net.roryclaasen.rorysmod.render.RenderLaser.java Source code

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/*
Copyright 2016 Rory Claasen
    
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
    
http://www.apache.org/licenses/LICENSE-2.0
    
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
 */
package net.roryclaasen.rorysmod.render;

import java.awt.Color;

import net.minecraft.client.model.ModelBase;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
import net.roryclaasen.rorysmod.core.RorysMod;
import net.roryclaasen.rorysmod.core.Settings;
import net.roryclaasen.rorysmod.entity.EntityLaser;
import net.roryclaasen.rorysmod.model.ModelLaser;
import net.roryclaasen.rorysmod.util.ColorUtils;
import net.roryclaasen.rorysmod.util.NBTLaser;

import org.lwjgl.opengl.GL11;

public class RenderLaser extends Render {

    private static ResourceLocation backup = new ResourceLocation(RorysMod.MODID, "textures/entity/bolt.png");
    private ModelBase model;

    private int textureId = -1;

    public RenderLaser() {
        model = new ModelLaser();
    }

    @Override
    public ResourceLocation getEntityTexture(Entity entity) {
        return backup;
    }

    @Override
    public void doRender(Entity entity, double x, double y, double z, float yaw, float partialTick) {
        GL11.glPushMatrix();
        GL11.glTranslated(x, y, z);
        GL11.glRotatef(entity.prevRotationYaw + (entity.rotationYaw - entity.prevRotationYaw) * partialTick - 90.0F,
                0.0F, 1.0F, 0.0F);
        GL11.glRotatef(entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * partialTick,
                0.0F, 0.0F, 1.0F);
        bindTexture(backup);
        if (entity instanceof EntityLaser) {
            EntityLaser laser = (EntityLaser) entity;
            if (Settings.coloredLaser) {
                if (laser.getNBT() != null) {
                    if (laser.getLaserData().getItemCount(NBTLaser.Items.Lens) > 0) {
                        int color = ColorUtils.getIntFromColor(Color.RED);
                        if (laser.getNBT().hasKey("color")) {
                            color = ColorUtils.getIntColorFromIntArray(laser.getNBT().getIntArray("color"));
                        }
                        GL11.glBindTexture(GL11.GL_TEXTURE_2D, getTexture(color));
                    }
                }
            }
        }
        model.render(entity, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
        GL11.glPopMatrix();
    }

    public int getTexture(int color) {
        return getTexture(new Color(color));
    }

    public int getTexture(Color color) {
        if (textureId == -1)
            textureId = ColorUtils.loadTextureFromColour(color, 64, 32);
        return textureId;
    }
}