Java tutorial
/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package lineage2.gameserver.network.clientpackets; import lineage2.commons.math.SafeMath; import lineage2.gameserver.Config; import lineage2.gameserver.cache.Msg; import lineage2.gameserver.model.Creature; import lineage2.gameserver.model.Player; import lineage2.gameserver.model.instances.NpcInstance; import lineage2.gameserver.model.items.ItemInstance; import lineage2.gameserver.network.serverpackets.ExBuySellList; import lineage2.gameserver.utils.Log; import org.apache.commons.lang3.ArrayUtils; /** * @author Mobius * @version $Revision: 1.0 $ */ public class RequestSellItem extends L2GameClientPacket { /** * Field _listId. */ @SuppressWarnings("unused") private int _listId; /** * Field _count. */ private int _count; /** * Field _items. */ private int[] _items; /** * Field _itemQ. */ private long[] _itemQ; /** * Method readImpl. */ @Override protected void readImpl() { _listId = readD(); _count = readD(); if (((_count * 16) > _buf.remaining()) || (_count > Short.MAX_VALUE) || (_count < 1)) { _count = 0; return; } _items = new int[_count]; _itemQ = new long[_count]; for (int i = 0; i < _count; i++) { _items[i] = readD(); readD(); _itemQ[i] = readQ(); if ((_itemQ[i] < 1) || (ArrayUtils.indexOf(_items, _items[i]) < i)) { _count = 0; break; } } } /** * Method runImpl. */ @Override protected void runImpl() { Player activeChar = getClient().getActiveChar(); if ((activeChar == null) || (_count == 0)) { return; } if (activeChar.isActionsDisabled()) { activeChar.sendActionFailed(); return; } if (activeChar.isInStoreMode()) { activeChar.sendPacket( Msg.WHILE_OPERATING_A_PRIVATE_STORE_OR_WORKSHOP_YOU_CANNOT_DISCARD_DESTROY_OR_TRADE_AN_ITEM); return; } if (activeChar.isInTrade()) { activeChar.sendActionFailed(); return; } if (activeChar.isFishing()) { activeChar.sendPacket(Msg.YOU_CANNOT_DO_THAT_WHILE_FISHING); return; } if (!Config.ALT_GAME_KARMA_PLAYER_CAN_SHOP && (activeChar.getKarma() < 0) && !activeChar.isGM()) { activeChar.sendActionFailed(); return; } NpcInstance merchant = activeChar.getLastNpc(); boolean isValidMerchant = (merchant != null) && merchant.isMerchantNpc(); if (!activeChar.isGM() && !activeChar.isBBSUse() && ((merchant == null) || !isValidMerchant || !activeChar.isInRange(merchant, Creature.INTERACTION_DISTANCE))) { activeChar.sendActionFailed(); return; } activeChar.getInventory().writeLock(); try { for (int i = 0; i < _count; i++) { int objectId = _items[i]; long count = _itemQ[i]; ItemInstance item = activeChar.getInventory().getItemByObjectId(objectId); if ((item == null) || (item.getCount() < count) || !item.canBeSold(activeChar)) { continue; } long price = SafeMath.mulAndCheck(item.getReferencePrice(), count) / 2; ItemInstance refund = activeChar.getInventory().removeItemByObjectId(objectId, count); Log.LogItem(activeChar, Log.RefundSell, refund); activeChar.addAdena(price); activeChar.getRefund().addItem(refund); if (activeChar.isBBSUse()) { activeChar.setIsBBSUse(false); } } } catch (ArithmeticException ae) { sendPacket(Msg.YOU_HAVE_EXCEEDED_THE_QUANTITY_THAT_CAN_BE_INPUTTED); return; } finally { activeChar.getInventory().writeUnlock(); } activeChar.sendPacket(new ExBuySellList.SellRefundList(activeChar, true)); activeChar.sendChanges(); } }