Java tutorial
/* * Minecraft Forge * Copyright (c) 2016-2019. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.common; import java.util.ArrayList; import java.util.Iterator; import java.util.Random; import net.minecraft.entity.EntityType; import net.minecraft.util.WeightedRandom; public class DungeonHooks { private static ArrayList<DungeonMob> dungeonMobs = new ArrayList<DungeonMob>(); /** * Adds a mob to the possible list of creatures the spawner will create. * If the mob is already in the spawn list, the rarity will be added to the existing one, * causing the mob to be more common. * * @param type Monster type * @param rarity The rarity of selecting this mob over others. Must be greater then 0. * Vanilla Minecraft has the following mobs: * Spider 100 * Skeleton 100 * Zombie 200 * Meaning, Zombies are twice as common as spiders or skeletons. * @return The new rarity of the monster, */ public static float addDungeonMob(EntityType<?> type, int rarity) { if (rarity <= 0) { throw new IllegalArgumentException("Rarity must be greater then zero"); } Iterator<DungeonMob> itr = dungeonMobs.iterator(); while (itr.hasNext()) { DungeonMob mob = itr.next(); if (type == mob.type) { itr.remove(); rarity = mob.itemWeight + rarity; break; } } dungeonMobs.add(new DungeonMob(rarity, type)); return rarity; } /** * Will completely remove a Mob from the dungeon spawn list. * * @param name The name of the mob to remove * @return The rarity of the removed mob, prior to being removed. */ public static int removeDungeonMob(EntityType<?> name) { for (DungeonMob mob : dungeonMobs) { if (name == mob.type) { dungeonMobs.remove(mob); return mob.itemWeight; } } return 0; } /** * Gets a random mob name from the list. * @param rand World generation random number generator * @return The mob name */ public static EntityType<?> getRandomDungeonMob(Random rand) { DungeonMob mob = WeightedRandom.getRandomItem(rand, dungeonMobs); return mob.type; } public static class DungeonMob extends WeightedRandom.Item { public final EntityType<?> type; public DungeonMob(int weight, EntityType<?> type) { super(weight); this.type = type; } @Override public boolean equals(Object target) { return target instanceof DungeonMob && type.equals(((DungeonMob) target).type); } } static { addDungeonMob(EntityType.SKELETON, 100); addDungeonMob(EntityType.ZOMBIE, 200); addDungeonMob(EntityType.SPIDER, 100); } }