Java tutorial
/* * This file is part of Engine, licensed under the Apache 2.0 License. * * Copyright (c) 2014 thehutch. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package me.thehutch.fusion.engine.util; import static org.lwjgl.opengl.GL11.GL_NO_ERROR; import org.lwjgl.opengl.GL11; import org.lwjgl.util.glu.GLU; /** * @author thehutch */ public final class RenderUtil { private RenderUtil() { } public static void checkGLError() { final int status = GL11.glGetError(); if (status != GL_NO_ERROR) { throw new IllegalStateException("OpenGL Error: " + GLU.gluErrorString(status)); } } }