net.minecraftforge.event.entity.player.ItemTooltipEvent.java Source code

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/*
 * Minecraft Forge
 * Copyright (c) 2016-2019.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation version 2.1
 * of the License.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 */

package net.minecraftforge.event.entity.player;

import java.util.List;

import net.minecraft.client.Minecraft;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.text.ITextComponent;

import javax.annotation.Nonnull;
import javax.annotation.Nullable;

public class ItemTooltipEvent extends PlayerEvent {
    private final ITooltipFlag flags;
    @Nonnull
    private final ItemStack itemStack;
    private final List<ITextComponent> toolTip;

    /**
     * This event is fired in {@link ItemStack#getTooltip(EntityPlayer, ITooltipFlag)}, which in turn is called from it's respective GUIContainer.
     * Tooltips are also gathered with a null entityPlayer during startup by {@link Minecraft#populateSearchTreeManager()}.
     */
    public ItemTooltipEvent(@Nonnull ItemStack itemStack, @Nullable PlayerEntity entityPlayer,
            List<ITextComponent> list, ITooltipFlag flags) {
        super(entityPlayer);
        this.itemStack = itemStack;
        this.toolTip = list;
        this.flags = flags;
    }

    /**
     * Use to determine if the advanced information on item tooltips is being shown, toggled by F3+H.
     */
    public ITooltipFlag getFlags() {
        return flags;
    }

    /**
     * The {@link ItemStack} with the tooltip.
     */
    @Nonnull
    public ItemStack getItemStack() {
        return itemStack;
    }

    /**
     * The {@link ItemStack} tooltip.
     */
    public List<ITextComponent> getToolTip() {
        return toolTip;
    }

    /**
     * This event is fired with a null player during startup when populating search trees for tooltips.
     */
    @Override
    @Nullable
    public PlayerEntity getPlayer() {
        return super.getPlayer();
    }
}