Java tutorial
/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package net.pevnostgames.lwjglserver; import com.badlogic.gdx.Audio; import com.badlogic.gdx.audio.AudioDevice; import com.badlogic.gdx.audio.AudioRecorder; import com.badlogic.gdx.audio.Music; import com.badlogic.gdx.audio.Sound; import com.badlogic.gdx.files.FileHandle; import net.pevnostgames.lwjglserver.exception.ServerAudioException; public class ServerAudio implements Audio { @Override public AudioDevice newAudioDevice(int samplingRate, boolean isMono) { throw new ServerAudioException(); } @Override public AudioRecorder newAudioRecorder(int samplingRate, boolean isMono) { throw new ServerAudioException(); } @Override public Sound newSound(FileHandle fileHandle) { throw new ServerAudioException(); } @Override public Music newMusic(FileHandle file) { throw new ServerAudioException(); } }