Java tutorial
package makeo.gadomancy.client.renderers.tile; import makeo.gadomancy.client.models.ModelManipulatorPart; import makeo.gadomancy.common.blocks.tiles.TileManipulationFocus; import makeo.gadomancy.common.utils.SimpleResourceLocation; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import org.lwjgl.opengl.GL11; /** * This class is part of the Gadomancy Mod * Gadomancy is Open Source and distributed under the * GNU LESSER GENERAL PUBLIC LICENSE * for more read the LICENSE file * <p/> * Created by makeo @ 28.10.2015 18:00 */ public class RenderTileManipulationFocus extends TileEntitySpecialRenderer { private static final ModelManipulatorPart RANDOM_FOCUS = new ModelManipulatorPart(); public void renderTileEntityAt(TileManipulationFocus tile, double x, double y, double z, float partialTicks) { GL11.glPushMatrix(); GL11.glTranslated(x, y, z); bindTexture(new SimpleResourceLocation("models/manipulation_focus_" + tile.fociId + ".png")); GL11.glRotatef(180, 1, 0, 0); GL11.glTranslatef(0.5f, -1.5f + (2 / 16f), -0.5f); if (tile.fociId == 0) { GL11.glPushMatrix(); for (int i = 0; i < 4; i++) { RANDOM_FOCUS.render(null, 0, 0, 0, 0, 0, 0.0625f); GL11.glRotatef(90, 0, 1, 0); } GL11.glPopMatrix(); } GL11.glPopMatrix(); } @Override public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float partialTicks) { renderTileEntityAt((TileManipulationFocus) tile, x, y, z, partialTicks); } }