Java tutorial
/** * Copyright (C) 2011 JoJLlmAn * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package net.gtaun.shoebill.data; import org.apache.commons.lang3.builder.EqualsBuilder; import org.apache.commons.lang3.builder.HashCodeBuilder; import org.apache.commons.lang3.builder.ToStringBuilder; import org.apache.commons.lang3.builder.ToStringStyle; import java.io.Serializable; /** * * * @author JoJLlmAn */ public class Quaternion extends Vector3D implements Cloneable, Serializable { private static final long serialVersionUID = 455013800771095435L; public float w; public Quaternion() { } public Quaternion(float x, float y, float z, float w) { super(x, y, z); this.w = w; } public Quaternion(Vector3D vec, float w) { super(vec); this.w = w; } public Quaternion(Quaternion quat) { super(quat); this.w = quat.getW(); } public float getW() { return w; } public void setW(float w) { this.w = w; } public void set(float x, float y, float z, float w) { super.set(x, y, z); setW(w); } public void set(Vector3D vec, float w) { super.set(vec); setW(w); } public void set(Quaternion quat) { super.set(quat); setW(quat.getW()); } public Quaternion getConjugate() { return new Quaternion(-getX(), -getY(), -getZ(), getW()); } public float[][] transformMatrix() { float[][] matrix = new float[4][4]; float x = getX(), y = getY(), z = getZ(); matrix[0][0] = 1 - 2 * (y * y + z * z); matrix[0][1] = 2 * (x * y - w * z); matrix[0][2] = 2 * (w * y + x * z); matrix[0][3] = 0; matrix[1][0] = 2 * (x * y + w * z); matrix[1][1] = 1 - 2 * (x * x + z * z); matrix[1][2] = 2 * (y * z - w * x); matrix[1][3] = 0; matrix[2][0] = 2 * (x * z - w * y); matrix[2][1] = 2 * (y * z + w * x); matrix[2][2] = 1 - 2 * (x * x + y * y); matrix[2][3] = 0; matrix[3][0] = 0; matrix[3][1] = 0; matrix[3][2] = 0; matrix[3][3] = 1; return matrix; } public float[] rotatedMatrix(float dx, float dy, float dz, double angle) { float x = getX(), y = getY(), z = getZ(); float w = (float) Math.cos(angle / 2); float[][] matrix = new float[3][3]; matrix[0][0] = 1 - 2 * (y * y + z * z); matrix[0][1] = 2 * (x * y - w * z); matrix[0][2] = 2 * (w * y + x * z); matrix[1][0] = 2 * (x * y + w * z); matrix[1][1] = 1 - 2 * (x * x + z * z); matrix[1][2] = 2 * (y * z - w * x); matrix[2][0] = 2 * (x * z - w * y); matrix[2][1] = 2 * (y * z + w * x); matrix[2][2] = 1 - 2 * (x * x + y * y); float[] rotated = new float[3]; rotated[0] = dx * matrix[0][0] + dy * matrix[0][1] + dz * matrix[0][2]; rotated[1] = dx * matrix[1][0] + dy * matrix[1][1] + dz * matrix[1][2]; rotated[2] = dx * matrix[2][0] + dy * matrix[2][1] + dz * matrix[2][2]; return rotated; } @Override public int hashCode() { return HashCodeBuilder.reflectionHashCode(295075147, 633910099, this, false); } @Override public boolean equals(Object obj) { return EqualsBuilder.reflectionEquals(this, obj, false); } @Override public Quaternion clone() { return (Quaternion) super.clone(); } @Override public String toString() { return ToStringBuilder.reflectionToString(this, ToStringStyle.DEFAULT_STYLE, false); } }