleanCTF();
            }
        }, 20000);
    }

    public static int teamFlagCount(String teamName) {
        int index = _teams.indexOf(teamName);
        if (index == -1)
            return -1;
        return _teamPointsCount.get(index);
    }

    public static void setTeamFlagCount(String teamName, int teamFlagCount) {
        int index = _teams.indexOf(teamName);
        if (index == -1)
            return;
        _teamPointsCount.set(index, teamFlagCount);
    }

    /**
     * Used to calculate the event CTF area, so that players don't run off with the flag. Essential, since a player may take the flag just so other teams can't score points. This function is Only called upon ONE time on BEGINING OF EACH EVENT right after we spawn the flags.
     */
    private static void calculateOutSideOfCTF() {
        if (_teams == null || _flagSpawns == null || _teamsX == null || _teamsY == null || _teamsZ == null)
            return;
        int division = _teams.size() * 2, pos = 0;
        int[] locX = new int[division], locY = new int[division], locZ = new int[division];
        // Get all coordinates inorder to create a polygon:
        for (L2Spawn flag : _flagSpawns) {
            locX[pos] = flag.getLocx();
            locY[pos] = flag.getLocy();
            locZ[pos] = flag.getLocz();
            pos++;
            if (pos > division / 2)
                break;
        }
        for (int x = 0; x < _teams.size(); x++) {
            locX[pos] = _teamsX.get(x);
            locY[pos] = _teamsY.get(x);
            locZ[pos] = _teamsZ.get(x);
            pos++;
            if (pos > division)
                break;
        }
        // find the polygon center, note that it's not the mathematical center of the polygon,
        // rather than a point which centers all coordinates:
        int centerX = 0, centerY = 0, centerZ = 0;
        for (int x = 0; x < pos; x++) {
            centerX += locX[x] / division;
            centerY += locY[x] / division;
            centerZ += locZ[x] / division;
        }
        // now let's find the furthest distance from the "center" to the egg shaped sphere
        // surrounding the polygon, size x1.5 (for maximum logical area to wander...):
        int maxX = 0, maxY = 0, maxZ = 0;
        for (int x = 0; x < pos; x++) {
            if (maxX < 2 * Math.abs(centerX - locX[x]))
                maxX = (int) (2 * Math.abs(centerX - locX[x]));
            if (maxY < 2 * Math.abs(centerY - locY[x]))
                maxY = (int) (2 * Math.abs(centerY - locY[x]));
            if (maxZ < 2 * Math.abs(centerZ - locZ[x]))
                maxZ = (int) (2 * Math.abs(centerZ - locZ[x]));
        }
        // centerX,centerY,centerZ are the coordinates of the "event center".
        // so let's save those coordinates to check on the players:
        eventCenterX = centerX;
        eventCenterY = centerY;
        eventCenterZ = centerZ;
        eventOffset = maxX;
        if (eventOffset < maxY)
            eventOffset = maxY;
        if (eventOffset < maxZ)
            eventOffset = maxZ;
    }

    public static boolean isOutsideCTFArea(L2PcInstance _player) {
        if (_player == null || _player.isOnline() == 0)
            return true;
        if (!(_player.getX() > eventCenterX - eventOffset && _player.getX() < eventCenterX + eventOffset
                && _player.getY() > eventCenterY - eventOffset && _player.getY() < eventCenterY + eventOffset
                && _player.getZ() > eventCenterZ - eventOffset && _player.getZ() < eventCenterZ + eventOffset))
            return true;
        return false;
    }
}