Java tutorial
/* * ChowTime - Dynamically updating food mod for Minecraft * Copyright (C) 2014 Team JamCraft * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package net.jamcraft.chowtime.core.renders; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import org.lwjgl.opengl.GL11; public class TileEntityFermenterRenderer extends TileEntitySpecialRenderer { @Override public void renderTileEntityAt(TileEntity var1, double x, double y, double z, float var8) { GL11.glBegin(GL11.GL_QUADS); GL11.glVertex3d(x, y, z); GL11.glVertex3d(x + 1D, y, z); GL11.glVertex3d(x + 1D, y + 1D, z); GL11.glVertex3d(x, y + 1D, z); GL11.glEnd(); } }