Java tutorial
/* Copyright (c) 2014-2015 "Naftoreiclag" https://github.com/Naftoreiclag * * Distributed under the Apache License Version 2.0 (http://www.apache.org/licenses/) * See accompanying file LICENSE */ package naftoreiclag.villagefive; import com.jme3.asset.AssetManager; import com.jme3.scene.Node; import java.io.File; import java.io.FileReader; import java.io.FileWriter; import java.io.IOException; import naftoreiclag.villagefive.world.World; import org.json.simple.JSONObject; import org.json.simple.parser.JSONParser; import org.json.simple.parser.ParseException; public class SaveLoad { public static void save(World data) throws IOException { JSONObject obj = new JSONObject(); obj.put("world", data); FileWriter fw = new FileWriter(new File("saves/save.json")); obj.writeJSONString(fw); fw.flush(); } public static World load(Node rootNode, AssetManager assetManager) throws IOException, ParseException { World world = new World(rootNode, assetManager); JSONParser parser = new JSONParser(); File file = new File("saves/save.json"); FileReader fr = new FileReader(file); JSONObject root = (JSONObject) parser.parse(fr); JSONObject worldj = (JSONObject) root.get("world"); System.out.println(worldj); world.spawnFromJson(worldj); return world; } }