Java tutorial
/******************************************************************************* * Copyright 2014 stuntguy3000 (Luke Anderson) and coasterman10. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, * MA 02110-1301, USA. ******************************************************************************/ package me.waltster.Fantasy.command; import java.util.Arrays; import java.util.Iterator; import java.util.LinkedList; import java.util.List; import org.apache.commons.lang.WordUtils; import org.bukkit.ChatColor; import org.bukkit.command.Command; import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import me.waltster.Fantasy.StatType; import me.waltster.Fantasy.manager.StatsManager; public class CommandStats implements CommandExecutor { private StatsManager manager; public CommandStats(StatsManager manager) { this.manager = manager; } public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) { if (sender instanceof Player) { if (args.length > 0) { List<StatType> types = new LinkedList<StatType>(Arrays.asList(StatType.values())); Iterator<StatType> iterator = types.iterator(); while (iterator.hasNext()) { StatType type = iterator.next(); boolean keep = false; for (String arg : args) { if (type.name().toLowerCase().contains(arg.toLowerCase())) keep = true; } if (!keep) iterator.remove(); } listStats((Player) sender, types.toArray(new StatType[types.size()])); } else { listStats((Player) sender); } } else { sender.sendMessage(ChatColor.RED + "Only a player can use that command!"); } return true; } private void listStats(Player player) { listStats(player, StatType.values()); } private void listStats(Player player, StatType[] stats) { String GRAY = ChatColor.GRAY.toString(); String DARK_AQUA = ChatColor.DARK_AQUA.toString(); String AQUA = ChatColor.AQUA.toString(); player.sendMessage(GRAY + "=========[ " + ChatColor.GOLD.toString() + "Stats" + GRAY + " ]========="); for (StatType stat : stats) { if (stat == null) continue; String name = WordUtils.capitalize(stat.name().toLowerCase().replace('_', ' ')); player.sendMessage(ChatColor.GOLD.toString() + name + ": " + AQUA + manager.getStat(stat, player)); } player.sendMessage(GRAY + "========================="); } }