Java tutorial
/* JAdventure - A Java-based RPG Copyright (C) 2017 TehGuy This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package logic.core.file; import main.GameRunner; import org.apache.commons.io.FilenameUtils; import java.io.File; import java.io.UnsupportedEncodingException; import java.net.URLDecoder; public class FileSystemInit { static String jarPathOnSystem; public static void init() { try { jarPathOnSystem = FilenameUtils.getPath(URLDecoder.decode( GameRunner.class.getProtectionDomain().getCodeSource().getLocation().getPath(), "UTF-8")); String dataPath = jarPathOnSystem + "/data/"; File temp = new File(dataPath); temp.mkdir(); } catch (UnsupportedEncodingException e) { e.printStackTrace(); } } static String getResourcePath(String resource) throws UnsupportedEncodingException { return URLDecoder.decode(GameRunner.class.getResource(resource).getPath(), "UTF-8"); } }