Java tutorial
/* * This file is part of Matter Overdrive * Copyright (c) 2015., Simeon Radivoev, All rights reserved. * * Matter Overdrive is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Matter Overdrive is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Matter Overdrive. If not, see <http://www.gnu.org/licenses>. */ package matteroverdrive.gui.element; import matteroverdrive.Reference; import matteroverdrive.data.ScaleTexture; import matteroverdrive.gui.MOGuiBase; import matteroverdrive.util.RenderUtils; import net.minecraft.client.Minecraft; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; import java.util.List; /** * Created by Simeon on 3/26/2015. */ public class ElementItemPreview extends MOElementBase { ScaleTexture background = new ScaleTexture( new ResourceLocation(Reference.PATH_ELEMENTS + "item_preview_bg.png"), 40, 48).setOffsets(22, 22, 18, 18); ItemStack itemStack; float itemSize = 2; boolean renderOverlay; boolean drawTooltip; public ElementItemPreview(MOGuiBase gui, int posX, int posY, ItemStack itemStack) { super(gui, posX, posY); this.sizeX = 47; this.sizeY = 47; this.itemStack = itemStack; } @Override public void updateInfo() { } @Override public void init() { } @Override public void addTooltip(List<String> tooltip, int mouseX, int mouseY) { tooltip.addAll(itemStack.getTooltip(Minecraft.getMinecraft().thePlayer, Minecraft.getMinecraft().gameSettings.advancedItemTooltips)); } public void setItemSize(float itemSize) { this.itemSize = itemSize; } public void setItemStack(ItemStack itemStack) { this.itemStack = itemStack; } @Override public void drawBackground(int mouseX, int mouseY, float gameTicks) { if (background != null) { background.render(posX, posY, sizeX, sizeY); } } @Override public void drawForeground(int mouseX, int mouseY) { if (itemStack != null) { GL11.glPushMatrix(); GL11.glTranslatef(this.posX + sizeX / 2 - 9 * itemSize, this.posY + sizeY / 2 - 9 * itemSize, 0); GL11.glScaled(itemSize, itemSize, itemSize); RenderUtils.renderStack(0, 0, 32, itemStack, renderOverlay); GL11.glPopMatrix(); } } public void setRenderOverlay(boolean renderOverlay) { this.renderOverlay = renderOverlay; } public void setDrawTooltip(boolean drawTooltip) { this.drawTooltip = drawTooltip; } public void setBackground(ScaleTexture background) { this.background = background; } }