myfirstgame.symbol.java Source code

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Here is the source code for myfirstgame.symbol.java

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/*
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 */
package myfirstgame;

import static myfirstgame.Spinner.sizeX;
import org.lwjgl.opengl.GL11;
import static org.lwjgl.opengl.GL11.GL_QUADS;
import static org.lwjgl.opengl.GL11.glTexCoord2f;
import static org.lwjgl.opengl.GL11.glVertex2i;
import org.newdawn.slick.opengl.Texture;

/**
 *
 * @author Anon
 */
public class symbol {

    static int sizeX = Myfirstgame.screenX / 50, sizeY = Myfirstgame.screenY / 25;
    int x = 200, y = 200;
    Texture texture;

    public void draw() {
        texture.bind();
        GL11.glBegin(GL_QUADS);
        glTexCoord2f(0, 1);
        glVertex2i(x, y);
        glTexCoord2f(1, 1);
        glVertex2i(x + sizeX, y);
        glTexCoord2f(1, 0);
        glVertex2i(x + sizeX, y + sizeY);
        glTexCoord2f(0, 0);
        glVertex2i(x, y + sizeY);
        GL11.glEnd();
    }

}