matteroverdrive.data.MinimapEntityInfo.java Source code

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Here is the source code for matteroverdrive.data.MinimapEntityInfo.java

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/*
 * This file is part of Matter Overdrive
 * Copyright (c) 2015., Simeon Radivoev, All rights reserved.
 *
 * Matter Overdrive is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Matter Overdrive is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Matter Overdrive.  If not, see <http://www.gnu.org/licenses>.
 */

package matteroverdrive.data;

import io.netty.buffer.ByteBuf;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;

/**
 * Created by Simeon on 9/7/2015.
 */
public class MinimapEntityInfo {
    boolean isAttacking;
    int entityID;

    public MinimapEntityInfo() {
    }

    public MinimapEntityInfo(EntityLivingBase entityLivingBase, EntityPlayer player) {
        if (entityLivingBase instanceof EntityLiving
                && ((EntityLiving) entityLivingBase).getAttackTarget() != null) {
            isAttacking = ((EntityLiving) entityLivingBase).getAttackTarget().equals(player);
        }

        entityID = entityLivingBase.getEntityId();
    }

    public MinimapEntityInfo writeToBuffer(ByteBuf buf) {
        buf.writeBoolean(isAttacking);
        buf.writeInt(entityID);
        return this;
    }

    public MinimapEntityInfo readFromBuffer(ByteBuf buf) {
        isAttacking = buf.readBoolean();
        entityID = buf.readInt();
        return this;
    }

    public static boolean hasInfo(EntityLivingBase entityLivingBase, EntityPlayer player) {
        if (entityLivingBase instanceof EntityLiving
                && ((EntityLiving) entityLivingBase).getAttackTarget() != null) {
            return ((EntityLiving) entityLivingBase).getAttackTarget().equals(player);
        }
        return false;
    }

    public int getEntityID() {
        return entityID;
    }

    public void setEntityID(int entityID) {
        this.entityID = entityID;
    }

    public boolean isAttacking() {
        return isAttacking;
    }

    public void setIsAttacking(boolean isAttacking) {
        this.isAttacking = isAttacking;
    }
}