Java tutorial
/* * Copyright (C) 2014 eccentric_nz * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package me.eccentric_nz.TARDIS.utility; import java.util.ArrayList; import java.util.Map; import java.util.UUID; import java.util.concurrent.ConcurrentHashMap; import me.eccentric_nz.TARDIS.TARDIS; import org.apache.commons.lang.Validate; /** * A cache of username->UUID mappings that automatically cleans itself. * * This cache is meant to be used in plugins such that plugins can look up the * UUID of a player by using the name of the player. * * For the most part, when the plugin asks the cache for the UUID of an online * player, it should have it available immediately because the cache registers * itself for the player join/quit events and does background fetches. * * @author James Crasta * */ public class TARDISUUIDCache { private final TARDIS plugin; private final UUID ZERO_UUID = UUID.fromString("00000000-0000-0000-0000-000000000000"); private final Map<String, UUID> cache = new ConcurrentHashMap<String, UUID>(); private final Map<UUID, String> nameCache = new ConcurrentHashMap<UUID, String>(); public TARDISUUIDCache(TARDIS plugin) { this.plugin = plugin; } /** * Get the UUID from the cache for the player named 'name'. * * If the id does not exist in our database, then we will queue a fetch to * get it, and return null. A fetch at a later point will then be able to * return this id. * * @param name the player name to lookup * @return the player's UUID */ public UUID getIdOptimistic(String name) { Validate.notEmpty(name); UUID uuid = cache.get(name); if (uuid == null) { ensurePlayerUUID(name); return null; } return uuid; } /** * Get the UUID from the cache for the player named 'name', with blocking * get. * * If the player named is not in the cache, then we will fetch the UUID in a * blocking fashion. Note that this will block the thread until the fetch is * complete, so only use this in a thread or in special circumstances. * * @param name The player name. * @return a UUID */ public UUID getId(String name) { Validate.notEmpty(name); UUID uuid = cache.get(name); if (uuid == null) { syncFetch(nameList(name)); return cache.get(name); } else if (uuid.equals(ZERO_UUID)) { uuid = null; } return uuid; } /** * Asynchronously fetch the name if it's not in our internal map. * * @param name The player's name */ public void ensurePlayerUUID(String name) { if (cache.containsKey(name)) { return; } cache.put(name, ZERO_UUID); asyncFetch(nameList(name)); } private void asyncFetch(final ArrayList<String> names) { plugin.getServer().getScheduler().runTaskAsynchronously(plugin, new Runnable() { @Override public void run() { syncFetch(names); } }); } private void syncFetch(ArrayList<String> names) { final TARDISUUIDFetcher fetcher = new TARDISUUIDFetcher(names); try { cache.putAll(fetcher.call()); } catch (Exception e) { plugin.debug("Error fetching UUID: " + e.getMessage()); } } private ArrayList<String> nameList(String name) { ArrayList<String> names = new ArrayList<String>(); names.add(name); return names; } public Map<String, UUID> getCache() { return cache; } public Map<UUID, String> getNameCache() { return nameCache; } public UUID getZERO_UUID() { return ZERO_UUID; } }