lineage2.gameserver.network.clientpackets.RequestSellItem.java Source code

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Here is the source code for lineage2.gameserver.network.clientpackets.RequestSellItem.java

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/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package lineage2.gameserver.network.clientpackets;

import lineage2.commons.math.SafeMath;
import lineage2.gameserver.Config;
import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.model.items.ItemInstance;
import lineage2.gameserver.network.serverpackets.ExBuySellList;
import lineage2.gameserver.utils.Log;

import org.apache.commons.lang3.ArrayUtils;

/**
 * @author Mobius
 * @version $Revision: 1.0 $
 */
public class RequestSellItem extends L2GameClientPacket {
    /**
     * Field _listId.
     */
    @SuppressWarnings("unused")
    private int _listId;
    /**
     * Field _count.
     */
    private int _count;
    /**
     * Field _items.
     */
    private int[] _items;
    /**
     * Field _itemQ.
     */
    private long[] _itemQ;

    /**
     * Method readImpl.
     */
    @Override
    protected void readImpl() {
        _listId = readD();
        _count = readD();
        if (((_count * 16) > _buf.remaining()) || (_count > Short.MAX_VALUE) || (_count < 1)) {
            _count = 0;
            return;
        }
        _items = new int[_count];
        _itemQ = new long[_count];
        for (int i = 0; i < _count; i++) {
            _items[i] = readD();
            readD();
            _itemQ[i] = readQ();
            if ((_itemQ[i] < 1) || (ArrayUtils.indexOf(_items, _items[i]) < i)) {
                _count = 0;
                break;
            }
        }
    }

    /**
     * Method runImpl.
     */
    @Override
    protected void runImpl() {
        Player activeChar = getClient().getActiveChar();
        if ((activeChar == null) || (_count == 0)) {
            return;
        }
        if (activeChar.isActionsDisabled()) {
            activeChar.sendActionFailed();
            return;
        }
        if (activeChar.isInStoreMode()) {
            activeChar.sendPacket(
                    Msg.WHILE_OPERATING_A_PRIVATE_STORE_OR_WORKSHOP_YOU_CANNOT_DISCARD_DESTROY_OR_TRADE_AN_ITEM);
            return;
        }
        if (activeChar.isInTrade()) {
            activeChar.sendActionFailed();
            return;
        }
        if (activeChar.isFishing()) {
            activeChar.sendPacket(Msg.YOU_CANNOT_DO_THAT_WHILE_FISHING);
            return;
        }
        if (!Config.ALT_GAME_KARMA_PLAYER_CAN_SHOP && (activeChar.getKarma() < 0) && !activeChar.isGM()) {
            activeChar.sendActionFailed();
            return;
        }
        NpcInstance merchant = activeChar.getLastNpc();
        boolean isValidMerchant = (merchant != null) && merchant.isMerchantNpc();
        if (!activeChar.isGM() && !activeChar.isBBSUse() && ((merchant == null) || !isValidMerchant
                || !activeChar.isInRange(merchant, Creature.INTERACTION_DISTANCE))) {
            activeChar.sendActionFailed();
            return;
        }
        activeChar.getInventory().writeLock();
        try {
            for (int i = 0; i < _count; i++) {
                int objectId = _items[i];
                long count = _itemQ[i];
                ItemInstance item = activeChar.getInventory().getItemByObjectId(objectId);
                if ((item == null) || (item.getCount() < count) || !item.canBeSold(activeChar)) {
                    continue;
                }
                long price = SafeMath.mulAndCheck(item.getReferencePrice(), count) / 2;
                ItemInstance refund = activeChar.getInventory().removeItemByObjectId(objectId, count);
                Log.LogItem(activeChar, Log.RefundSell, refund);
                activeChar.addAdena(price);
                activeChar.getRefund().addItem(refund);
                if (activeChar.isBBSUse()) {
                    activeChar.setIsBBSUse(false);
                }
            }
        } catch (ArithmeticException ae) {
            sendPacket(Msg.YOU_HAVE_EXCEEDED_THE_QUANTITY_THAT_CAN_BE_INPUTTED);
            return;
        } finally {
            activeChar.getInventory().writeUnlock();
        }
        activeChar.sendPacket(new ExBuySellList.SellRefundList(activeChar, true));
        activeChar.sendChanges();
    }
}