misc.Picture.java Source code

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Here is the source code for misc.Picture.java

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/*
 * Copyright (c) 1995, 2008, Oracle and/or its affiliates. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 *   - Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 *
 *   - Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 *
 *   - Neither the name of Oracle or the names of its
 *     contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

package misc;

/*
 * Picture.java is used by the 1.4
 * TrackFocusDemo.java and DragPictureDemo.java examples.
 */
import javax.swing.InputMap;
import javax.swing.KeyStroke;
import javax.swing.Action;
import javax.swing.JComponent;
import javax.accessibility.Accessible;

import java.beans.*;
import java.awt.*;
import java.awt.event.*;

class Picture extends JComponent implements MouseListener, FocusListener, Accessible {
    Image image;

    public Picture(Image image) {

        this.image = image;
        setFocusable(true);
        addMouseListener(this);
        addFocusListener(this);
    }

    public void mouseClicked(MouseEvent e) {
        //Since the user clicked on us, let's get focus!
        requestFocusInWindow();
    }

    public void mouseEntered(MouseEvent e) {
    }

    public void mouseExited(MouseEvent e) {
    }

    public void mousePressed(MouseEvent e) {
    }

    public void mouseReleased(MouseEvent e) {
    }

    public void focusGained(FocusEvent e) {
        //Draw the component with a red border
        //indicating that it has focus.
        this.repaint();
    }

    public void focusLost(FocusEvent e) {
        //Draw the component with a black border
        //indicating that it doesn't have focus.
        this.repaint();
    }

    protected void paintComponent(Graphics graphics) {
        Graphics g = graphics.create();

        //Draw in our entire space, even if isOpaque is false.
        g.setColor(Color.WHITE);
        g.fillRect(0, 0, image == null ? 125 : image.getWidth(this), image == null ? 125 : image.getHeight(this));

        if (image != null) {
            //Draw image at its natural size of 125x125.
            g.drawImage(image, 0, 0, this);
        }

        //Add a border, red if picture currently has focus
        if (isFocusOwner()) {
            g.setColor(Color.RED);
        } else {
            g.setColor(Color.BLACK);
        }
        g.drawRect(0, 0, image == null ? 125 : image.getWidth(this), image == null ? 125 : image.getHeight(this));
        g.dispose();
    }
}