net.minecraftforge.fml.network.NetworkHooks.java Source code

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Here is the source code for net.minecraftforge.fml.network.NetworkHooks.java

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/*
 * Minecraft Forge
 * Copyright (c) 2016-2019.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation version 2.1
 * of the License.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 */

package net.minecraftforge.fml.network;

import java.util.Objects;
import java.util.Set;
import java.util.function.Consumer;
import java.util.function.Supplier;
import java.util.stream.Collectors;

import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import net.minecraft.util.registry.Registry;
import net.minecraft.world.dimension.DimensionType;
import net.minecraftforge.registries.ClearableRegistry;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;

import io.netty.buffer.Unpooled;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.inventory.container.INamedContainerProvider;
import net.minecraft.network.IPacket;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.PacketBuffer;
import net.minecraft.network.handshake.client.CHandshakePacket;
import net.minecraft.network.login.ServerLoginNetHandler;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.PlayerContainerEvent;
import net.minecraftforge.fml.config.ConfigTracker;

public class NetworkHooks {
    private static final Logger LOGGER = LogManager.getLogger();

    public static String getFMLVersion(final String ip) {
        return ip.contains("\0")
                ? Objects.equals(ip.split("\0")[1], FMLNetworkConstants.NETVERSION) ? FMLNetworkConstants.NETVERSION
                        : ip.split("\0")[1]
                : FMLNetworkConstants.NOVERSION;
    }

    public static ConnectionType getConnectionType(final Supplier<NetworkManager> connection) {
        return ConnectionType
                .forVersionFlag(connection.get().channel().attr(FMLNetworkConstants.FML_NETVERSION).get());
    }

    public static IPacket<?> getEntitySpawningPacket(Entity entity) {
        return FMLNetworkConstants.playChannel.toVanillaPacket(new FMLPlayMessages.SpawnEntity(entity),
                NetworkDirection.PLAY_TO_CLIENT);
    }

    public static boolean onCustomPayload(final ICustomPacket<?> packet, final NetworkManager manager) {
        return NetworkRegistry.findTarget(packet.getName())
                .map(ni -> ni.dispatch(packet.getDirection(), packet, manager)).orElse(Boolean.FALSE);
    }

    public static void registerServerLoginChannel(NetworkManager manager, CHandshakePacket packet) {
        manager.channel().attr(FMLNetworkConstants.FML_NETVERSION).set(packet.getFMLVersion());
        FMLHandshakeHandler.registerHandshake(manager, NetworkDirection.LOGIN_TO_CLIENT);
    }

    public synchronized static void registerClientLoginChannel(NetworkManager manager) {
        manager.channel().attr(FMLNetworkConstants.FML_NETVERSION).set(FMLNetworkConstants.NOVERSION);
        FMLHandshakeHandler.registerHandshake(manager, NetworkDirection.LOGIN_TO_SERVER);
    }

    public synchronized static void sendMCRegistryPackets(NetworkManager manager, String direction) {
        final Set<ResourceLocation> resourceLocations = NetworkRegistry.buildChannelVersions().keySet().stream()
                .filter(rl -> !Objects.equals(rl.getNamespace(), "minecraft")).collect(Collectors.toSet());
        FMLMCRegisterPacketHandler.INSTANCE.addChannels(resourceLocations, manager);
        FMLMCRegisterPacketHandler.INSTANCE.sendRegistry(manager, NetworkDirection.valueOf(direction));
    }

    public synchronized static void sendDimensionDataPacket(NetworkManager manager, ServerPlayerEntity player) {
        // don't send vanilla dims
        if (player.dimension.isVanilla())
            return;
        // don't sent to local - we already have a valid dim registry locally
        if (manager.isLocalChannel())
            return;
        FMLNetworkConstants.playChannel.sendTo(new FMLPlayMessages.DimensionInfoMessage(player.dimension), manager,
                NetworkDirection.PLAY_TO_CLIENT);
    }

    public static void handleClientLoginSuccess(NetworkManager manager) {
        if (manager == null || manager.channel() == null)
            throw new NullPointerException(
                    "ARGH! Network Manager is null (" + manager != null ? "CHANNEL" : "MANAGER" + ")");
        if (getConnectionType(() -> manager) == ConnectionType.VANILLA) {
            LOGGER.info("Connected to a vanilla server. Catching up missing behaviour.");
            ConfigTracker.INSTANCE.loadDefaultServerConfigs();
        } else {
            LOGGER.info("Connected to a modded server.");
        }
    }

    public static boolean tickNegotiation(ServerLoginNetHandler netHandlerLoginServer,
            NetworkManager networkManager, ServerPlayerEntity player) {
        return FMLHandshakeHandler.tickLogin(networkManager);
    }

    /**
     * Request to open a GUI on the client, from the server
     *
     * Refer to {@link net.minecraftforge.fml.ExtensionPoint#GUIFACTORY} for how to provide a function to consume
     * these GUI requests on the client.
     *
     * The {@link IInteractionObject#getGuiID()} is treated as a {@link ResourceLocation}.
     * It should refer to a valid modId namespace, to trigger opening on the client.
     * The namespace is directly used to lookup the modId in the client side.
     *
     * @param player The player to open the GUI for
     * @param containerSupplier A supplier of container properties including the registry name of the container
     */
    public static void openGui(ServerPlayerEntity player, INamedContainerProvider containerSupplier) {
        openGui(player, containerSupplier, buf -> {
        });
    }

    /**
     * Request to open a GUI on the client, from the server
     *
     * Refer to {@link net.minecraftforge.fml.ExtensionPoint#GUIFACTORY} for how to provide a function to consume
     * these GUI requests on the client.
     *
     * The {@link IInteractionObject#getGuiID()} is treated as a {@link ResourceLocation}.
     * It should refer to a valid modId namespace, to trigger opening on the client.
     * The namespace is directly used to lookup the modId in the client side.
     *
     * @param player The player to open the GUI for
     * @param containerSupplier A supplier of container properties including the registry name of the container
     * @param pos A block pos, which will be encoded into the auxillary data for this request
     */
    public static void openGui(ServerPlayerEntity player, INamedContainerProvider containerSupplier, BlockPos pos) {
        openGui(player, containerSupplier, buf -> buf.writeBlockPos(pos));
    }

    /**
     * Request to open a GUI on the client, from the server
     *
     * Refer to {@link net.minecraftforge.fml.ExtensionPoint#GUIFACTORY} for how to provide a function to consume
     * these GUI requests on the client.
     *
     * The {@link IInteractionObject#getGuiID()} is treated as a {@link ResourceLocation}.
     * It should refer to a valid modId namespace, to trigger opening on the client.
     * The namespace is directly used to lookup the modId in the client side.
     * The maximum size for #extraDataWriter is 32600 bytes.
     *
     * @param player The player to open the GUI for
     * @param containerSupplier A supplier of container properties including the registry name of the container
     * @param extraDataWriter Consumer to write any additional data the GUI needs
     */
    public static void openGui(ServerPlayerEntity player, INamedContainerProvider containerSupplier,
            Consumer<PacketBuffer> extraDataWriter) {
        if (player.world.isRemote)
            return;
        player.closeContainer();
        player.getNextWindowId();
        int openContainerId = player.currentWindowId;
        PacketBuffer extraData = new PacketBuffer(Unpooled.buffer());
        extraDataWriter.accept(extraData);
        extraData.readerIndex(0); // reset to beginning in case modders read for whatever reason

        PacketBuffer output = new PacketBuffer(Unpooled.buffer());
        output.writeVarInt(extraData.readableBytes());
        output.writeBytes(extraData);

        if (output.readableBytes() > 32600 || output.readableBytes() < 1) {
            throw new IllegalArgumentException(
                    "Invalid PacketBuffer for openGui, found " + output.readableBytes() + " bytes");
        }
        Container c = containerSupplier.createMenu(openContainerId, player.inventory, player);
        ContainerType<?> type = c.getType();
        FMLPlayMessages.OpenContainer msg = new FMLPlayMessages.OpenContainer(type, openContainerId,
                containerSupplier.getDisplayName(), output);
        FMLNetworkConstants.playChannel.sendTo(msg, player.connection.getNetworkManager(),
                NetworkDirection.PLAY_TO_CLIENT);

        player.openContainer = c;
        player.openContainer.addListener(player);
        MinecraftForge.EVENT_BUS.post(new PlayerContainerEvent.Open(player, c));
    }

    // internal tracking map for custom dimensions received from servers for use on client.
    private static Int2ObjectMap<DimensionType> trackingMap = new Int2ObjectOpenHashMap<>();

    public static DimensionType getDummyDimType(final int dimension) {
        return trackingMap.computeIfAbsent(dimension, id -> DimensionType.getById(id));
    }

    static void addCachedDimensionType(final DimensionType dimensionType, final ResourceLocation dimName) {
        trackingMap.put(dimensionType.getId(), dimensionType);
        final ClearableRegistry<DimensionType> dimtypereg = (ClearableRegistry<DimensionType>) Registry.DIMENSION_TYPE;
        dimtypereg.register(dimensionType.getId(), dimName, dimensionType);
    }
}