Java tutorial
/* * Neon, a roguelike engine. * Copyright (C) 2014 - Maarten Driesen * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package neon.resources.quest; import org.jdom2.Element; /** * A quest stage. * * @author mdriesen * */ public class Stage { /** The resource ID of the quest this stage belongs to. */ public final String questID; private int index; private String entry, action; /** * Initializes a quest stage. * * @param questID the resouce ID of the quest this stage belongs to */ public Stage(String questID, Element properties) { this.questID = questID; index = Integer.parseInt(properties.getAttributeValue("index")); if (properties.getChild("entry") != null) { entry = properties.getChildText("entry"); } if (properties.getChild("action") != null) { action = properties.getChildText("action"); } } /** * @return the stage index */ public int getIndex() { return index; } /** * @return the journal entry for this stage */ public String getJournalEntry() { return entry; } /** * @return the script action for this stage */ public String getAction() { return action; } }