net.minecraftforge.items.wrapper.InvWrapper.java Source code

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Here is the source code for net.minecraftforge.items.wrapper.InvWrapper.java

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/*
 * Minecraft Forge
 * Copyright (c) 2016-2019.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation version 2.1
 * of the License.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 */

package net.minecraftforge.items.wrapper;

import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraftforge.items.IItemHandlerModifiable;
import net.minecraftforge.items.ItemHandlerHelper;

import javax.annotation.Nonnull;

public class InvWrapper implements IItemHandlerModifiable {
    private final IInventory inv;

    public InvWrapper(IInventory inv) {
        this.inv = inv;
    }

    @Override
    public boolean equals(Object o) {
        if (this == o)
            return true;
        if (o == null || getClass() != o.getClass())
            return false;

        InvWrapper that = (InvWrapper) o;

        return getInv().equals(that.getInv());

    }

    @Override
    public int hashCode() {
        return getInv().hashCode();
    }

    @Override
    public int getSlots() {
        return getInv().getSizeInventory();
    }

    @Override
    @Nonnull
    public ItemStack getStackInSlot(int slot) {
        return getInv().getStackInSlot(slot);
    }

    @Override
    @Nonnull
    public ItemStack insertItem(int slot, @Nonnull ItemStack stack, boolean simulate) {
        if (stack.isEmpty())
            return ItemStack.EMPTY;

        ItemStack stackInSlot = getInv().getStackInSlot(slot);

        int m;
        if (!stackInSlot.isEmpty()) {
            if (stackInSlot.getCount() >= Math.min(stackInSlot.getMaxStackSize(), getSlotLimit(slot)))
                return stack;

            if (!ItemHandlerHelper.canItemStacksStack(stack, stackInSlot))
                return stack;

            if (!getInv().isItemValidForSlot(slot, stack))
                return stack;

            m = Math.min(stack.getMaxStackSize(), getSlotLimit(slot)) - stackInSlot.getCount();

            if (stack.getCount() <= m) {
                if (!simulate) {
                    ItemStack copy = stack.copy();
                    copy.grow(stackInSlot.getCount());
                    getInv().setInventorySlotContents(slot, copy);
                    getInv().markDirty();
                }

                return ItemStack.EMPTY;
            } else {
                // copy the stack to not modify the original one
                stack = stack.copy();
                if (!simulate) {
                    ItemStack copy = stack.split(m);
                    copy.grow(stackInSlot.getCount());
                    getInv().setInventorySlotContents(slot, copy);
                    getInv().markDirty();
                    return stack;
                } else {
                    stack.shrink(m);
                    return stack;
                }
            }
        } else {
            if (!getInv().isItemValidForSlot(slot, stack))
                return stack;

            m = Math.min(stack.getMaxStackSize(), getSlotLimit(slot));
            if (m < stack.getCount()) {
                // copy the stack to not modify the original one
                stack = stack.copy();
                if (!simulate) {
                    getInv().setInventorySlotContents(slot, stack.split(m));
                    getInv().markDirty();
                    return stack;
                } else {
                    stack.shrink(m);
                    return stack;
                }
            } else {
                if (!simulate) {
                    getInv().setInventorySlotContents(slot, stack);
                    getInv().markDirty();
                }
                return ItemStack.EMPTY;
            }
        }

    }

    @Override
    @Nonnull
    public ItemStack extractItem(int slot, int amount, boolean simulate) {
        if (amount == 0)
            return ItemStack.EMPTY;

        ItemStack stackInSlot = getInv().getStackInSlot(slot);

        if (stackInSlot.isEmpty())
            return ItemStack.EMPTY;

        if (simulate) {
            if (stackInSlot.getCount() < amount) {
                return stackInSlot.copy();
            } else {
                ItemStack copy = stackInSlot.copy();
                copy.setCount(amount);
                return copy;
            }
        } else {
            int m = Math.min(stackInSlot.getCount(), amount);

            ItemStack decrStackSize = getInv().decrStackSize(slot, m);
            getInv().markDirty();
            return decrStackSize;
        }
    }

    @Override
    public void setStackInSlot(int slot, @Nonnull ItemStack stack) {
        getInv().setInventorySlotContents(slot, stack);
    }

    @Override
    public int getSlotLimit(int slot) {
        return getInv().getInventoryStackLimit();
    }

    @Override
    public boolean isItemValid(int slot, @Nonnull ItemStack stack) {
        return getInv().isItemValidForSlot(slot, stack);
    }

    public IInventory getInv() {
        return inv;
    }
}