net.sf.l2j.gameserver.model.actor.instance.L2FactionInstance.java Source code

Java tutorial

Introduction

Here is the source code for net.sf.l2j.gameserver.model.actor.instance.L2FactionInstance.java

Source

/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.model.actor.instance;

import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.StringTokenizer;

import net.sf.l2j.Config;
import net.sf.l2j.L2DatabaseFactory;
import net.sf.l2j.gameserver.ai.CtrlIntention;
import net.sf.l2j.gameserver.model.L2World;
import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;
import net.sf.l2j.gameserver.network.serverpackets.MyTargetSelected;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
import net.sf.l2j.gameserver.network.serverpackets.SocialAction;
import net.sf.l2j.gameserver.network.serverpackets.ValidateLocation;
import net.sf.l2j.gameserver.templates.L2NpcTemplate;
import net.sf.l2j.util.Rnd;

import org.apache.commons.logging.Log;
import org.apache.commons.logging.LogFactory;

/**
 * @author DaRkRaGe [L2JOneo]
 */
public class L2FactionInstance extends L2FolkInstance {
    public L2FactionInstance(int objectId, L2NpcTemplate template) {
        super(objectId, template);
    }

    private final static Log _log = LogFactory.getLog(L2FactionInstance.class.getName());

    @Override
    public void onBypassFeedback(L2PcInstance player, String command) {
        player.sendPacket(ActionFailed.STATIC_PACKET);
        StringTokenizer st = new StringTokenizer(command, " ");
        String actualCommand = st.nextToken();
        String val = "";
        if (st.countTokens() >= 1) {
            val = st.nextToken();
        }
        if (actualCommand.equalsIgnoreCase("delevel")) {
            setTarget(player);
            int lvl = player.getLevel();
            if (lvl > 40) {
                if (val.equalsIgnoreCase("1")) {
                    long delexp = 0;
                    delexp = player.getStat().getExp() - player.getStat().getExpForLevel(lvl - 1);
                    player.getStat().addExp(-delexp);
                    player.broadcastKarma();
                    player.sendMessage("Delevel was Successfull.");
                } else {
                    NpcHtmlMessage html = new NpcHtmlMessage(1);
                    html.setFile("data/html/mods/Faction/delevel.htm");
                    html.replace("%lvl%", String.valueOf(player.getLevel()));
                    sendHtmlMessage(player, html);
                }
            } else {
                player.sendMessage("You have to be at least level 40 to use the delevel faction.");
            }
            return;
        } else if (actualCommand.equalsIgnoreCase("levelup")) {
            setTarget(player);
            int lvl = player.getLevel();
            if (val.equalsIgnoreCase("1")) {
                long addexp = 0;
                addexp = player.getStat().getExpForLevel(lvl + 1) - player.getStat().getExp();
                player.getStat().addExp(addexp);
                player.broadcastKarma();
                player.sendMessage("Level Up was Successfull.");
            } else {
                NpcHtmlMessage html = new NpcHtmlMessage(1);
                html.setFile("data/html/mods/Faction/levelup.htm");
                html.replace("%lvl%", String.valueOf(player.getLevel()));
                sendHtmlMessage(player, html);
            }
        } else if (actualCommand.equalsIgnoreCase("setnobless")) {
            setTarget(player);
            if (player.isNoble()) {
                player.sendMessage("You have allready nobless status.");
                player.sendPacket(ActionFailed.STATIC_PACKET);
            } else {
                player.setNoble(true);
                Connection connection = null;
                try {
                    connection = L2DatabaseFactory.getInstance().getConnection();
                    PreparedStatement statement = connection
                            .prepareStatement("SELECT obj_id FROM characters where char_name=?");
                    statement.setString(1, player.getName());
                    ResultSet rset = statement.executeQuery();
                    int objId = 0;
                    if (rset.next()) {
                        objId = rset.getInt(1);
                    }
                    rset.close();
                    statement.close();
                    if (objId == 0) {
                        connection.close();
                        return;
                    }
                    statement = connection.prepareStatement("UPDATE characters SET nobless=1 WHERE obj_id=?");
                    statement.setInt(1, objId);
                    statement.execute();
                    statement.close();
                    connection.close();
                } catch (Exception e) {
                    _log.warn("Could not set Nobless status of char.");
                } finally {
                    try {
                        connection.close();
                    } catch (Exception e) {
                    }
                }
                System.out.println("##KvN Engine## : Player " + player.getName() + " has gain noble status");
                player.sendMessage("You Gaine Nobless Status.");
            }
        } else if (actualCommand.equalsIgnoreCase("setkoof")) {
            setTarget(player);
            if (player.isKoof()) {
                player.sendMessage("You are allready a " + Config.KOOFS_NAME_TEAM + " faction.");
                player.sendPacket(ActionFailed.STATIC_PACKET);
            } else {
                if (player.isNoob()) {
                    player.sendMessage("You Cant Change Faction.");
                    player.sendPacket(ActionFailed.STATIC_PACKET);
                } else {
                    // int getnoobs = L2World.getInstance().getAllnoobPlayers().size();
                    // int getkoofs = L2World.getInstance().getAllkoofPlayers().size();
                    // if (getkoofs > getnoobs)
                    {
                        // player.sendMessage("It is more " + Config.KOOF_NAME_TEAM + " members online.");
                        // player.sendPacket(ActionFailed.STATIC_PACKET);
                        // } else
                        // {
                        player.setKoof(true);
                        Connection connection = null;
                        try {
                            connection = L2DatabaseFactory.getInstance().getConnection();
                            PreparedStatement statement = connection
                                    .prepareStatement("SELECT obj_id FROM characters where char_name=?");
                            statement.setString(1, player.getName());
                            ResultSet rset = statement.executeQuery();
                            int objId = 0;
                            if (rset.next()) {
                                objId = rset.getInt(1);
                            }
                            rset.close();
                            statement.close();
                            if (objId == 0) {
                                connection.close();
                                return;
                            }
                            statement = connection.prepareStatement("UPDATE characters SET koof=1 WHERE obj_id=?");
                            statement.setInt(1, objId);
                            statement.execute();
                            statement.close();
                            connection.close();
                        } catch (Exception e) {
                            _log.warn("Could not set koof status of char:");
                        } finally {
                            try {
                                connection.close();
                            } catch (Exception e) {
                            }
                        }
                        System.out.println("##KvN Engine## : Player " + player.getName() + " has choose "
                                + Config.KOOFS_NAME_TEAM + " faction");
                        if (player.isKoof() == true) {
                            player.broadcastUserInfo();
                            player.sendMessage("You are fighiting now for " + Config.KOOFS_NAME_TEAM + " faction ");
                            player.getAppearance().setNameColor(Config.KOOFS_NAME_COLOR);
                            player.setTitle(Config.KOOFS_NAME_TEAM);
                            player.teleToLocation(146334, 25767, -2013);
                        }
                    }
                }
            }
        } else if (actualCommand.equalsIgnoreCase("setnoob")) {
            setTarget(player);
            if (player.isNoob()) {
                player.sendMessage("You are allready a " + Config.NOOBS_NAME_TEAM + " faction.");
                player.sendPacket(ActionFailed.STATIC_PACKET);
            } else {
                if (player.isKoof()) {
                    player.sendMessage("You cant change faction.");
                    player.sendPacket(ActionFailed.STATIC_PACKET);
                } else {
                    @SuppressWarnings("unused")
                    int getnoobs = L2World.getInstance().getAllnoobPlayers().size();
                    @SuppressWarnings("unused")
                    int getkoofs = L2World.getInstance().getAllkoofPlayers().size();
                    // if (getnoobs > getkoofs)
                    {
                        // player.sendMessage("It is more " + Config.NOOB_NAME_TEAM + " members online.");
                        // player.sendPacket(ActionFailed.STATIC_PACKET);
                        // } else
                        // {
                        player.setNoob(true);
                        Connection connection = null;
                        try {
                            connection = L2DatabaseFactory.getInstance().getConnection();
                            PreparedStatement statement = connection
                                    .prepareStatement("SELECT obj_id FROM characters where char_name=?");
                            statement.setString(1, player.getName());
                            ResultSet rset = statement.executeQuery();
                            int objId = 0;
                            if (rset.next()) {
                                objId = rset.getInt(1);
                            }
                            rset.close();
                            statement.close();
                            if (objId == 0) {
                                connection.close();
                                return;
                            }
                            statement = connection.prepareStatement("UPDATE characters SET noob=1 WHERE obj_id=?");
                            statement.setInt(1, objId);
                            statement.execute();
                            statement.close();
                            connection.close();
                        } catch (Exception e) {
                            _log.warn("Could not set noob status of char:");
                        } finally {
                            try {
                                connection.close();
                            } catch (Exception e) {
                            }
                        }
                        System.out.println("##KvN Engine## : player " + player.getName() + " Has choose "
                                + Config.NOOBS_NAME_TEAM + " Faction");
                        if (player.isNoob() == true) {
                            player.broadcastUserInfo();
                            player.sendMessage("You are fighiting now for " + Config.NOOBS_NAME_TEAM + " faction ");
                            player.getAppearance().setNameColor(Config.NOOBS_NAME_COLOR);
                            player.setTitle(Config.NOOBS_NAME_TEAM);
                            player.teleToLocation(59669, -42221, -2992);
                        }
                    }
                }
            }
        } else {
            super.onBypassFeedback(player, command);
        }
    }

    @Override
    public void onAction(L2PcInstance player) {
        if (this != player.getTarget()) {
            player.setTarget(this);
            player.sendPacket(new MyTargetSelected(getObjectId(), player.getLevel() - getLevel()));
            player.sendPacket(new ValidateLocation(this));
        } else if (isInsideRadius(player, INTERACTION_DISTANCE, false, false)) {
            SocialAction sa = new SocialAction(getObjectId(), Rnd.get(8));
            broadcastPacket(sa);
            player.setLastFolkNPC(this);
            showMessageWindow(player);
            player.sendPacket(ActionFailed.STATIC_PACKET);
        } else {
            player.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, this);
            player.sendPacket(ActionFailed.STATIC_PACKET);
        }
    }

    private void showMessageWindow(L2PcInstance player) {
        NpcHtmlMessage html = new NpcHtmlMessage(1);
        html.setFile("data/html/mods/Faction/faction.htm");
        html.replace("%objectId%", String.valueOf(getObjectId()));
        html.replace("%npcname%", getName());
        player.sendPacket(html);
    }

    private void sendHtmlMessage(L2PcInstance player, NpcHtmlMessage html) {
        html.replace("%objectId%", String.valueOf(getObjectId()));
        html.replace("%npcname%", getName());
        html.replace("%npcId%", String.valueOf(getNpcId()));
        player.sendPacket(html);
    }
}